Overview of Trading Feature in Pokémon TCG Pocket

  • Pokémon TCG Pocket introduces a trading feature, yet many users are dissatisfied with its hefty costs.
  • Trading relies on a new currency known as Trade Tokens, which players must earn.
  • Trade Tokens are acquired by discarding duplicate cards, a practice players had already been engaging in to earn Flair.

The eagerly awaited trading feature for Pokémon Trading Card Game Pocket has finally been launched, but it has not lived up to player expectations. Many fans voiced their hopes for card trading since the game’s inception, yet the high trading costs have led many to seek alternative strategies for acquiring new cards.

Announced just weeks before its implementation on January 29, the trading system was revealed by the development team. They detailed that trades would only take place between players who are in-game friends, and not every card would be immediately available for trading. The most concerning aspect for many players was that trading would necessitate the use of a specific in-game currency, echoing the trend seen in many mobile gaming environments.

Detailing the Trade Tokens: Rates and Costs

Let’s face it, the game does NOT want you to trade cards by u/jetc11 in PTCGP

Token Exchange Rates

  • One Diamond: Not Available
  • Two Diamonds: Not Available
  • Three Diamonds: 25 Trade Tokens
  • Four Diamonds: 125 Trade Tokens
  • One Star: 100 Trade Tokens
  • Two Stars: 300 Trade Tokens
  • Three Stars: 300 Trade Tokens
  • Crown Rare: 1, 500 Trade Tokens

Cost to Trade

  • One Diamond: Free
  • Two Diamonds: Free
  • Three Diamonds: 120 Trade Tokens
  • Four Diamonds: 500 Trade Tokens
  • One Star: 400 Trade Tokens
  • Two Stars: No Cards Available for Trade
  • Three Stars: No Cards Available for Trade
  • Crown Rare: No Cards Available for Trade

The expense associated with obtaining Trade Tokens presents a significant hurdle for many users. The game stipulates that players must possess at least three copies of the card they wish to trade before they can proceed. Additionally, many players have already used their duplicate cards for Flair—special holographic effects triggered when cards are used, complicating the accumulation of Trade Tokens necessary for even basic trades.

Following the announcement, the developers of Pokémon TCG Pocket urged players to reserve their criticisms until the feature was fully operational. However, now that players have had the opportunity to experience the system, grievances regarding the steep exchange rates have intensified, with many labeling the pricing structure as greedy. Furthermore, disappointment abounds as players find themselves unable to assist friends in completing their card collections.

Source & Images

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