The GPL continues to show it is in no way controlled by only 2 teams as ahQ shows impressive performance in both games played today.

The first game kicks off with an early advantage immediately going in favor to SGS, chewing up ahQ's "Lantyr" straight away and giving a rather uncommon Twitch pick out of Chawy a first blood to help in the bottom lane.  While almost grabbing another kill on MrAlbis on Caitlyn by catching him with a rune prison, the prey would escape the predator narrowly by retreating to top tower.


To add onto the painful start which gave away first blood essentially free to a hyper carry, ahQ's jungler begins his early clearing phase without a red buff.  However, this wouldn't detract him from attempting to make plays and allowing Caitlyn to almost even the odds after a successful revenge gank top onto Chawy.

?

Again, Lantyr would prove to find advantages in the early game and continue with the successful ganks, punishing the enemy jungler once again.  A bit later, Caitlyn would find red buff handed off to her, allowing a devestating lane switch against an Elise attempting to hold bottom for Singapore Sentinels, but seeing the turret drop before her eyes without any opportunity for SGS to counter-attack.


Following the playstyle of their Korean brethren, ahQ pulls ahead 4k ahead in gold just 10 minutes in despite a rocky early game by rotating a majority of their team into the middle lane, allowing them to seige their 3rd turret in the game. The stacking map advantages in favor of ahQ would give them the global cold and map pressure to pull far ahead in not only gold, but kills, while SGS looked for any opportunity they could to take turrets with some merit.


Utilizing their lead by taking dragons, basing and finishing large items, and shoving out the waves allowed ahQ to handle SGS in a significantly dominant matter, yielding all resources and buffs across the map and leaving SGS helpless.

VOD

??

?

Riding the momentum of their prior play, AHQ would look to invade, looking for a kill but with no TPA prey to be seen as TPA attempts the same form of aggression. After neither finding picks, the teams retreat to their respective sides of the maps and both sides choose to send their duo lanes to the top side.


Similar to the previous game, the jungle action as well as the amount of action would reside in the top lane; this time, with ahQ finding the early advantage and narrowly escaping with a successful Jarvan gank.  Realizing the hyper carry potential of Tristana,  Lantyr would continue to focus his presence on top and look for vulnerabilities, finding yet another kill for the lane and making himself one rich jungler.


A greedy Lilballz combined with an opportune death sentence allows ahQ to make short work of the TPA jungler...

?

Lilballz would find himself being sorely outjungled and feeling the pain of overcommitment and overall bad decision making with ahQ getting ever so far ahead and grabbing an uncontested dragon. What would ensue following TPA's deficit would not be the Taipei Assassins we saw winning the Season 2 World Championship.


The punishment of TPA's duo lane and jungler would continue to pay off in great dividends for ahQ, driving their lead further and further and team playing like clockwork.  For a majority of the mid-game,  TPA would find themselves nearly 8 times behind the score of ahQ. A free baron would go to ahQ 20 minutes in, giving them a 12k gold lead, leaving purple side a very humiliated TPA.  


After swinging mid, ahQ would walk straight down the middle of TPA's base without any form of resistance, leading them to lead the GPL after their flawless weekend.?

VOD ?