BioWare Knows We All Hated Dragon Age: Inquisition's Character Creator

Summary
- The lighting in Dragon Age: Inquisition's character creator made it hard to tell what your character would actually look like in-game.
- This resulted in many players restarting the game as soon as they saw what their character looked like in a cutscene.
- BioWare is aware of this, and is trying to avoid it in Dragon Age: The Veilguard.
Dragon Age: Inquisition's character creator seems pretty good at first. Sure, the hair options are incredibly limited and everyone looks weirdly shiny, but you have a lot of freedom aside from that. However, it's often only remembered for one thing - its awful lighting.
You don't even realise it at first, but the lighting in Inquisition's character creator is lying to you. No matter how you design your character, they will never look like that in-game ever again. You will never capture that strange green hue wherever you are, and suddenly the gorgeous character you spent ages perfecting sticks out like a sore thumb during cutscenes.
Dragon Age: The Veilguard Devs Don't Want To Repeat Inquisition's Mistake
Now, one of the developers admits that the team is aware of just how much pain this caused us. Speaking with Game Informer, Dragon Age: The Veilguard creative director John Epler says BioWare has heard "countless stories" of Inquisition players having to reset their game just to remake their character. He adds that the team has made the new creator with this in mind, hoping to avoid this happening again.
Dragon Age: The Veilguard is also giving us long hairstyles for the first time ever, so it sounds like fan feedback is being listened to.
The main way that BioWare aims to combat this is by letting you change the lighting in the character creator screen. Dragon's Dogma 2 also did this recently, and it gives you a good idea of what your character will look like throughout the game, no matter where you end up.
Ironically, the green hues of Inquisiton might actually be useful this time around. The team have also confirmed that our base of operations, the Lighthouse, is situated in the Fade - a place with a lot of green lighting. This makes a pretty big change from our usual itinerary of swinging by the Fade exactly once per game.
We'll have to wait and see if BioWare manages to give us the character creator that it's promising. But from what we've heard so far, it will definitely be the most expansive. And, fingers crossed, we won't be resetting to it ten minutes after we start playing because the preview lied to us again.
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Like Follow FollowedDragon Age: The Veilguard
RPG Systems 4.0/5 69 5.9/10 OpenCritic Reviews Top Critic Avg: 80/100 Critics Rec: 71% Released October 31, 2024 ESRB M For Mature 17+ // Blood, Nudity, Sexual Themes, Strong Language, Violence Developer(s) BioWare Publisher(s) Electronic Arts Engine FrostbiteWHERE TO PLAY
DIGITALDragon Age: The Veilguard is the long-awaited fourth game in the fantasy RPG series from BioWare formerly known as Dragon Age: Dreadwolf. A direct sequel to Inquisition, it focuses on red lyrium and Solas, the aforementioned Dread Wolf.
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