Each Vampire Survivors DLC pack brings a range of exciting content to the game, from flashy new Weapons to intricate new Stages. The most impactful additions, however, always come in the form of new playable characters, and Emergency Meeting provides a whole crew’s worth for you to put through the wringer of a run.

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From literal ghosts to co-op superstars, from devious impostors to loyal crewmates, this new roster of ten has something for everyone. That said, some will serve you better than others when it comes to seeing that timer hit 30 minutes. If you’re looking for the best new Survivors to take for a test run, then read on for our ranking.

10 Ghost Lino

They Don’t Stand A Ghost Of A Chance

One of the most interesting new characters added in Emergency Meeting, Ghost Lino harkens back to Megalo Menya Moonspell in his invulnerability to damage and the way he disappears once you hit 30 minutes, preventing easy Red Death kills. Unlike Menya, however, Lino also can’t deal damage himself, necessitating the use of unorthodox tactics to get anywhere at all with him.

The best and most reliable way to get around this limitation is to use the Sarabande of Healing Arcana card alongside items like Pummarola, but you can also use Rosaries found in light sources if things get desperate. In any case, Lino feels a bit too much like a gimmick to be generally useful.

9 Guardian Pina

The Ultimate Co-Op Partner

Guardian Pina is the first character explicitly designed for Vampire Survivors’ co-op mode, for better or worse. Its abilities work better, or in some cases only work at all, when you’re playing the game with another player or three, meaning it’s great in those scenarios but underwhelming when flying solo.

An Armor and Recovery boost for nearby allies lets you create a solid, resilient core of damage-dealers as you move through a Stage, and the extra Revivals Pina can accrue when it or its allies go down ensure it can stick around to keep such a strategy going, but outside of games with three or more players, you’ll usually be better off just sticking with a reliable damage dealer instead.

8 Shapeshifter Nino

A Niche But Nasty Role-Player

Vampire Survivors is, at its core, a game about avoiding damage until your weapons wear down the enemies around you. Shapeshifter Nino spits in the face of this fundamental principle, asking you to rush headlong into damage and danger in order to make use of its unique part-dropping ability.

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Early on, Nino may as well not have an ability, since you can’t really afford to be taking damage very often. It can play extremely well later in a build centered around retaliatory damage, which encourages you to take damage anyway, but it takes so long to get there that the results likely aren’t worth the effort.

7 Horse

Lots Of Colors, Lots Of Projectiles

There’s a long-running tradition of humorous characters with wacky, non-evolving weapons in Vampire Survivors, and Horse is the latest in that line. As with its predecessors, Mortaccio, O’Sole Meeo, and the like, its ability revolves around scaling up your Amount stat over time, playing particularly well with projectile weapons.

This makes Horse a solid candidate for projectile-based builds, particularly given its starting weapon of Hats, the rare projectile weapon that can hit in a wide area. It also comes in nine snazzy colors, which lets you mix things up if you’re playing the character a lot.

6 Impostor Rina

You’re Not You When You’re Hungry

One of the villains of the piece, Impostor Rina is a crewmate-devouring monster with some very interesting play patterns. Like Menya Moonspell before him, Rina starts off fairly weak, before exploding into a powerful, invincible second state after a certain threshold of enemy kills is reached.

He can do this via the Sharp Tongue, a solid choice of starting weapon that hits nearby enemies in a similar fashion to the Magic Wand. it won’t be long before you’re chaining activations of Rina’s more powerful state given the snowbally nature of enemy waves in the game, at which point victory becomes almost trivial to achieve. He can also eat co-op allies, if you’re feeling particularly devious.

5 Engineer Gino

Draw Up The Blueprints For Your Perfect Build

The Seal Power Up certainly helped matters some, but consistently assembling the build you want in Vampire Survivors can still be a tricky task, and one that will only grow trickier as more Weapons and Items are added to the game. Engineer Gino lets you sculpt much more effectively than his peers by guaranteeing you get the passive items you need.

At three key early levels, you get to choose any passive item to receive immediately, which allows you to prioritize Weapons early on and grab their corresponding evolution enablers without worrying about stumbling upon them. That said, Gino also gets 20 extra Skips, Rerolls, and Banishes, so stumbling can be a valid strategy if all else fails.

4 Megalo Impostor Rina

Megalo Morphing Power Rinas

The alternate version of Impostor Rina that begins, and stays, in its upgraded form for the duration of the run, Megalo Impostor Rina is actually a more interesting take on the concept than Megalo Menya or Syuuto before him. Rather than inheriting all of the original’s alt-form abilities, invincibility included, Megalo Rina instead takes the increased movement speed and adds the ability to stack up extra Sharp Tongues over time.

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This results in a character that plays a bit like Scorej-Oni, albeit with forked tongues instead of forked lightning. Having a bunch of extra weapons that don’t take up slots is, naturally, very powerful, so Megalo Rina is a solid choice for any run.

3 Crewmate Dino

Store Up Stacks And Stacks Of Stats

The poster boy for the whole Emergency Meeting DLC, Crewmate Dino is also, appropriately enough, one of the best new characters it adds. He gains permanent (within the run) stat boosts every time anyone’s weapon or item reaches its max level, which enables some powerful snowball runs with the right build.

Said build includes Union weapons like Peachone and Ebony Wings, as well as extra items you find dotted around the Stage, to maximize your number of items and number of boosts. It’s worth noting that this ability also triggers off of the actions of allies, making Dino absolutely ridiculous in co-op mode.

2 Scientist Mina

Craft A Winning Formula

Queen Sigma is consistently ranked among the best characters in all of Vampire Survivors, in no small part due to her ability to scale up her stats as she levels up. Scientist Mina gives you a more flexible version of the same concept, letting you scale up whichever stats you feel like in exchange for a major Luck penalty.

Luck isn’t hugely important, meaning this trade is more than fair. Once Mina reaches level 50, you’ll be getting a five percent bonus spread out across one to five stats every single level, which can easily spiral out of control if you choose some combination of Growth and Might as your scalers.

1 Rose De Infernas

A Thorny Branch Of The Infernas Family Tree

While not technically part of the Emergency Meeting DLC, secret character Rose De Infernas was added so close to the pack that she seems worth covering regardless. She’s an intriguing character to play, starting out with hugely reduced Might and Growth stats, as well as a major boost to enemy spawn quantity: hardly a recipe for success, you may rightfully think.

Rose quickly turns this rocky start around, however. Her Fuwalafuwaloo starting weapon gives her a lot of survivability and power early, and she quickly regains her Might and Growth over time, at which point the extra enemies become more of an asset than a liability, letting her Limit Break ad infinitum.

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