Clash Of Clans Siege Barracks Detailed Guide - Theria Games

Introduction to Clash of Clans Siege Barracks
The Siege Barracks is one of the essential siege machines in Clash of Clans, offering versatility and a unique strategic advantage when used in war attacks and Clan Capital missions. It provides a reliable means of deploying powerful troops while disrupting the battlefield. Here’s a comprehensive guide on how to effectively use the Siege Barracks.
Strengths
Effective Funnel Creation:
The Siege Barracks spawns a stream of high-damage ground troops, including wizards followed by a P.E.K.K.A, which can clear outer buildings and create a strong funnel. This helps the main army enter the base through the desired path without distractions.
Adds Extra Troop Power to the Attack:
Unlike other Siege Machines, the Siege Barracks deploys additional troops before releasing the Clan Castle troops. This increases the total number of units in your attack, giving you more firepower and cleanup support.
Ideal for Hybrid Attacks:
The Siege Barracks is often used in Hog Miner Hybrid strategies. It’s placed on the opposite side of the Queen Charge to help clear buildings and guide Miners and Hog Riders toward the core while reducing the need to use main army troops for the flank.
Weaknesses
Limited to Ground-Based Attacks:
The Siege Barracks is not useful for air armies, as all troops it deploys are ground units. It’s ineffective in air-based strategies like LavaLoon, Dragons, or Electro Dragon attacks.
Fixed Deployment Behavior:
Once placed, the Siege Barracks spawns troops in a fixed location and cannot adapt to the evolving attack. If it’s placed in the wrong spot or gets overwhelmed early, its value is lost, and it won’t contribute much to the attack.
Vulnerable to Splash Damage and Traps:
The spawned wizards are fragile and can be quickly eliminated by Mortars, Bomb Towers, or Giant Bombs. If the early wave of troops dies fast, the funnel may fail and ruin the pathing of the main army.
What is the Siege Barracks?
The Siege Barracks is the fourth Siege Machine available in Clash of Clans, unlocked when the Workshop reaches level 4 at Town Hall 13. Upon deployment, the Siege Barracks parachutes onto the battlefield and spawns one or more P.E.K.K.As, followed by several Wizards. The Siege Barracks has a limited lifetime, similar to the Cannon Cart’s Last Stand ability, and gradually loses health over time. Once it is destroyed—whether through enemy defenses or natural expiration—it releases the Clan Castle troops the player has inside.
The P.E.K.K.As and Wizards spawned by the Siege Barracks are determined by the level of these units researched in the Laboratory. For example, if the player has unlocked level 5 P.E.K.K.As, the Siege Barracks will spawn level 5 P.E.K.K.As. If the units haven’t been unlocked or are at a lower level, they will spawn at level 1. This allows the Siege Barracks to scale with the player’s progression, making it a flexible option for various attack strategies.
Like other Siege Machines, the Siege Barracks can be deployed even if the player does not have Clan Castle troops. In this case, however, the Siege Barracks will only spawn the P.E.K.K.As and Wizards, and nothing will be released when it is destroyed. As the Siege Barracks is upgraded, both the rate at which troops spawn and the health of the Barracks itself increase. This makes the Siege Barracks more durable, allowing it to remain active for a longer period and spawn more troops before being destroyed.
To use the Siege Barracks as a Clan Castle reinforcement, the player must have a level 7 Clan Castle. This means that the Siege Barracks becomes available to players at Town Hall 11 and above. It is a versatile Siege Machine, providing a strong combination of tanking P.E.K.K.As and damage-dealing Wizards, making it useful in various attack strategies where additional support troops can be crucial for breaking through enemy defenses.
Siege Barracks Stats
Health:
The Siege Barracks has a solid health pool, allowing it to endure significant damage from enemy defenses before being destroyed. However, despite its durability, it is still vulnerable and can be taken down if not properly supported. The key to maximizing the Siege Barracks’ effectiveness lies in protecting it during its deployment. Deploying tank units like Lava Hounds or Ice Golems alongside the Siege Barracks can draw attention away from it, ensuring it survives longer and has more time to deploy its P.E.K.K.As and Wizards.
Additionally, using spells like Freeze or Rage can neutralize or weaken enemy defenses, further extending the Barracks’ lifespan and ensuring it delivers its full potential. Without this support, the Siege Barracks can be destroyed by concentrated enemy fire, which would significantly reduce its impact on your attack. Therefore, careful planning and coordination with other troops are essential to ensuring the Siege Barracks remain effective throughout the attack.
Troop Deployment:
The Siege Barracks spawns a specific number of troops, with its troop capacity depending on the level of the Siege Barracks. As the Siege Barracks is upgraded, its troop capacity increases, allowing it to deploy more P.E.K.K.As and Wizards during an attack. At lower levels, the Siege Barracks may only spawn a few P.E.K.K.As and Wizards, whereas at higher levels, it can deploy multiple P.E.K.K.As and Wizards, significantly enhancing its utility.
