Encore
Wooly–counting Game

  • Rarity: ★★★★★
  • Attribute: Fusion
  • Weapon:
  • Combat Roles:
  • Main Damage Dealer
  • Basic Attack Damage
  • Gender: Female
  • Class: Congenital
  • Birthday: March 21
  • Birthplace: New Federation
  • Nation: The Black Shores
  • Affiliation: Black Shores
  • Special Dish: Golden Fried Rice
  • How to Obtain: Convene
  • Release Date: May 23, 2024
  • Sigil: Fairytale

  • Voice Actors:
  • English: Carina Reeves
  • Chinese: Xiao Sibai (皛四白)
  • Japanese: Ibuki Chikano (伊吹誓乃)
  • Korean: Serena Lee (이세레나)

Introduction to Encore


Encore Stats by Level:

Level: 1 HP: 841 ATK: 34 DEF: 102 Energy: 125

Wuthering Waves Ultimate 1 Encore Guide: Encore is a 5★ Fusion DPS using a Rectifier. Known for high burst damage during Cosmos Rave, she excels at chaining attacks and managing energy for frequent ult use. With strong single-target and decent AoE, she fits well as a main or sub DPS in energy-supportive teams.

Pros & Cons

Pros:

  • High DPS potential, comparable to Jiyan and Calcharo.
  • Can be played as a Hyper Carry or in Quick-Swap double damage teams.
  • Dodge counter after Resonance Liberation can link directly to Basic Attack 3, reducing damage loss when dodging.
  • Easy to pick up and play.
  • Strong single-target damage with decent AoE capabilities.
  • Functions well as both a main and sub DPS.
  • Exceptional Resonance energy generation for herself and the team.
  • Can cycle her ultimate quickly.
  • Cons:

  • Outro Skill can be challenging to land full damage unless enemies are controlled.
  • Relatively weak in her normal state and lacks parrying capabilities.
  • Requires teammates to help sustain Resonance energy and manage downtime outside of Resonance Liberation.
  • Forte-charged Heavy Attacks have a small input window, leaving her vulnerable before switching.
  • Limited parrying potential when not in Ultimate form.
  • Echo options are more difficult to optimize compared to other elements.
  • Long attack animations make her susceptible to incoming damage.
  • Skill Priority and Abilities

    Encore Skills Priority

    Resonance Liberation Forte Circuit Resonance Skill Intro Skill Basic Attack
  • Resonance Liberation – Encore’s top priority, significantly boosting her burst damage in Special Basic Attack mode. Higher levels enhance her overall DPS.
  • Forte Circuit – Improves energy generation, reducing downtime and ensuring frequent Ultimate use.
  • Resonance Skill – Adds burst damage and energy regeneration, improving damage consistency.
  • Basic Attack – Gains impact when combined with Resonance Liberation, supporting sustained damage.
  • Intro Skill – Offers minor utility but has the lowest upgrade priority.
  • Encore Abilities

    Basic Attack – Wooly Attack

    Heavy Attack

    Normal: Consumes Stamina to deal Fusion DMG.

    Cosmos Rave: Becomes Cosmos: Heavy Attack, dealing enhanced Fusion DMG.

    Can trigger a self-destruct explosion if used before Cosmos Rave ends, adding burst damage.

    Mid-Air Attack

    Uses Stamina to plunge and deal Fusion DMG.

    Dodge Counter

    Normal: Dodge then attack to deal Fusion DMG.

    Cosmos Rave: Becomes Cosmos: Dodge Counter, counts as Basic Attack and links to combo for smoother flow.

    Encore cannot parry in her normal state.

    Resonance Skill – Flaming Woolies


    Normal State:

    Flaming Woolies: Summons Cloudy and Cosmos to deal Fusion DMG.
    Energetic Welcome: Follow-up Fusion DMG attack on second Resonance Skill press.

    Cosmos Rave State:

    Replaced by Cosmos: Rampage, dealing high Fusion DMG (Resonance Skill damage).
    Has its own cooldown.

    Uses:

    Mob clearing, burst damage, energy generation, and restoring Dissonance.

