Introduction to Clash of Clans Clan Capital Inferno Tower Guide

The Inferno Tower in the Clan Capital is unlocked at Capital Hall level 6 and serves as a powerful single-target defense. Unlike its Home Village counterpart in Clash of Clans, it does not have a multi-target mode and instead focuses on dealing increasing damage over time to a single target.

This high damage per second (DPS) output makes the Inferno Tower highly effective against tanky units such as Super Giants, Mountain Golems, and Flying Fortress. Since its damage ramps up the longer it stays locked onto a target, it can quickly eliminate high-health troops if left unchecked. However, its focus on a single target means it is less effective against swarm attacks unless supported by splash damage defenses like Multi Mortars or Bomb Towers. Proper placement and defensive pairings ensure the Inferno Tower remains a strong asset in defending the Clan Capital.

LevelDPS InitialDPS after 2.5sDPS after 7.5sHitpointsBuild CostCapital Hall Level RequiredDistrict Hall Level Required12005002,0003,60015,0006122305752,3004,00030,0007232606502,6004,40060,0008342907252,9004,80093,0009453208003,2005,200155,000105

Range: 9

Attack Speed: 0.128s

Damage Type: Single Target

Unit Type Targeted: Ground & Air

Inferno Tower Mechanics and Characteristics

The Inferno Tower is a high-DPS, single-target defense that grows stronger the longer it stays locked onto an enemy. Here are its key mechanics:

Damage Ramp-Up:

The Inferno Tower’s damage output increases over time as it continuously locks onto a single target. Initially, its damage is moderate, but if left uninterrupted, it ramps up to extremely high levels. This makes it one of the most effective defenses against high-hitpoint troops like the Mountain Golem and Flying Fortress.

Because of its ramp-up mechanic, the Inferno Tower is particularly dangerous to any unit that does not have a way to reset its targeting. Without intervention, it can quickly eliminate even the tankiest of troops. Proper countermeasures, such as using distractions, spells, or overwhelming it with multiple troops, are necessary to prevent it from reaching its full damage potential.

Targeting & Range:

The Inferno Tower in the Clan Capital exclusively operates in single-target mode, unlike its Home Village counterpart, which can switch between single-target and multi-target modes. This means it is highly effective against high-health troops but struggles against large groups of smaller units.

Its single-target focus allows it to deal massive damage over time to a single enemy, making it an ideal defense against tanky troops like the Mountain Golem, Flying Fortress, and Super Giants. However, because it lacks splash damage, it is vulnerable to swarms of weaker troops such as Sneaky Archers, Minion Hordes, and Skeleton Barrels.

Its range is moderate, allowing it to engage enemies from a reasonable distance, but it must be positioned carefully to avoid being overwhelmed. Pairing it with splash-damage defenses like Rocket Artillery, Air Bombs, or Bomb Towers can help cover its weakness against mass attacks.

Resets on Retargeting:

The Inferno Tower’s damage ramp-up is one of its most powerful traits, allowing it to deal increasingly higher damage the longer it stays locked onto a single target. However, if the Inferno Tower loses its target—whether because the troop is eliminated, moves out of range, becomes invisible, or a new enemy enters its attack radius—it will reset its damage output. This means that each time it switches to a new target, it must start building up its damage from the lowest value again.

This reset mechanic makes it vulnerable to strategies that force frequent retargeting. Swarm units like Sneaky Archers, Minion Hordes, and Skeleton Barrels can overwhelm it, causing it to constantly switch targets and preventing it from reaching its maximum damage potential. Additionally, spells like Invisibility or Freeze can temporarily disrupt its attack, allowing high-health troops to survive longer.

To minimize its weaknesses, the Inferno Tower should be positioned in a way that forces attackers to engage with it for extended periods. Pairing it with splash damage defenses and traps can help clear out smaller distractions, allowing it to focus on high-value targets and maximize its damage potential.

Air & Ground Coverage:

The Inferno Tower is a versatile defense that can target both air and ground units, making it a valuable asset against a variety of threats. Its ability to lock onto high-health units and ramp up damage over time makes it particularly effective against tanky troops such as the Mountain Golem, Flying Fortress, and Super Giants.

Against air troops, the Inferno Tower can severely damage Flying Fortress and Rocket Balloons, limiting the effectiveness of air raids. However, since it only attacks one unit at a time, it struggles against swarm-based attacks like the Minion Horde. If unsupported, it can be overwhelmed before it eliminates enough threats.

Because of its dual targeting ability, the Inferno Tower should be placed in a location where it can contribute to both ground and air defense. Pairing it with splash damage defenses like Air Bombs and Rocket Artillery helps compensate for its weakness against swarms, ensuring that it can focus on eliminating high-value targets without being distracted by weaker troops.

Upgrade Effects:

Upgrading the Inferno Tower enhances its overall effectiveness by increasing its damage per second (DPS), hitpoints, and beam intensity. As the tower reaches higher levels, its damage ramps up more quickly, allowing it to take down high-health enemies faster. This makes it especially dangerous for tanky units such as the Mountain Golem, Flying Fortress, and Super Giants, as they will melt under sustained fire.