This scaling capacity is crucial for adapting to different base layouts and attack strategies. The more troops the Siege Barracks spawns, the more pressure it can apply on enemy defenses, making it a versatile Siege Machine in both war attacks and Clan Capital missions. Upgrading the Siege Barracks ensures it can deliver more troops, increasing its effectiveness in breaking through defensive lines.
Deployable Troops:
The Siege Barracks can carry a selection of troops, primarily P.E.K.K.As and Wizards. The exact combination and number of troops deployed depend on the level of your Siege Barracks. At lower levels, the Siege Barracks may deploy fewer troops or only a single P.E.K.K.A and few Wizards, while at higher levels, it can spawn more P.E.K.K.As and Wizards, increasing the overall strength of the reinforcement.
The combination of P.E.K.K.As and Wizards provides a balanced force, with the P.E.K.K.As acting as tanks to absorb damage from defenses, while the Wizards deal significant splash damage to clear enemy buildings. Upgrading the Siege Barracks improves its troop capacity and the level of the spawned troops, allowing for a more potent and flexible support force in your attacks.
Deployment Time:
The Siege Barracks continuously deploys troops while it is alive, providing ongoing reinforcement throughout its lifespan. However, its deployment rate is slower compared to other siege machines. While other siege machines like the Battle Blimp or Log Launcher deploy their troops all at once, the Siege Barracks releases P.E.K.K.As and Wizards gradually over time. This slower deployment can be an advantage or a disadvantage, depending on the situation.
It allows the Siege Barracks to keep the pressure on the enemy defenses over a longer period, but it also means that it may take longer to fully deploy its troops, especially in situations where faster reinforcement is needed. Proper timing and coordination with your main army are essential to ensure the Siege Barracks contribute effectively to the attack. The slower deployment can also be offset by upgrading the Siege Barracks, increasing its overall durability and the number of troops it spawns during its active life.
How to Use the Siege Barracks
Strategic Placement:
The Siege Barracks should be deployed at the start of your attack to create a distraction and begin chipping away at enemy defenses. By positioning it near high-value targets, such as enemy defense buildings or key defensive structures like Wizard Towers or Mortars, you can effectively draw fire away from your main army and make it easier for your other troops to reach critical areas. The P.E.K.K.As will act as tanks, absorbing damage from these key defenses, while the Wizards provide additional support by dealing significant splash damage to enemy structures.
Deploying the Siege Barracks early ensures that it has time to release its full complement of troops and maximizes its utility in the initial stages of the attack. Proper placement is crucial, as positioning it too far from enemy defenses may result in wasted time and a less effective diversion. When used strategically, the Siege Barracks can play a pivotal role in weakening the base and supporting the main push of your army.
Troop Selection:
The Siege Barracks is especially useful for deploying high-damage or utility troops like P.E.K.K.As and Wizards. These units serve a variety of roles that make them invaluable in an attack. The P.E.K.K.As act as powerful tanks, absorbing damage from enemy defenses and allowing other troops to focus on critical targets. Their high hitpoints make them excellent at soaking up hits from defensive structures like Archer Towers or X-Bows.
Meanwhile, the Wizards offer high splash damage, helping to clear enemy buildings and defensive structures, such as Wizard Towers, Bomb Towers, or even Clan Castle troops. Together, these troops can significantly weaken enemy defenses, making it easier for your main army to push through the base. By deploying the Siege Barracks, you create a distraction while adding powerful support troops to your attack, which can be a game-changer when tackling difficult or heavily fortified bases. Proper use of the Siege Barracks ensures that your attack remains well-coordinated and effective.
Supporting Your Attack:
It’s important to coordinate the Siege Barracks with your main army for maximum effectiveness. As the Siege Barracks deploys troops, it acts as a distraction, drawing enemy defenses away from your primary attacking force. This diversion allows your main army to focus on key objectives, such as enemy defenses, resource storages, or the Town Hall, without facing as much resistance. The P.E.K.K.As from the Siege Barracks will absorb hits from defenses, such as Archer Towers or X-Bows, while the Wizards deal splash damage to weaken enemy structures.
This coordination creates a layered attack strategy, with the Siege Barracks acting as both a support and a disruption tool. By positioning the Siege Barracks at the right spot and timing its deployment correctly, you can ensure that your main army has the breathing room needed to carry out its mission efficiently and effectively. This teamwork between the Siege Barracks and your main force is essential for overcoming tougher bases and securing victory.
