Theatrhythm: Final Bar Line - Final Fantasy 14 Series Quest List

Theatrhythm: Final Bar Line contains a wide assortment of Final Fantasy tunes to jam out to. However, you may wish for something a little different among dozens of 8-bit music tracks and whimsical fantasy scores.
Related: Theatrhythm: Final Bar Line - Final Fantasy 5 Series Quest List
If you're looking for more sonic variety, Final Fantasy 14 has you covered! This title composes the largest and most diverse section of Final Bar Line's music, with songs as bizarre as the Danny Elfman-Esque "Good King Moggle Mog XII" and as edgy as the J-Rock banger "Oblivion." There are plenty of sounds to discover in these Series Quests!
Series Title Bullet Points
Quest Difficulty: 2
Stages: 32
Map
- Read from bottom to top
- Clear at least one stage to move up to the next tier
- FMS = Field Music Stage
- BMS = Battle Music stage
- Boss = Boss Stage (usually a Battle Music Stage)
- Key = Series Title Key (unlocks a new Series Title)
Boss
BMS
Boss
BMS
BMS
BMS
Boss
BMS
Boss
BMS
BMS
BMS
BMS
Boss
BMS
FMS
FMS
BMS
Boss
BMS
BMS
FMS
BMS
Boss
BMS
Key
BMS
BMS
BMS
BMS
FMS
FMS
FMS
Characters
Character Name
Type
Description
Y'shtola
Healing
"This Miqo'te conjurer specializes in wind magic and HP recovery."
Thancred
Hunter
"A charming rogue with the ability to raise the party's Agility while attacking."
Yda
Physical
"An easygoing pugilist who can unleash a flurry of fire attacks."
Alphinaud
Magic
"A wise anarchist who can heal the party as he deals damage."
Y'shtola #2
Magic
"Scion healer specializing in wind magic and magic power boosting abilities."
Complete Series Quest List
There are thirty-two Final Fantasy 14 Series Quest stages: twenty-six Battle Music Stages and six Field Music Stages. Below is a complete list, including each stage's song difficulty, music stage type, quest condition, reward, enemies, enemy weaknesses/resistances, and damage effect.
Serenity
Song Difficulty
- Basic: 3
- Expert: 5
- Ultimate: 8
Music Stage Type
FMS
Quest
- Get 60% or higher Good or better judgments.
- Difficulty: 1
Reward
Potion x 1
Enemies
- 4 Normal Enemies
- 2 Bosses
Weak/Resist
Weak To:
- Fire
Resists:
- Ice
Damage Effect
None
To The Sun
Song Difficulty
- Basic: 3
- Expert: 4
- Ultimate: 8
Music Stage Type
FMS
Quest
- Clear without using items.
- Difficulty: 1
Reward
Hi-Potion x 1
Enemies
- 4 Normal Enemies
- 2 Bosses
Weak/Resist
None
Damage Effect
None
On Westerly Winds
Song Difficulty
- Basic: 3
- Expert: 4
- Ultimate: 7
Music Stage Type
FMS
Quest
- Clear without a game over.
- Difficulty: 1
Reward
#1133 Memory CollectaCard / FINAL FANTASY XIV
Enemies
- 6 Normal Enemies
- 2 Bosses
Weak/Resist
Weak To:
- Fire
Damage Effect
None
The Land Breathes
Song Difficulty
- Basic: 3
- Expert: 5
- Ultimate: 7
Music Stage Type
BMS
Quest
- Defeat one or more Coeurl enemies.
- Difficulty: 1
Reward
Potion x 1
Enemies
- 10 Normal Enemies
- 2 Bosses
Weak/Resist
Weak To:
- Slashing
- Piercing
- Blunt
Resists:
- Fire
- Ice
- Lightning
- Wind
Damage Effect
None
Hard To Miss
Song Difficulty
- Basic: 2
- Expert: 5
- Ultimate: 9
Music Stage Type
BMS
Quest
- Defeat nine or more enemies.
- Difficulty: 8
Reward
Silver Growth Egg x 1
Enemies
- 8 Normal Enemies
- 2 Bosses
Weak/Resist
Weak To:
- Lightning
Damage Effect
None
Torn From The Heavens
Song Difficulty
- Basic: 3
- Expert: 4
- Ultimate: 9
- Supreme: 11
Music Stage Type
BMS
Quest
- Defeat two or more King Behemoth enemies.
- Difficulty: 8
Reward
#1129 Memory CollectaCard / FINAL FANTASY XIV
Enemies
- 7 Normal Enemies
- 2 Bosses
Weak/Resist
None
Damage Effect
Allies deal double physical damage
Nemesis
Song Difficulty
- Basic: 2
- Expert: 4
- Ultimate: 10
Music Stage Type
BMS
Quest
- Activate ten or more abilities.