    Resonance Liberation – Cosmos Rave



    Cosmos: Frolicking (Basic Attack)

    Cosmos: Rampage (Resonance Skill)

    Upgraded Heavy Attack effects

    This state is central to her DPS, with Basic Attacks as the main damage source. Damage scales with Resonance Liberation level, making precise timing and combo execution crucial.

    Forte Circuit – Black & White Woolies


  • Encore stores up to 100 Dissonance, gained from attacks and skills.
  • When full, Heavy Attack consumes it to grant 70% damage resistance and trigger a Fusion DMG explosion.
  • Explosion is called Cloudy Frenzy (normal) or Cosmos Rupture (Cosmos Rave).
  • Swapping characters doesn’t cancel this effect.
  • Intro Skill – Woolies Can Help!


  • Hits restore Dissonance.
  • Useful for accelerating her next burst rotation.
  • Outro Skill – Thermal Field


  • Creates a 6-second AoE DoT effect.
  • Best used when enemies are immobilized or grouped to ensure full damage.
  • Encore Passive Abilities

    Inherent Skill – Angry Cosmos

    While in Resonance Liberation Cosmos Rave, if Encore’s HP is above 70%, her damage dealt is boosted by 10%.

    Inherent Skill – Woolies Cheer Dance


    Casting Resonance Skill Flaming Woolies or Cosmos – Rampage boosts Encore’s Fusion DMG Bonus by 10% for 10 seconds.

    Best Echoes and Echo Stats

    Molten Rift

    A full 5-piece Molten Rift set is best for Encore, boosting Fusion DMG by 30% after using a skill.

    A 2-piece Molten Rift + 2-piece Lingering Tunes combo also works, offering Fusion DMG and ATK bonuses.


    Main Echo: Inferno Rider (Hell Biker) is designed as a subset for Encore, with the final hit of its combo increasing Basic Attack and Fusion Damage by 12% for 15 seconds.

    Echo Stats Priority:

  • Cost 4: Crit Rate (22%) or Crit DMG (44%).
  • Cost 3: Fusion DMG (30%).
  • Cost 1: ATK (18%).
  • Sub Stats Priority: Crit Rate/Crit DMG > ATK% > Basic Attack DMG % > ATK > Resonance Skill DMG % > Resonance Liberation DMG %.
  • Best Weapons

    Stringmaster

    The best-in-slot weapon for Encore. It increases the DMG Bonus of all Resonance Attributes, making it universally beneficial.

    Additionally, when a Resonance Skill hits a target, it boosts ATK, enhancing Encore’s offensive potential. When she is not on the field, this weapon provides an extra ATK boost, making it useful in Quick-Swap teams.

    Cosmic Ripples

    A strong alternative that focuses on energy regeneration and enhancing normal attack damage. This helps Encore maintain her Resonance Liberation uptime more effectively, making it a great pick for sustained DPS playstyles.

    Augment

    A solid option for players looking to increase Encore’s crit rate and overall attack power. This weapon excels in burst rotations, as it enhances crit rate and ATK% whenever an Ultimate is used.

    Jinzhou Keeper

    A more defensive option that increases Encore’s ATK and HP when her Intro Skill is used. While not the best for raw damage output, it offers more survivability, which may be useful in high-difficulty content where sustain is necessary.

    Team Compositions


    Building the right team around Encore ensures that she can maximize her damage output while maintaining energy regeneration.

    Best All-Rounder Team

    Encore

    Main DPS, dealing most of the team’s damage during her Ultimate.

    Sanhua

    Provides Basic Attack damage deepening, increasing Encore’s overall damage.

    Verina

    Acts as a buffer and healer, boosting Encore’s attack while keeping the team sustained.

    This team is well-balanced, allowing Encore to focus on her Ultimate uptime while receiving support from Sanhua’s damage buffs and Verina’s healing and utility. Best for consistent damage output and survivability.

    Crowd Control & Sustainability

    Encore

    Primary DPS.

    Jianxin

    Provides crowd control by grouping enemies, making it easier for Encore to hit multiple targets.

    Verina

    Buffs the team, offers healing, and enhances damage.

    This team works well in scenarios where enemy control is necessary. Jianxin’s grouping ability allows Encore to optimize her AoE attacks while Verina provides sustain.