Use It for Cleanup:
If your primary force has cleared most of the defenses but left some buildings remaining, the Siege Barracks can be deployed for cleanup to ensure the attack is fully completed. Once enemy defenses are neutralized, the Siege Barracks can continue to deploy P.E.K.K.As and Wizards, which can help finish off the remaining structures. The P.E.K.K.As, with their high durability, will absorb any final defensive hits, while the Wizards’ splash damage can clear any remaining buildings or defensive structures that might have been overlooked.
This cleanup phase is crucial for securing a 100% attack completion, especially when dealing with bases that have scattered buildings or key structures on the outskirts. Deploying the Siege Barracks at this stage ensures that no structures are left standing and maximizes the chances of achieving a three-star victory.
Offensive Strategies
Unlike other Siege Machines that can send Clan Castle troops deep into a base, cause destruction against enemy defenses, or both, the Siege Barracks does not do any direct damage. Instead, it supplements a normal Clan Castle deployment with extra units. The spawned P.E.K.K.A and Wizards can support many types of ground attacks and also work in kill squads for multi-part attacks. The Wizards can also help the P.E.K.K.A to clear the defending Clan Castle troops, especially troops with low hitpoints or air units.
Siege Barracks can be used to increase the size of an army or to set up funnels. Deploying the Siege Barracks closer to defenses allows it to tank for the spawned P.E.K.K.A, at the cost of it potentially being able to spawn some Wizards. However, if the defenses are too heavy, the Siege Barracks might not last long enough to spawn many reinforcements after the initial P.E.K.K.A.
Deploying a Giant or other tanking troop to tank for the spawning machine can be highly beneficial as they can easily last long enough for the spawned P.E.K.K.A to continue tanking the Siege Barracks once it dies. This can allow all or most of the Wizards to spawn, which is very useful.
Though a Siege Barracks cannot be healed by a Healer, it can be affected by the Grand Warden’s Equipment abilities. Note that this will not affect the number of P.E.K.K.As or Wizards spawned by the Siege Barracks after the ability is activated. This depends purely on the level of the Siege Barracks. The Eternal Tome equipment, when activated, only prevents the Siege Barracks from being damaged by defenses or other defending units; it does not stop the Siege Barracks from taking damage through its health decay.
Defensive Strategies
It is preferable to destroy the Siege Barracks early in the attack or distract the P.E.K.K.As by placing buildings outside of the base. This strategy can help disrupt the deployment of troops and limit the effectiveness of the Siege Barracks. For example, placing structures such as Collector buildings or storage units outside the base can draw the P.E.K.K.As away from their intended targets, causing them to wander and take longer to reach critical defenses.
Hidden Teslas are another effective way to counter the Siege Barracks. By placing them in locations where the Siege Barracks are likely to land, you can quickly eliminate or damage the Siege Barracks and its troops. Giant Bombs and other traps, like Spring Traps and Air Bombs, can also work well to destroy or severely weaken the Siege Barracks as they move through the base. These traps can be placed in high-traffic areas where the Siege Barracks is likely to pass, further reducing its ability to deploy troops effectively.
Additionally, Skeleton Traps can distract the P.E.K.K.As and Wizards released by the Siege Barracks. These traps can be set off at the right time to create a distraction, drawing the P.E.K.K.As away from their target defenses and giving enemy troops a better chance to counter them. Proper trap placement and timing can significantly hinder the Siege Barracks’ deployment and weaken its impact on your attack.
Benefits of the Siege Barracks
Versatile Troops:
The ability to deploy multiple types of troops based on the Siege Barracks’ level is one of its greatest advantages, offering flexibility and strategic depth in your attack plans. Depending on the situation and your overall strategy, you can use the Siege Barracks to deploy powerful offensive troops like P.E.K.K.As, which act as durable tanks capable of absorbing significant damage, or supportive units like Wizards, which provide splash damage to clear buildings and defenses.
The versatility of the Siege Barracks allows you to tailor its use to complement your main attacking force. For example, if you need to push through enemy defenses with heavy tanks, the Siege Barracks can spawn P.E.K.K.As, giving you a frontline of durable units to absorb hits from defensive structures. On the other hand, if you need to clear buildings quickly and efficiently, deploying Wizards can help wipe out clusters of defenses or buildings, allowing your main army to advance with less resistance.
The mix of offensive and supportive units makes the Siege Barracks a versatile tool that adapts to various attack strategies. Whether you’re focused on tanking, dealing with damage, or clearing the way for your main force, the Siege Barracks provides the right balance of units to enhance your chances of success.
Distraction:
The Siege Barracks can serve as an effective distraction, drawing attention away from your main attack force. When deployed, it acts as a decoy, diverting enemy defenses toward itself. This is especially useful when dealing with high-damage structures like Archer Towers, X-Bows, or Inferno Towers, as the Siege Barracks’ P.E.K.K.As can absorb a significant amount of damage. This allows your primary troops—whether they’re damage-dealing units or support troops—to focus on critical structures like the Town Hall or other important defensive buildings without interference.