Higher-level Inferno Towers also become more resilient, requiring more effort from attackers to destroy them. This increased durability ensures they remain active for longer during battles, maximizing their impact on enemy troops. Additionally, the stronger beam intensity allows them to dispatch medium-health troops like Raid Carts and Hog Raiders faster, making it harder for attackers to rely on these units for quick destruction.

Because of these benefits, prioritizing Inferno Tower upgrades can be an effective way to strengthen defenses against tank-based strategies. However, its reliance on single-target damage still makes it vulnerable to swarms, reinforcing the importance of pairing it with splash damage defenses like Rocket Artillery and Multi Mortars.

Defensive Strategies for the Inferno Tower

The Inferno Tower in the Clan Capital is a formidable defense against high-health troops, making it particularly effective against units like the Mountain Golem and Flying Fortress. Its damage ramps up the longer it stays locked onto a target, allowing it to melt through tanky units with ease. This makes it a key structure in stopping heavy frontline pushes.

To maximize its effectiveness, the Inferno Tower should be paired with splash damage defenses like Rocket Artillery or Air Bombs. These defenses help counter swarm units that the Inferno Tower struggles against due to its single-target nature. Additionally, placing traps like Mines and Mega Mines near the Inferno Tower can weaken enemy troops before they reach its range, ensuring that it deals with threats more efficiently.

Unlike its Home Village counterpart, the Clan Capital Inferno Tower performs better against swarm units, even at its base level. It can quickly take down Barbarians, Sneaky Archers, and Minions while also being capable of two-shotting Skeletons. At level 3, its damage output is even higher, allowing it to one-shot Skeletons and deal significant damage to other small troops, further reinforcing its defensive role.

Placement for Maximum Effectiveness

To get the most out of the Inferno Tower, players should place it deep inside the base, away from the initial attack zone. Since it takes time to ramp up its damage, positioning it in a central location ensures that enemy troops have already taken damage from other defenses before reaching it.

Positioning the Inferno Tower strategically within the base can maximize its effectiveness and ensure it remains active for as long as possible during a defense.

Placing it near core structures, such as Rocket Artillery or the Reflector, helps keep it protected while allowing it to contribute to the base’s overall defense. This setup forces attackers to clear out surrounding buildings before reaching the Inferno Tower, giving it more opportunities to eliminate high-health threats.

Positioning the Inferno Tower behind walls is another effective strategy. Walls act as a barrier, preventing melee troops from reaching the tower immediately. This delay allows the Inferno Tower to ramp up its damage output against tanks like the Mountain Golem and Super Giants before they break through the defenses.

Since the Inferno Tower is weak against swarms, it benefits from being placed near splash-damaging defenses. Bomb Towers and Multi Mortars can clear out weaker troops, ensuring that the Inferno Tower remains focused on high-value targets. Pairing it with Air Bombs is also effective, as this combination helps counter aerial threats like Minion Horde and Rocket Balloons.

Best Defenses to Pair with Inferno Tower

Since the Inferno Tower is only effective against single targets, it benefits from being paired with defenses that cover multiple enemies at once:

Rocket Artillery:

Rocket Artillery is a strong complement to the Inferno Tower, as it can cover large areas and deal splash damage to groups of attacking troops. This helps weaken or eliminate swarms before they get too close, allowing the Inferno Tower to focus on tankier threats without being overwhelmed.

Multi Mortars & Bomb Towers:

Multi Mortars and Bomb Towers are also effective pairings since they target large groups of ground troops. Their splash damage helps clear out small but numerous attackers like Barbarians and Sneaky Archers, ensuring that the Inferno Tower remains locked onto high-health units.

Mega Mines & Mines:

Placing Mega Mines and Mines around the Inferno Tower is another useful tactic. These traps can significantly weaken approaching enemies before they reach the tower, making it easier for the Inferno Tower to finish them off. This setup is particularly effective against high-health tanks, as the initial trap damage softens them up before the Inferno Tower ramps up its damage output.

Offensive Strategies Against the Inferno Tower

The Inferno Tower, while powerful against high-health units, is vulnerable to swarm troops that can quickly overwhelm it. Sneaky Archers pose a significant threat due to their cloaking ability, allowing them to get in range and deal damage before the Inferno Tower can react. Minion Hordes can also take it down efficiently if it lacks proper air defense support.

Spells provide a reliable counter to the Inferno Tower, with the Lightning Spell being the most effective. A well-placed Lightning Spell can prevent it from dealing its devastating ramp-up damage, ensuring that high-health troops can push forward without being melted.

Certain troops also work well against the Inferno Tower. Hog Raider squads can take it down quickly, especially if the Hog Glider can stun it upon impact. This allows ground-based attackers to destroy it before it becomes a major threat. Proper troop composition and spell usage are key to neutralizing this powerful defensive structure.

