[s]dota[/s]

Yesterday DotA 6.44 was released. With such a big update, there were a lot of things that needed fixing, hence 6.44b. Full change log below.


Fixed Pit of Malice tooltip

Fixed issue with Templar taking Geomancer's spot as an Agi hero in -allagi

Fixed a bug with Storm's Overload that made its attack counter inaccurate at higher attack speeds

Fixed the issue that caused a checksum error to appear

Killing a courier's image no longer announces the message as if it was real

Fixed a bug with respawning that would respawn you faster if you had boughtback right before dying again

Clarified Plague tooltip

Fixed Cleave, Scattershot and various other spells from affecting Psionic Traps

Fixed Boots of Travel working on Psionic Traps

Fixed Vacuum from working on various exploitable areas

Improved Plague visual effect

Nerfed Plague damage amplification by 5% and changed the duration from 7/9/11 to 7/8/9 seconds

Reduced Reverse Polarity mana cost and cd per level

Lowered hp/armor on Raise Dead summons and increased bounty a little

Fixed a bug that caused Plague to slow more than intended and said in the tooltip

Displayed the player name when a tower is denied instead of his team name

Clarified Life Break tooltip

Nerfed str gain on Dirge

Reduced Dirge model size very slightly

Fixed Electric Rave from triggering Essence Aura, CotS

Fixed Plague from giving the kill credit to the Dirge instead of the damage dealer

Improved Luna base damage

Fixed some issues with Meld

Clarified Soul Rip tooltip

Inner Vitality manacost is the same at all levels now (a nerf)

Rebalanced Dark Portal. Aside from stat changes such as manacost/channeltime/duration, it cannot be cast from/to base and you can only transport through it once, not back and forth.

Reduced the pause effect on vacuum considerably

Added visual effect to transporting units through Dark Portal

Changed the Storm soundset

Fixed misc other minor issues



Links
GetDota.com - Get the latest version
Dota-Allstars.com - Official homepage