By positioning the Siege Barracks strategically, you can create a shield for your main army, ensuring that they are not overwhelmed by enemy defenses too early in the attack. This distraction allows your other troops to work more efficiently, clearing out key targets while the Siege Barracks continue to draw fire. As a result, your main attacking force can progress deeper into the base, often leading to a more successful and coordinated attack.
Continuous Deployment:
The Siege Barracks continues to deploy troops throughout the attack, which makes it an excellent tool for overwhelming an opponent or pushing through difficult defenses. As the Siege Barracks spawns P.E.K.K.As and Wizards over time, it maintains a consistent stream of reinforcements that can help apply pressure on the enemy. This ongoing troop deployment can keep the momentum of your attack going, ensuring that you have enough units to deal with any remaining defenses or buildings, especially in the latter stages of the battle.
The continuous deployment of troops is particularly useful when facing bases with tightly packed defenses or tough defensive structures. The P.E.K.K.As will serve as durable tanks, drawing fire from key defenses, while the Wizards provide valuable splash damage, clearing out enemy troops or buildings. This combination can help to steadily break through obstacles and create openings for your main attacking force to capitalize on.
Tips for Maximizing the Siege Barracks
Timing:
Deploying the Siege Barracks at the right moment is crucial to maximizing its effectiveness. If deployed too early, it may take unnecessary damage from enemy defenses before your main force has entered the battle. On the other hand, deploying it too late means it might not serve as an effective distraction, and the enemy’s defenses could already be focused on your primary troops, making it harder for them to reach critical targets.
Timing the Siege Barracks correctly ensures that it can draw attention away from your main force, allowing them to advance more easily and deal with key structures without facing as much resistance. Ideally, the Siege Barracks should be deployed when enemy defenses are still active but not fully focused on your main army. This allows your main force to enter the battlefield and begin dealing damage, while the Siege Barracks absorb fire from defenses.
Pair with Strong Units:
To maximize the effectiveness of the Siege Barracks, combine it with high-damage units like P.E.K.K.A.s or Dragons. The P.E.K.K.As serve as durable tanks that absorb damage from enemy defenses, while Dragons can deal consistent splash damage to clear clusters of defenses and buildings. By pairing the Siege Barracks with these units, you ensure that the troops it deploys provide substantial support to your main army. This combination can overwhelm the enemy and create opportunities for your primary force to push deeper into the base, targeting high-priority structures with less interference.
Targeting Key Defenses:
Position the Siege Barracks near high-damage defenses that can pose a threat to your main army, such as Inferno Towers, X-Bows, or multi-targeting defenses. The Siege Barracks, with its P.E.K.K.As, can absorb hits from these tough defenses, buying your main attacking force the time they need to focus on other critical structures. This approach can be particularly useful in bases where the defenses are spread out, as it allows you to mitigate the damage from powerful defensive structures while your main army focuses on taking down the enemy’s core.
Consider Enemy Defenses:
When planning your attack, always take into account the enemy’s traps and defensive structures that may target the Siege Barracks. Traps like Seeking Air Mines, Tornado Traps, or Giant Bombs can quickly destroy the Siege Barracks if not properly managed. To protect the Siege Barracks and extend its usefulness, consider using spells like Heal to keep it alive longer or Freeze to disable key defenses for a short period. This protection allows the Siege Barracks to deploy troops for a longer duration, ensuring that the continuous stream of reinforcements remains available to support your main army.
Frequently Asked Questions (FAQs)
❓What does the Siege Barracks do in Clash of Clans?
The Siege Barracks is a ground-based Siege Machine that spawns Wizards and a P.E.K.K.A over time before releasing your Clan Castle troops once it’s destroyed or fully emptied. It’s typically used to funnel part of the base and add ground support to attacks.
❓How many troops come out of the Siege Barracks?
The Siege Barracks spawns 11 Wizards and 1 P.E.K.K.A, followed by the troops you’ve placed in your Clan Castle. These spawn in waves and can clear a large section of buildings if not heavily defended.
❓When should I use the Siege Barracks instead of other Siege Machines?
Use the Siege Barracks when you need to create a funnel for ground-based armies like Hog Rider Miner Hybrid, P.E.K.K.A Smash, or Bowler attacks. It’s best placed on the flank of your main push to clear outer buildings and direct your core troops into the base.
❓Can the Siege Barracks be used in air attacks?
No, the Siege Barracks is not suitable for air attacks because it only deploys ground troops. It provides no support to air armies like LavaLoon, Dragons, or Electro Dragons and should be avoided in those strategies.
❓Where should I place the Siege Barracks for best results?
Place the Siege Barracks outside the base, on the edge of a compartment you want cleared. This ensures the Wizards and P.E.K.K.A can remove trash buildings, helping to funnel your main army into the core or high-value targets without distraction.