LPL W3D2: World Elite's chance at redemption, PE finding identity

If you're simply interested in spoiler-free VODs:
WE vs. LGD Game 1
WE vs. LGD Game 2
PE vs. iG Game 1
PE vs. iG Game 2
VODs are also available on Twitch, albeit at lower quality.
MVP Scores, Builds, and CS
MVP Score / Kills / Assists / Deaths / KDA / Gold / CS
Coverage
Fdrag: 9:27 WE
Ftower: 8:53 LGD
Fbaron: 25:31
Finhib: N/A
Game: WE surrender at 26:02
LGD continued their trends of lane swapping, despite the game being played on the 4.2 patch. World Elite's Suk1m decided to play Syndra this game, which was very quick to be abused by Quan's powerful ganks on Vi. When suk1m pushed out, Quan was there to seize the opportunity and grab Rena first blood. Not having much luck in his lane, Suk1m roamed top and manage to get a kill on Styz following Caomei's death to him pryor.
With so much pressure top, this was WE's duo lane to put on the pressure and pain -- Weixiao and Conan managed to successfully poke down Mundo and dive him under tower. However, Suk1m continued to be a jungle magnet, and Rena executed perfect baits, forcing Suk1m to get overconfident and be open for death from Quan. World Elite tried to take dragon control at this point, but LGD were more focused on heavy aggression onto the midlane, ridding the probability of Suk1m becoming a massive threat.
Fights continued to go a little sloppy for both sides, but Star was a huge problem and winning factor for LGD in a lot of the fights. LGD were able to focus primarily on the front line while Star's Mundo single-handedly dealt with the backline of World Elite. This paired with the overzealous nature of Conan's engages get the World Elite duo caught while their allies are on other sides of the map.
At just 23 minutes, LGD find themselves at a wealthy 8,000 gold lead after grabbing the third dragon of the game for themselves. In a constant overcommital by Conan and perhaps bad calls by the team as a whole, World Elite get baited into baron, getting caught while LGD acquire the baron on top of their already collosal lead. Before LGD can even touch an inhibitor, World Elite decide to surrender the game at 26 minutes.
VOD (Click for Full-Screen) Fblood: 3:52 Styz kills Ruo
Fdrag: 10:34 LGD
Ftower: 11:20 LGD
Fbaron: 24:42 LGD
Finhib: N/A
Game at 26ish LGD
Since it's been habitual for LGD to lane swap every game, World Elite predicts this and send Weixiao and Conan top to fight a 2v2.Despite the abuse he received the prior game, Sukim decided to roll with Syndra a second time. Caomei played Mundo this time around and managed to take the tower first bottom. The lane swap works out quite well for Weixiao and Conan, since Weixiao had a very early two kills.
The teams were quite even by the time the first dragon fight began, but World Elite had the positional advantage. Despite this, they were very indecisive with their damage on the dragon, which resulted in Quan going over and stealing the dragon away while also picking up a kill onto Ruo, which started the snowball in favor of LGD once again. Ever since that dragon fight, World Elite played with a different mentality, with passive play entailing and poor decisions continuing.
On top of this, World Elite's rotations were very delayed, and quite often someone would be late getting to lane and get spotted in the jungle when transitioning to the lane. LGD's warding and World Elite's sloppy rotations meant anywhere World Elite tried to roam, LGD caught them out and were able to usually able to keep pressure on all lanes. LGD went for baron at 24 minutes following a 10k gold lead.
When LGD went for baron, Weixiao was the only player with a defensive summoner up, meaning World Elite could not risk going for it without getting aced. LGD quickly swung to the bottom half of the map to pick up dragon split in a 1-3-1 format, with Rena going top and TaoBao going bottom. The lanes shoving bottom and top meant that LMQ had free reign to head mid and swiftly take out the members of World Elite, ending the set in 2-0 with both games ending in less than 27 minutes.
VOD (Click for Full-Screen) VS Fblood: 8:26 Zzitai kills Ycc
Fdrag: 11:25 iG
Ftower: 6:46 PE
Fbaron: 25:53 iG
Finhib: 28:26 iG
Game 32:16
Positive Energy's Jojo was able to get his claws onto Kassadin, an incredible feat considering this isn't played on patch 4.3 like the North American LCS. Zzt1ai attempted a counter-pick with the first Talon we've seen in competitive LoL in a very long time. Illusion kicked off the game invading the enemy blue buff and taking it for himself. The ambiguity of PE's picks put them at an advantage in the drafting phase however, picking both Kassadin and Lulu, the later who is more often than not currently a mid laner.
As usual, the first part of the game was a 2v1 lane swap with both teams trying to take each other's side turrets. Illusion continued to steal the blue buffs away from Kassadin, an especially large hit due to Kassadin's early armor itemization instead of mana to deal with Zzt1ai. Despite this, he still kept up pretty well in farm , and aside from one tower on the side of Positive Energy, the game was relatively even at this point.
Invictus Gaming started teaming up to roam on Invictus Gaming, killing Positive Energy's jungler at his buffs and warding deep for more map freedom. Invictus Gaming continued to have pretty solid map control, being very observant of jungle camp spawns and dragons, though Positive Energy were able to clean up after iG acquired dragon. Eventually though, Zz1tai ended up getting ridiculously fed off diving JoJo over and over, and unfortunately for Positive Energy, he was far from the only threat on the team.
Positive Energy had practically given up at this point. Invictus Gaming were sieging onto top lane with all 5 members and picking people off while Aluka was split pushing bottom lane for the outer turret. As expected, Invictus Gaming eventually pushed in to end the game.
VOD (Click for Full-Screen) Fblood: 4:51 illuSion kills Ycc
Fdrag: 11:29 iG
Ftower: 12:48 PE
Fbaron: 26:12 PE
Finhib: 27:32 PE
Game 30:29 PE
The picks reverted to a more normal selection of champions. Invictus Gaming were the first to take an early lead once again with Illusion turning around a mid gank for first blood on Lee Sin. Illusion continued his rampage in the first ten minutes by helping PDD get an advantage top lane, finally getting a kill onto the elusive Aluca, who was still ahead in farm after the gank. Even though Aluka still had his summoners, he decided to play passive to avoid being camped and farm at tower.
A midgame teamfight would help swing the lead more evenly into Positive Energy's favor, though Positive Energy were more focused on getting the top lane down while Invictus Gaming dove and took care of the more crucial middle towers. 20 minutes in, both teams were nearly dead even with Positive Energy having the vision advantage due to their pinks on the south side of the map. Invictus Gaming went to take care of them, which resulted in Aluka applying lots of pressure in the top lane.
Positive Energy continued to spam pinks to grab map advantages over the top side of the map and it paid dividends as they managed to catch 3 members out, nearly acing all five around the 22 minute marks. Invictus Gaming tried to find catches, but Positive Energy saw every move coming before it did and were able to escape easily.
Once again, baron would decide and win the game. Invictus Gaming faltered in their approach to stop Positive Energy at the baron pit, which wiped out three members of Invictus Gaming and allowed the baron buffed Positive Energy to shove down middle, rotate bottom, and clean up the rest of the game, bringing the second tying series in the LPL.
VOD (Click for Full-Screen)
STANDINGS