
Introduction: Purpose of This Guide
Alright, let’s craft a guide for Raid Shadow Legends Commander, pulling together all the valuable details to help you fully understand the potential of this often-overlooked uncommon champion. Raid Shadow Legends Commander is a Force affinity support champion from the Banner Lords faction, known for her niche but valuable utility in both early-game progression and faction-specific content. While many players may dismiss her due to her Uncommon rarity, a closer examination of her skill set reveals that she can serve as a dependable healer and support unit under the right circumstances.
Commander is especially useful for newer players or those working with limited champion pools, as she is easy to obtain through Mystery Shards, farming, or the in-game Market. Her ability to heal allies based on her own HP, combined with the potential to completely fill a target’s turn meter when fully healing them, makes her a tactical option in sustained fights or when managing cooldown rotations is key. She also contributes to the game’s fusion system, serving as a required component in the fusion chain for Arbalester, and ultimately Broadmaw, making her acquisition and development a practical step in long-term account progression.
In this guide, we’ll explore her abilities in detail, break down the ideal mastery paths and gear sets to maximize her effectiveness, and highlight the scenarios where her performance truly stands out—particularly in the Banner Lords Faction Wars, where healers are often in short supply. Whether you’re looking to leverage her as a strategic support in a niche team or simply need a reliable healer to get through tougher content, understanding the strengths and limitations of Raid Shadow Legends Commander will help you make informed decisions about her place in your roster.
Champion Overview: Who Is Commander?
Commander is an Uncommon Support champion hailing from the Banner Lords faction, bearing a Force affinity. Described in-game as a noble warrior who demonstrates true bravery in battle, she represents the steadfast spirit of the Banner Lords, despite her lower rarity. Commander can be acquired in several accessible ways, making her a frequent early addition to many players’ rosters. She can be summoned from Mystery Shards, found in the campaign stage Kaerok Castle, or purchased from The Market, which further emphasizes her availability and ease of acquisition, especially for new or free-to-play players.
In addition to being a usable champion in her own right, Commander is also listed as a farmable and fuseable champion, which makes her important for progression in champion fusion events. Specifically, she is required for fusing Arbalester, who is then used to fuse Broadmaw—an Epic champion who is part of the permanent fusion system. This makes her more than just a throwaway drop; she plays a functional role in long-term game development and is often kept or leveled up by players working toward completing their fusion collections.
While her Uncommon rarity might lead many to assume she has limited value, a deeper inspection of her abilities shows that she has more to offer than meets the eye. Her skill set includes healing, support, and minor crowd control, which can be particularly helpful for players progressing through the early-to-mid stages of the game or tackling specific content where healing is in short supply—such as the Banner Lords Faction Wars. Though she won’t replace high-end healers or legendary supports, Commander can still contribute meaningfully in the right team compositions. Her utility, availability, and role in fusion make her a quietly essential piece in the broader puzzle of Raid Shadow Legends progression.
Skill 1 – Holy Fire: Crowd Control Potential
Let’s break down her abilities, starting with her first skill, Holy Fire. This is a basic attack that targets a single enemy and, at its core, has a 15% chance of placing a Stun debuff for 1 turn. While the base chance is relatively low, the skill can be upgraded through skill books, increasing both its damage and the likelihood of applying the stun.
When fully booked, the chance to stun rises to 25%, making it more viable in extended fights or specific scenarios where control effects are key. Although a 25% chance still lacks consistency, it can be enough to disrupt enemy abilities or rotations at critical moments—especially in PvE battles where locking down a dangerous enemy for one turn can mean the difference between a win and a wipe.
The real value of Holy Fire becomes more apparent when paired with gear sets and team compositions that enhance control or debuff mechanics. For example, equipping Commander with a Stun Set or Accuracy-focused artifacts can significantly increase the frequency and reliability of her crowd control. Additionally, in team setups where she’s not the primary damage dealer, her ability to provide even limited utility through control can still contribute meaningfully to the team’s overall strategy.
In early game content or Faction Wars, where enemy waves can overwhelm unprepared teams, even a small chance to stun can buy your team the time it needs to stabilize, heal, or finish off threats. While Holy Fire won’t carry a team on its own, it’s a useful tool in Commander’s modest but practical kit, and it adds a layer of tactical depth to her role as a support champion.
Skill 2 – Quickheal: Massive Healing + Turn Meter Boost
Commander’s second skill, Quickheal, is a significant and defining part of her kit, and it’s what truly sets her apart from many other Uncommon support champions in Raid Shadow Legends. This ability allows her to heal the ally with the lowest HP by 40% of her own max HP, which means her healing potential directly scales with her own health pool.