    Budget-Friendly Team

    Encore

    Main damage dealer.

    Sanhua

    Increases Encore’s Basic Attack damage, improving her DPS potential.

    Mortefi

    Deals off-field damage and boosts the attack of the next Resonator.

    This team is a strong choice for players looking for a budget-friendly setup that still provides solid damage output and attack buffs.

    Rotation

    Basic Burst Combo

    • 1 Echo (Use before combo)
    • 2 Intro
    • 3 Ultimate
    • 4 Skill: Cosmos: Rampage
    • 5 Basic ATK: Cosmos: Frolicking P1-P4
    • 6 Skill: Cosmos: Rampage
    • 7 Basic ATK: Cosmos: Frolicking P1-P4
    • 8 Skill: Cosmos: Rampage
    • 9 Heavy ATK: Cosmos: Rupture
    • 10 Outro

    Advanced Burst Combo

    • 1 Echo (Use before combo)
    • 2 Intro
    • 3 Ultimate
    • 4 Basic ATK: Cosmos: Frolicking P1-P4
    • 5 Skill: Cosmos: Rampage
    • 6 Basic ATK: Cosmos: Frolicking P1-P4
    • 7 Basic ATK: Cosmos: Frolicking P1-P4
    • 8 Skill: Cosmos: Rampage
    • 9 Heavy ATK: Cosmos: Rupture
    • 10 Outro

    Resonance Chain

    • ⇑7% Sequence 4
    • ⇑8% Sequence 6

    Since Encore is a permanent 5-star, her Resonance Chain upgrades are fairly modest, with the biggest boosts coming from Sequence 6 and Sequence 4, giving just 7% and 8% damage increases respectively.

    Resonance Chain Effects


    Sequence 1: Wooly’s Fairy Tale

    Each Basic Attack hit increases Encore’s Fusion DMG Bonus by 3%, stacking up to 4 times and lasting 6 seconds.


    Sequence 2: Sheep-counting Lullaby

    Encore also recovers 10 Resonance Energy when using Basic Attack Woolies Attack or Resonance Skill Energetic Welcome, with a cooldown of 10 seconds between triggers.


    Sequence 3: Fog? The Black Shores!

    The damage multiplier for Resonance Liberation Cloudy: Frenzy and Resonance Liberation Cosmos: Rupture is boosted by 40%.


    Sequence 4: Adventure? Let’s go!

    Resonance Liberation Cosmos: Rupture boosts all team members’ Fusion DMG Bonus by 20% for 30 seconds.


    Sequence 5: Hero Takes the Stage!

    Resonance Skill damage is boosted by 35%.


    Sequence 6: Woolies Save the World!

    While in Resonance Liberation Cosmos Rave, Encore gains 1 stack of ‘Lost Lamb’ each time she deals damage, boosting her ATK by 5% per stack for 10 seconds, up to 5 stacks.

    Ascension and Forte Materials

    Encore Ascension Material Rank 1 Req Lv 20 5000 0 0 4 Rank 1 Req Lv 20 5000 0 0 4 Rank 2 Req Lv 40 10000 4 3 4 Rank 2 Req Lv 40 10000 4 3 4 Rank 3 Req Lv 50 15000 8 6 8 Rank 3 Req Lv 50 15000 8 6 8 Rank 4 Req Lv 60 20000 12 9 4 Rank 4 Req Lv 60 20000 12 9 4 Rank 5 Req Lv 70 40000 16 12 8 Rank 5 Req Lv 70 40000 16 12 8 Rank 6 Req Lv 80 80000 20 16 4 Rank 6 Req Lv 80 80000 20 16 4

    Frequently Asked Questions (F.A.Q)

    Is it hard to play Encore?

    Encore is widely seen as an easy character to play in Wuthering Waves. Her basic mechanics are straightforward, though players can still optimize her for higher damage. As a high-DPS character with strong cleave abilities, she suits both beginners and experienced players alike.

    Gameplay tips for Encore?

    Build energy fast, use Resonance Skill before Liberation, and stay mobile. Swap-cancel attacks, time Echo abilities, and stun enemies before using her Outro for max damage.