Yesterday DotA 6.44 was released. With such a big update, there were a lot of things that needed fixing, hence 6.44b. Full change log below.
Fixed Pit of Malice tooltip
Fixed issue with Templar taking Geomancer's spot as an Agi hero in -allagi
Fixed a bug with Storm's Overload that made its attack counter inaccurate at higher attack speeds
Fixed the issue that caused a checksum error to appear
Killing a courier's image no longer announces the message as if it was real
Fixed a bug with respawning that would respawn you faster if you had boughtback right before dying again
Clarified Plague tooltip
Fixed Cleave, Scattershot and various other spells from affecting Psionic Traps
Fixed Boots of Travel working on Psionic Traps
Fixed Vacuum from working on various exploitable areas
Improved Plague visual effect
Nerfed Plague damage amplification by 5% and changed the duration from 7/9/11 to 7/8/9 seconds
Reduced Reverse Polarity mana cost and cd per level
Lowered hp/armor on Raise Dead summons and increased bounty a little
Fixed a bug that caused Plague to slow more than intended and said in the tooltip
Displayed the player name when a tower is denied instead of his team name
Clarified Life Break tooltip
Nerfed str gain on Dirge
Reduced Dirge model size very slightly
Fixed Electric Rave from triggering Essence Aura, CotS
Fixed Plague from giving the kill credit to the Dirge instead of the damage dealer
Improved Luna base damage
Fixed some issues with Meld
Clarified Soul Rip tooltip
Inner Vitality manacost is the same at all levels now (a nerf)
Rebalanced Dark Portal. Aside from stat changes such as manacost/channeltime/duration, it cannot be cast from/to base and you can only transport through it once, not back and forth.
Reduced the pause effect on vacuum considerably
Added visual effect to transporting units through Dark Portal
Changed the Storm soundset
Fixed misc other minor issues
Links
GetDota.com - Get the latest version
Dota-Allstars.com - Official homepage