As a result, building Commander with high HP stats is crucial to maximizing the effectiveness of this skill. Unlike many healing abilities in the game that rely on a percentage of the target’s HP or base stats, Quickheal’s strength lies in its predictability—players can control and scale the healing simply by focusing on boosting Commander’s own HP through gear, masteries, and glyphs.
At level 50 and with decent gear, Commander can often heal for 15,000 to 20,000 HP or more per use, with some tests showing upwards of 33,000 to even 60,000 HP when fully optimized. This makes her a surprisingly powerful single-target healer for her rarity tier. The base cooldown of Quickheal is 5 turns, which can be reduced by 2 turns through skill upgrades, bringing it down to a 3-turn cooldown when fully booked. This makes the skill more accessible during longer battles and wave-based encounters, where recurring healing can help sustain a team that lacks a dedicated healer.
One of the most impactful and often overlooked aspects of Quickheal is its secondary effect: if the targeted ally is fully healed by this ability, their Turn Meter is instantly filled to 100%. This can have a major strategic impact during battle, effectively giving an ally an immediate extra turn when timed correctly. This mechanic can be used to accelerate a key champion’s next move, such as a revive, shield, or team-wide buff, allowing for dynamic and reactive gameplay.
However, it’s important to note that this effect is conditional—it only triggers if the target is completely healed, which means the skill may lose some of its secondary value if Commander’s HP or healing is not sufficient. Additionally, Quickheal automatically targets the ally with the lowest HP, giving players less control over who receives the heal or turn meter boost. This can sometimes lead to suboptimal outcomes, such as Commander healing herself or an ally who doesn’t benefit much from an immediate turn.
Despite this limitation, Quickheal remains a highly efficient and versatile ability, especially in content where survival and timing are key, such as Faction Wars, early-game dungeons, or campaign boss fights. For a champion of her rarity, this skill offers an impressive blend of recovery and utility, making Commander more than just a placeholder on a team—she becomes a tool for sustaining momentum and enhancing the overall survivability and responsiveness of your squad.
Best Use Cases: Where Commander Shines
Looking at where Commander might be used, the sources offer some specific insights into her potential roles and applications. While she is not generally highly rated across all key areas of Raid Shadow Legends—such as Dungeons, Doom Tower, or the Arena—Commander has found notable success in specific content, particularly in Faction Wars, where her unique skill set can shine in certain situations. Although she may not be a top-tier choice in endgame content, her abilities can still be highly effective in more niche areas, especially for players who are still progressing through the game’s mid-level stages or focusing on specific factions.
Commander’s most significant contribution comes in the Banner Lords Faction Crypt, where she has proven herself as a reliable healer and support unit. In this content, where the challenge is often about managing multiple waves of tough enemies and surviving through attrition, her Quickheal ability can be a game-changer. The combination of single-target healing and turn meter manipulation allows her to keep key allies alive and maintain the momentum needed to clear later stages of the crypt. Her healing is especially valuable in stages like Stage 21 and beyond, where having a reliable source of healing becomes critical as enemies hit harder and the fights become longer.
Beyond Faction Wars, Commander’s utility extends to early-game content where healing is essential but high-end healers or other supports are unavailable or impractical. Her ability to be farmed and fused early on makes her an accessible option for players working through Hard Mode Campaign or the lower levels of Dungeons, where her Quickheal and Holy Fire can provide much-needed sustain and crowd control. Although she’s not commonly used in more challenging or competitive PvP content, her niche use in PvE scenarios makes her a valuable asset for players progressing through content that demands support and healing.
In summary, while Commander may not fit into every game mode or be the go-to choice for high-level content, she has a definite place in more specialized areas where healing and turn meter manipulation can turn the tide of battle. Her success in Faction Wars, particularly within the Banner Lords Faction Crypt, as well as her utility in early-game dungeons, makes her a surprisingly effective champion in the right circumstances.
Mastery Builds: PvE Options & Accuracy Needs
For Masteries, there are several perspectives on how best to build Commander to maximize her effectiveness in different types of content. A general PvE mastery path typically focuses on the Offense and Support trees, as these offer the most direct benefits to her role as a healer and utility champion. By prioritizing the Offense tree, you can increase her damage output through key masteries like Warmaster or Giant Slayer, which will slightly boost her contribution in boss fights, especially if she’s ever called upon to deal some damage. While Commander’s primary role isn’t as a damage dealer, having a few offensive masteries can be helpful, particularly when farming or in situations where every bit of extra damage counts.
The Support tree, on the other hand, is where Commander can truly shine, as it offers multiple mastery options that directly benefit her utility. Masteries like Cycle of Magic can be very useful for reducing cooldowns, allowing her to use her healing and turn meter abilities more frequently, which is crucial in longer battles where sustainability is key. Additionally, Cycle of Revenge is another beneficial mastery from the Support tree that grants a turn meter boost whenever an ally is hit, helping to speed up her turns and ensuring she can act at critical moments to provide healing or control.
