Unicorn Overlord: Heir To The Dragonlands Quest Walkthrough

Your final story mission for Drakenhold in Unicorn Overlord sees the player head North to reclaim the kingdom's capital, Soldraga, from the Zenoiran army. To restore the kingdom and a couple of sibling relationships, you'll have to fight your way through a lot of enemies while under constant assault by artillery.
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PostsFortunately, the game is willing to lend you a hand and essentially gives you three different points you can use to deploy units right away, so the first half of the map can be taken relatively easily. It's the latter half and the fight against some very powerful foes, where you will really have to watch your step.
Battle Overview
Level
17
Main Enemy Types
Dark Knight, Wyvern Knight, Housecarl
Loss Conditions
Liberation Command Post is captured
Time runs out
New Units
Gilbert, Berengaria
There are several things about this battle that you need to consider before it even starts.
First, you can unlock it once you've reached Schaetze town, but you should not do it immediately. Go east from Schaetze town and then up and around until you approach Gilbert from the other side.
Once you do that, a cutscene will play, and you can start the fight with two Magick Bombs for use in chokepoints.
From there, you have a long fight where you can't afford to keep still, or else you'll take a lot of damage from enemy catapults. You'll want your units spread out a bit and use the Light Feather and Light Tailfeather items to get out of the targeted range quickly
Best Units For Heir To The Dragonlands
There are a lot of enemies on this map to worry about, but luckily, they're all enemies with consistent weaknesses. Magick users, archers, and flying unitswill serve you well in this fight.
Unit
Class
Usage
Rolf
Ranger/Sniper
You'll want an archer stationed at the Northern Command Post where Gilbert starts, as it will be continually attacked by Wyvern Knights
Hilda/Fran/Ochlys
Wyvern Knight/Gryphon Knight/Feathersword
Flying units are very good for avoiding the many barricades and winding roads, and you'll need one to grab one of the items.
Yahna/Auch
Witch/Wizard
Many enemies are weak to Magick, and several Watchtowers you can make use of.
Rosalinde
Elven Augur
If you've gone to Elheim you'll have recruited her, and Rosalinde's healing and Magick are very helpful.
Kitra/Mordon/Nina
Warrior
There are many barricades you'll need to knock out of the way to complete this fight.
Battle Strategy For Heir To The Dragonlands
To begin, you'll have two command posts you can deploy from, yours and the fort up north where Gilbert is.
Leave an archer on the northern one and have Gilbert and his party head south to claim the bridge.
From the south, deploy a unit to take the bridge to the left towards Schwieger town and leave someone to guard the Command Post.
If either post falls, you will get a game over, so watch both.
Once you've reached the bridge leading towards town, Hermann will become controllable, so have him take out the Arbalist at the command post and garrison there.
Use items such as barricades and Magick Bombs to keep him from being overrun as you make your way to him.
Deploy a flying unit from the northern Command Post to take the watchtower to the west and then leave them at the nearby campsite. That will set you up for when the rest of your units arrive.
Once Schwieger Town is clear, deploy new units from there and head north. Once you hit the archway, the catapult will start firing on you.
Take that first catapult quickly and use it to destroy the barricades across the river while having a warrior take out the nearby ones.
Once one of your units has crossed the bridge, a brief cutscene will play, Berengaria will become the boss of the map, and several reinforcements will arrive at all the capture points.
Wyvern Knights will continually spawn from the enemy command post and target yours, so keep an eye on them.
At the first Soldraga Outskirts, there will be a Dark Knight at the capture point and two Archers. The flying unit you sent by earlier can come down to help with that, so long as you get rid of the archers first.
Next, head up the path to the second Soldraga Outskirts, which is manned by a Wyvern Knight flanked by two Axebearers. Position a wizard on that Watchtower you took earlier for the Magick Assist.
If you use the nearby campsite, use it quickly and then immediately have your units move, or else they will be targeted by the catapult.
Finally, at the last stop before Berengaria, there will be a sorcerer garrisoned along with two Hammerbearers. Once you've beaten them, take the catapult.
Berengaria has high physickal and magickal defense, somake sure your units have healed up at the garrison or use a Camping Kit before taking her on, and have assists ready to help take her out quickly.
Once she's defeated, the fight will be over.
How To Recruit Gilbert
Berengaria will automatically rejoin your party after you defeat her, but to recruit Gilbert you must have recruited Aramis and made the correct choice in the cutscene before the battle starts.
When Virginia reveals that Aramis is Prince Ludwig, you must agree to convince him to speak to Gilbert. A cutscene between the two brothers will play, and after the fight Gilbert will formally join your army.
Items Obtained In Heir To The Dragonlands
Item
Location
Beckoning Bell
Schwieger Town
Magick Man
The cemetery west of Schwieger Town
Empowering Draught
By the campground between the two Soldraga Outskirts
Carnelian Pendant
Defeat Berengaria
Healing Tonic M
In the river just before the Soldraga Outskirts
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