Avalanche Software, the developers behind Hogwarts Legacy, announced via Twitter that they are hiring for multiple upcoming projects. A key listing stood out—an executive producer role for a high-quality online multiplayer RPG. This role includes overseeing the game from concept through launch and post-launch services. The job description also highlighted responsibilities like managing in-game events, updates, and monetization strategies. More gaming news is just ahead, so let’s get into it.

This points toward a full-scale online Harry Potter multiplayer experience, potentially similar to GTA Online. Players may be able to attend classes together, explore the castle, and journey beyond Hogwarts’ walls. If developed properly, this concept could resonate with a large player base.

Thankfully, Avalanche is working on multiple titles. According to a report from Bloomberg’s Jason Schreier, a single-player sequel to Hogwarts Legacy is also in development. It is reportedly planned to align with the upcoming TV show, now delayed until 2027. Before that, fans can expect a director’s cut of Hogwarts Legacy, featuring DLC content for those who own the base game. While not officially announced, the delay in its release remains surprising, especially if the next major entry is still two years away.

The online multiplayer title appears to be early in development, as the studio seeks talent to build the game from the ground up. Beta tests are likely further down the road. More updates will follow as development progresses.

Assassin’s Creed Shadows Shows Strong Early Momentum (Gaming News)

The recently released Assassin’s Creed Shadows has earned solid reviews, though slightly below the rest of the RPG trilogy. Its Metacritic scores range from 78 to 85 depending on the platform, with an 81 rating on OpenCritic. Despite this, personal impressions suggest it ranks higher than Valhalla, especially after over 80 hours of gameplay.

Ubisoft revealed that Shadows reached one million players on launch day, followed by two million players shortly after. This surpasses launch numbers for AC Origins and Odyssey, both of which eventually crossed 10 million units sold. While Ubisoft hasn’t shared exact sales figures, Odyssey reportedly reached 40 million players.

However, these player numbers don’t directly translate to sales. Shadows is available via Ubisoft Plus for $18 monthly and bundled with select PC hardware. The game’s credits span over two hours, reflecting a large team and a budget likely exceeding $300 million. Profitability will probably require at least five million units sold.

Currently, Shadows holds a very positive rating on Steam and leads in top sellers. While expectations weren’t set to surpass Valhalla—which benefited from Viking-era hype—it’s now the second-best performer in the series. The coming week will be critical in evaluating its trajectory. If the numbers rise to five million, it would be a massive success. But stagnation around three million could lead to negative news in Ubisoft’s April financial reports.

Big Rumors: God of War Side Story and More Console Crossovers

A major rumor from Jeff Grubb claims that Sony is preparing a God of War side story set in Greece, likely featuring a younger Kratos. Tom Henderson previously hinted at a similar project. This aligns with Sony’s goal of keeping the franchise focused on the reboot-era games, especially with an Amazon TV series in the works.

The Greece-based title could utilize assets and mechanics from the Valhalla DLC. This allows Sony to release a PS5-native God of War game before potentially moving to another mythology on the PS6. Initially, many believed Atreus would receive a Miles Morales-style game. However, internal analysis may have favored a Kratos-centric story, especially considering the mixed reception to Atreus’ sections in Ragnarok.

Expect this rumored project to be revealed during the next PlayStation Showcase, possibly in June, with a late-year release.