Easy Riders: Kingdom Come: Deliverance 2

The quest Easy Riders marks the beginning of the official main storyline in Kingdom Come: Deliverance 2. In this chapter, Henry and Sir Hans, accompanied by their companions, embark on horseback to convey a critical message to Trosky. Their initial belief that the journey will be straightforward quickly unravels as they face unexpected challenges that disrupt their plans for a celebratory drink at a local tavern.

Navigate the Quest

Easy Riders Walkthrough

Follow Sir Hans’ Company

Your adventure commences with you mounted on horseback, automatically following Hans and his group. No need to steer your horse; the game navigates this part for you. Throughout the ride, Hans engages you in conversation, allowing for optional responses. These choices do not affect your standing with Hans or your overall reputation.

As the group arrives at a lakeside clearing, you’ll encounter unfamiliar faces who promptly challenge your intentions.

Determine Your Playstyle

During this interaction, a menu will appear, offering you three distinct playstyles to choose from:

  • Soldier: Excels in wielding weapons and hand-to-hand combat.
  • Adviser: Proficient in persuasion and strategic thinking.
  • Scout: Specialized in stealth and evasion tactics.

Initial Choice – Trust Issues

After several exchanges, a stranger will question your credibility. Here, the game introduces a Persuasion tutorial, followed by three dialog options:

  • We are here as envoys, extending an alliance.
  • Do we seem like bandits to you?
  • As soldiers, we can assist against the bandit threat.

The most effective option for increasing your reputation, regardless of your playstyle, is the second: “Do we seem like bandits to you?“.Conclude the dialog to regain control of Henry and set off to learn Sir Hans’ strategy. An optional side quest beckons before you continue.

Discuss the Game Plan with Sir Hans

To initiate the next objective, locate Hans using your mini-map. First, call over your trusty dog, Mutt, at the camp. On Xbox, hold the Y button (Triangle on PS) to summon him.

Next, find Mutt some food by speaking with Oats, the cook by the campfire. He offers a sausage in exchange for winning a dice game against a friend. Before concluding your conversation with Oats, opt for the response about bringing him food from the Nobles’ Feast for a reputation boost.

Engage with Tankard to begin your dice game wager. If you lose the initial round, a rematch is available. The game mechanics are simple, taking only a couple of tries to master.

Upon winning against Tankard, hand the ring over to Oats for a delectable Smoked Sausage for Mutt. To feed Mutt, simply aim at him, press the left bumper, and then hit A (Xbox) or X (PS5).

Gear Up

Now it’s time to prepare for combat! Hans will provide you with a Training Longsword. Equip it through your menu using the down button on the directional pad. Don’t forget to put on your headgear, including the Padded Coif and Composite Kettle Hat.

Once you’re set up, climb over the fence and chat with Hans to begin your sword training.

Gather Around the Fire

Expect a longer scene as Henry, Hans, and the team share stories by the fire. You’ll have three conversation choices that can enhance your stats. Choose wisely, as each option affects different skills:

  • First choice: Enhance Strength, Agility, Vitality, or Speech.
  • Second choice: Boost Houndmaster, Stealth, Survival, or Scholarship.
  • Third choice: Improve Sword, Heavy Weapons, Unarmed, or Marksmanship.

Remember, you’ll have other chances to enhance your skills later, so don’t stress too much about this decision.

After the conversation, the group decides to take a swim, prompting them to remove their armor.

Crouch Down in the Reeds

Hans is drawn to the sound of women singing nearby, leading Henry to follow him stealthily. Press the right control stick to crouch, avoiding detection by NPCs. When the moment is right, you’ll witness a cutscene where intruders attack your crew. Determined to act, Hans aims to save a woman caught in peril, resulting in both him and Henry being chased by guards.

In an attempt to flee, Henry gets hit by an arrow. Once you’re back in control, follow the objective marker to escape with Sir Hans. Navigate stealthily through the forest while staying behind him.

As you progress, crouch to evade guards and make your way quietly through the treetops, following Hans’ commands. Eventually, stop to catch your breath only to see two enemies on a cliff, ready to fire.

As hostile arrows connote danger, sprint following Hans. When he comes to a stop, engage him in conversation where he instructs you to scout the rock entry point.

  • When facing Hans, head right down the path.
  • Stay on this path until Henry notes a fissure.
  • Return only to see guards where Hans once stood.
  • Retrace your steps, veering left and traveling under a fallen tree until you find another clearing.
  • You will discover Hans resting against a tree.

Escape with Sir Hans

Continue to shadow Hans until you reach a log he instructs you to crawl beneath. Out of nowhere, an enemy appears and begins a brawl with Henry.

Survive this encounter momentarily, as the scuffle culminates in both characters tumbling over the cliff. Following this, enjoy a series of cutscenes leading to your next mission in Kingdom Come: Deliverance 2: Fortuna.

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