The Inferno Tower’s high single-target damage makes it dangerous for tanky troops, but it has notable weaknesses that attackers can exploit.

Using Swarm Units to Overwhelm It

Sneaky Archers:

Sneaky Archers are particularly dangerous due to their cloak ability, which allows them to approach the Inferno Tower undetected. By the time the tower locks onto them, they can already deal significant damage, often destroying it before it has a chance to respond.

Minion Horde:

Minion Horde is another effective counter, as the Inferno Tower can only target one unit at a time. A large group of Minions can quickly overwhelm it if there are no Air Bombs or other splash damage defenses nearby. Their ability to stay out of reach of ground defenses makes them a strong choice for taking down an exposed Inferno Tower.

Barbarian Swarm:

A well-timed Barbarian Swarm, especially using Super Barbarians, can also neutralize the Inferno Tower if no splash defenses are positioned nearby. Since the Inferno Tower requires time to build up its damage against a single target, deploying multiple Super Barbarians in waves can overwhelm it before it can eliminate them one by one. This tactic works best when the Inferno Tower is not protected by Multi Mortars or Bomb Towers, which would otherwise wipe out the swarm before they reach their target.

Disabling the Inferno Tower with Spells

Lightning Spells:

A well-placed Lightning Spell can instantly weaken or destroy the Inferno Tower, preventing it from building up its ramp-up damage against high-health troops. Since the Inferno Tower relies on sustained damage over time, eliminating it early with a spell ensures that tanky units like Mountain Golems or Flying Fortress can advance without being melted down.

Healing Spells:

Healing Spells can also be a valuable counter, especially when using high-hitpoint ground troops like Super Giants. The Inferno Tower’s increasing damage can quickly wear down even the toughest units, but a Healing Spell can help counteract this effect, keeping key troops alive long enough to push through defenses. Proper timing is crucial, as healing should be applied before the Inferno Tower reaches its maximum damage output.

Using High-Speed or Disabling Units

Hog Raiders :

Hog Raiders are an effective counter to the Inferno Tower due to their speed and ability to bypass walls. Their fast movement allows them to reach the Inferno Tower quickly, reducing the time it has to ramp up its damage. When deployed in groups, Hog Raiders can swiftly take down the Inferno Tower before it becomes a major threat, making them a reliable choice for targeted strikes against this powerful defense.

Rocket Balloons:

Rocket Balloons are another strong counter. Their high speed allows them to reach the Inferno Tower quickly, and their initial damage can significantly weaken or destroy it before it has a chance to ramp up its attack. However, they must be deployed carefully to avoid being taken down by air-targeting defenses like Air Bombs.

Super Wizards:

Super Wizards provide an indirect way of dealing with the Inferno Tower. Their chain lightning attack can strike multiple buildings at once, allowing them to damage the Inferno Tower while also weakening nearby defenses. This can be especially useful when paired with tanky units that absorb damage while the Super Wizards deal splash damage from a distance.

Comparison with Home Village & Builder Base Inferno Towers

While the Inferno Tower exists in multiple game modes, its behavior in the Clan Capital is unique:

FeatureHome Village Inferno TowerBuilder Base Inferno TowerClan Capital Inferno TowerTargetingSingle & Multi-Target ModeOnly Single-Target ModeOnly Single-Target ModeDamage TypeContinuous BeamContinuous BeamContinuous BeamDamage Ramp-UpYesYesYesRangeShort to MediumMediumMediumSwarm DefenseMulti-Mode HelpsStruggles Against SwarmsStruggles Against SwarmsBest CountersFreeze Spells, SwarmsSwarms, Air UnitsLightning Spells, Swarms

Unlike its Home Village version, the Clan Capital Inferno Tower does not have a multi-target mode, making it less effective against grouped troops. However, it performs better than the Builder Base version due to higher stats and range.

Upgrade Costs & Priority

Upgrading the Inferno Tower increases its damage, durability, and effectiveness. Since it is a high-DPS structure, it should be prioritized after splash defenses like Rocket Artillery and Bomb Towers.

Early Levels:

At early levels, the Inferno Tower remains a solid defense against tanky units but is vulnerable to swarm tactics. Since it can only focus on one target at a time, pairing it with splash damage defenses like Multi Mortars or Bomb Towers is essential. This combination ensures that swarming troops, such as Sneaky Archers or Minion Horde, do not overwhelm the Inferno Tower before it can ramp up its damage against high-health units.

Higher Levels:

At higher levels, the Inferno Tower becomes even more lethal. Its damage output increases significantly, allowing it to one-shot Skeletons and rapidly melt through high-health enemies like Mountain Golems and Flying Fortress. Upgrading it ensures that it remains a major threat, making it crucial for defending against both air and ground tanky units. However, it still requires proper placement and support to avoid being taken down by swarm units or spell-based attacks.

Since Inferno Towers can only focus on one unit at a time, players should consider upgrading area-damage defenses first before investing heavily in Inferno Towers.