
Quick Links
- Weapon Attachments Overview
- Balanced Build
- High Stopping Power Build
- Armor Piercing Build
- Fast Reload Build
Wanted: Dead follows the Zombie Unit squad of the Hong Kong Police Department set in a cyberpunk version of Hong Kong, having you assume the role of Stone, who uses her Katana, AR, and Sidearm to dispatch ninjas, Spider Tanks, and increasingly stronger enemies.
RELATED: Wanted: Dead - Beginner Tips
During your playthrough, you will earn a variety of Attachments for Stone's Rifle and her Taker Sidearm, allowing you to finetune and fit it to your wants and needs. You can focus things such as Armor Piercing to quickly dispatch armored foes or Range to focus on long-distance encounters. There are also more Stats for you to focus on, which can drastically change the feel of your weapon.
Weapon Attachments Overview
Before we dive into the best builds you can put together for Stone's Rife and the Taker Sidearm, let's go over the basics for Attachments, how to earn them, and what they do. There are quite a bit of Attachments in Wanted: Dead, all having a direct impact on your weapon's Stats, making some combos more efficient in specific moments and parts of the game.
First, you obtain Attachments by accessing new Checkpoints during a Mission via the Gunsmith's Drone, which you will run into at various moments throughout your playthrough. These Drones not only refill your ammunition and let you change your Attachments but also act as a Save Point since there is no manual saving in the game. As for the Weapon Stats affected by Attachments, you can find them in the table below!
Weapon Stats
Weapon Stat
Description
Damage
This is the gun's base Rate of Damage without any modifiers such as Armor Piercing or Stopping Power.
Stopping Power
Covers the bullet's velocity and impact, as well as its caliber, allowing you to make quick work of non-armored enemies due to the increased rate of fire.
Armor Piercing
Enhances the Rate of Damage dealt to armored units, allowing you to dispatch them at a much faster rate than usual.
Range
Touches on the overall distance your bullets will be effective.
Reload Speed
Refers to how fast you change magazines upon Reloading, allowing you to get back into the action much faster. The "Quick Reload" Skill will also help with this Stat.
Magazine Capacity
Informs you how much ammunition your weapon can carry at a given moment, increasing how many rounds you can shoot before having to Reload. The larger your Magazine, the slower your Reload Speed will be.
Recoil Handling
Determines how much kick your weapon has when firing it, making it a crucial stat to pay attention to when dealing with distant targets.
Accuracy
This is your weapon's base precision Stat, meaning this is how overall Accurate your weapon is when you first pull the trigger, without factoring in the rate of fire or Recoil Handling. Switching your gun to "Single Fire Mode" will allow you to take full advantage of this Stat.
Balanced Build
Having a Balanced Build will allow you to maintain Accuracy while still having the ability to output enough Damage to despatch your targets swiftly. While it will lack in some aspects, such as Reload Speed or Armor Piercing, it can still get the job done if you have enough ammo and can hit headshots consistently, which the Accuracy and Recoil Handling Stats will help you do. You can find the complete Build in the table below!
Best Balanced Build
Weapon
Attachments
Stats
Stone's Rifle
Rear Sight
Smart Sight
Recoil Handling
95 Percent
Stock
Normal Stock
Accuracy
140 Percent
Magazine Capacity
133 Percent
Reload Speed
60 Percent
Damage
100 Percent
Magazine
Long Magazine
Stopping Power
100 Percent
Barrel
Normal Barrel
Armor Piercing
100 Percent
Taker Handgun
Rear Sight
Holo Sight
Damage
160 Percent
Stopping Power
180 Percent
Barrel
Power Barrel
Armor Piercing
60 Percent
Grip
Wood Grip
Range
70 Percent
Unlocking the Skill "Quick Reload" will help balance out Stone's Rifle's Reload Speed, making it even more balanced overall.
High Stopping Power Build
Stopping Power is an excellent Weapon Skill to focus on early to mid-playthrough, as there will be far fewer armored enemies and loads of standard enemies, allowing you to tear through them easily. However, this Build won't be of much use in the latter portion of the game, as you will encounter groups of heavily armored enemies that will be near-impossible to take down without the proper Build. Nonetheless, here's the best Stopping Power Build in Wanted: Dead!
Best Stopping Power Build
Weapon
Attachments
Stats
Stone's Rifle
Rear Sight
Smart Sight
Recoil Handling
120 Percent
Stock
Carbine Stock
Accuracy
125 Percent
Magazine Capacity
133 Percent
Reload Speed
60 Percent
Damage
80 Percent
Magazine
Long Magazine
Stopping Power
150 Percent
Barrel
Short Barrel
Armor Piercing
100 Percent
Taker Handgun
Rear Sight
Holo Sight
Damage
160 Percent
Stopping Power
180 Percent
Barrel
Power Barrel
Armor Piercing
60 Percent
Grip
Wood Grip
Range
70 Percent
In addition to being the best Stopping Power Build, this is also the most Accurate Build with the best Recoil Handling and Accuracy! You can also bump the Reload Spead up a bit with the "Quick Reload" Skill to negate one of its more considerable downsides.
Armor Piercing Build
Armor Piercing is a Weapon Stat that will become increasingly more crucial as you progress further into the game, as you will start to encounter heavily armored enemies that can take a beating from your Katana and guns, especially if you do not have a build focused on Armor Piercing. These enemies are easily the most annoying and dangerous in the game, so having a loadout that can quickly deal with them will help you out tremendously, which is what the table below aims to do!
Best Armor Piercing Build
Weapon
Attachments
Stats
Stone's Rifle
Rear Sight
Normal Sight
Recoil Handling
105 Percent
Stock
Folding Stock
Accuracy
75 Percent
Magazine Capacity
133 Percent
Reload Speed
60 Percent
Damage
150 Percent
Magazine
Long Magazine
Stopping Power
100 Percent
Barrel
Long Barrel
Armor Piercing
150 Percent
Taker Handgun
Rear Sight
Holo Sight
Damage
160 Percent
Stopping Power
180 Percent
Barrel
Power Barrel
Armor Piercing
60 Percent
Grip
Wood Grip
Range
70 Percent
Fast Reload Build
Lastly, we have the best Fast Reload Build, which focuses on the weapon's ability to output raw Damage while also packing a punch to armored enemies and maintaining a decent level of Stopping Power for the standard enemies while also enabling you to quickly Reload your weapon to stay in the fight. However, unlike the other Builds in this guide, this one focuses on the Gunsmith's AR, which can be obtained by taking over the Leaderboards in the Target Practice Mini-Game in the Police HQ.
Overall, this Build will get you the most mileage Damage-wise but will lack in some areas, such as Recoil Handling and Accuracy. However, the late-game encounters will mostly be close-range engagements, making this build perfect for the back half of Wanted: Dead. One last thing of note is that you cannot put Attachments on the Gunsmith's AR, meaning the Stats you see are the Stats you get!
Best Fast Reload Build
Weapon
Stats
Gunsmith's AR
Recoil Handling
75 Percent
Accuracy
75 Percent
Magazine Capacity
83 Percent
Reload Speed
133 Percent
Damage
133 Percent
Stopping Power
100 Percent
Armor Piercing
133 Percent
Taker Handgun
Rear Sight
Holo Sight
Damage
160 Percent
Barrel
Power Barrel
Stopping Power
180 Percent
Grip
Wood Grip
Armor Piercing
60 Percent
Range
70 Percent
NEXT: Wanted: Dead - Everything You Need To Know About New Game Plus