If you intend to rely on Holy Fire and its Stun potential, picking up Eagle Eye in the Support tree becomes an important consideration. This mastery boosts Accuracy, which is essential if you want her Stun debuff from Holy Fire to land more reliably, especially in higher-level content or against bosses with higher resistance. Without sufficient Accuracy, the 25% chance to stun may become even less reliable, diminishing the utility of her first skill. If you are not planning to take Commander to level 60 and unlock the Banner slot for extra stats, Eagle Eye can be a viable way to ensure that her Holy Fire skill offers more consistent control.
While some players have successfully used Commander without investing heavily in Masteries, particularly if her gear is strong enough and she’s paired with a powerful team composition, taking the time to invest in timing and cooldown reduction can offer notable improvements to her performance. For more specific builds or strategies, it may also be worth considering the Defense tree for added survivability, but for most players, focusing on the Offense and Support paths will yield the best results in terms of healing output and overall utility.
Gear & Artifact Recommendations: Build Her Right
Regarding Gear, the primary stats to focus on for Commander, particularly if you want to optimize her healing potential in PvE content like Faction Wars, are HP% and Speed. Since her healing abilities, most notably Quickheal, scale with her HP, stacking HP% is essential to maximizing the amount of healing she can provide to her allies. The more HP she has, the greater the healing output, making her an effective support champion capable of turning the tide in prolonged battles.
Additionally, building Speed is crucial for ensuring that Commander can cycle through her turns quickly enough to use Quickheal more often and keep your team sustained during tough encounters. Speed will also allow her to act before other champions, enabling her to provide timely heals or even turn meter boosts to help key allies take their turns sooner, which is especially useful in Faction Wars or Dungeon runs.
Beyond these two primary stats, Accuracy can also be useful if you are planning to make use of her Stun from Holy Fire. Accuracy is important to ensure that the Stun debuff lands consistently, especially against bosses or higher-level content where enemies tend to have high Resistance. However, this stat should not be prioritized over HP% and Speed, as Commander’s primary role is healing and utility rather than crowd control.
When it comes to selecting Artifact Sets for PvE, several sets can significantly enhance Commander’s performance. Speed Sets are highly recommended because they increase Commander’s base Speed, helping her get more turns in and use her abilities more frequently, which is especially important in fast-paced encounters.
Perception Sets are also a good choice, as they boost both Accuracy and Speed, giving Commander more consistency with her Stun debuff while ensuring she acts quickly in combat. Immortal Sets can provide a solid HP boost, which synergizes perfectly with her healing abilities, allowing her to heal for more and make her harder to take down in the process. This set also offers a small heal at the start of each turn, which can add extra sustain for your team, making it even more valuable in longer battles.
In addition to these sets, Relentless Sets are highlighted for added utility. This set grants a chance for Commander to take an additional turn, which can be incredibly beneficial for increasing the frequency of her Quickheal or allowing her to trigger Holy Fire more often for potential crowd control. Relentless gear can significantly boost her overall performance by giving her more chances to act and apply the healing and turn meter manipulation that her team needs.
Overall, the gear setup for Commander should focus on enhancing her HP% for more effective healing, Speed for better turn cycling, and potentially Accuracy for consistent use of her Stun. Complementing these stats with artifact sets like Speed, Perception, Immortal, and Relentless will ensure that Commander performs optimally in PvE content, especially in Faction Wars and other long battles. The combination of healing, turn meter manipulation, and occasional crowd control makes her a highly valuable asset when properly geared.
Final Thoughts: Is Commander Worth Investing In?
In summary, Commander, while classified as an Uncommon champion, possesses a unique and surprisingly useful kit that can bring unexpected value in specific areas of Raid Shadow Legends. Her skill set, which includes a targeted heal based on her own HP and a potential turn meter boost, makes her particularly effective in scenarios where team sustainability and quick recovery are critical. While she lacks the raw stats and versatility of higher-rarity champions, her abilities can still shine in well-planned compositions, especially for players who are early in their progression or working with limited rosters.
She is especially notable in the Banner Lords Faction Wars, where her healing and support can be instrumental in pushing through difficult stages such as Stage 21. Her ability to help sustain fragile allies and enable more frequent turns through full heals can make a real difference in these longer, attrition-based battles. Although she may not be worth heavy investment for endgame content like the Arena, Doom Tower, or high-level Dungeons, Raid Shadow Legends Commander remains a reliable and cost-effective option for specific challenges, fusion requirements, and early to mid-game utility.