- Difficulty: 3
Reward
Phoenix Down x 1
Enemies
- 11 Normal Enemies
- 2 Bosses
Weak/Resist
None
Damage Effect
None
Primal Judgment
Song Difficulty
- Basic: 2
- Expert: 5
- Ultimate: 9
Music Stage Type
BMS
Quest
- Defeat the boss Ifrit.
- Difficulty: 3
Reward
Phoenix Down x 1
Enemies
- 8 Normal Enemies
- 2 Bosses
Weak/Resist
Weak To:
- Ice
Resists:
- Fire
Damage Effect
Allies deal double damage
Under The Weight
Song Difficulty
- Basic: 4
- Expert: 5
- Ultimate: 10
- Supreme: 13
Music Stage Type
BMS
Quest
- Defeat the boss Titan.
- Difficulty: 6
Reward
Guard Plus x 1
Enemies
- 8 Normal Enemies
- 1 Boss
Weak/Resist
None
Damage Effect
Allies deal half physical damage
Engage
Song Difficulty
- Basic: 3
- Expert: 5
- Ultimate: 9
- Supreme: 11
Music Stage Type
FMS
Quest
- Earn 7,000,000 or more points
- Difficulty: 3
Reward
Gray Kitty moogle
Enemies
- 4 Normal Enemies
- 2 Bosses
Weak/Resist
Weak To:
- Fire
Damage Effect
None
Fallen Angel
Song Difficulty
- Basic: 2
- Expert: 4
- Ultimate: 9
- Supreme: 13
Music Stage Type
BMS
Quest
- Deal 10,000 or more damage.
- Difficulty: 6
Reward
Mog's Amulet x 1
Enemies
- 10 Normal Enemies
- 3 Bosses
Weak/Resist
Weak To:
- Wind
Resists:
- Slashing
- Blunt
Damage Effect
None
Good King Moggle Mog XII
Song Difficulty
- Basic: 3
- Expert: 4
- Ultimate: 8
Music Stage Type
BMS
Quest
- Clear without restoring HP.
- Difficulty: 5
Reward
Silver Growth Egg x 1
Enemies
- 7 Normal Enemies
- 2 Bosses
Weak/Resist
Weak To:
- Fire
- Ice
- Wind
Damage Effect
Triggers are judged much more harshly
Through The Maelstrom
Song Difficulty
- Basic: 3
- Expert: 4
- Ultimate: 9
- Supreme: 12
Music Stage Type
BMS
Quest
- Defeat the boss Leviathan.
- Difficulty: 4
Reward
Phoenix Down x 1
Enemies
- 8 Normal Enemies
- 1 Boss
Weak/Resist
Weak To:
- Lightning
Resists:
- Ice
Damage Effect
Triggers move really fast
Ultima
Song Difficulty
- Basic: 2
- Expert: 4
- Ultimate: 9
- Supreme: 12
Music Stage Type
BMS
Quest
- Defeat the boss Ultimate Weapon.
- Difficulty: 10
Reward
#1128 Memory CollectaCard / FINAL FANTASY XIV
Enemies
- 5 Normal Enemies
- 2 Bosses
Weak/Resist
None
Damage Effect
Boss enemies have double HP
A Light In The Storm
Song Difficulty
- Basic: 3
- Expert: 4
- Ultimate: 9
Music Stage Type
FMS
Quest
- Earn two or more treasure chests.
- Difficulty: 5
Reward
Mog's Amulet x 1
Enemies
- 3 Normal Enemies
- 2 Bosses
Weak/Resist
None
Damage Effect
Triggers are judged a bit more harshly
Oblivion
Song Difficulty
- Basic: 3
- Expert: 4
- Ultimate: 9
- Supreme: 13
Music Stage Type
BMS
Quest
- Defeat the boss Shiva.
- Difficulty: 8
Reward
Magic Plus x 1
Enemies
- 8 Normal Enemies
- 1 Boss
Weak/Resist
Weak To:
- Fire
Resists:
- Ice
Damage Effect
Boss enemies have double HP
Related: Theatrhythm: Final Bar Line - How Do Summons Work?
Ink Long Day
Song Difficulty
- Basic: 3
- Expert: 5
- Ultimate: 10
- Supreme: 13
Music Stage Type
FMS
Quest
- Clear with Y'shtola #2 in your party.
- Difficulty: 1
Reward
Hi-Potion x 1
Enemies
- 6 Normal Enemies
- 1 Boss
Weak/Resist
Weak To:
- Ice
- Lightning
Resists:
- Fire
- Slashing
- Piercing
- Blunt
Damage Effect
Allies deal double damage with magic abilities
Ominous Prognisticks
Song Difficulty
- Basic: 2
- Expert: 4
- Ultimate: 8
- Supreme: 12
Music Stage Type
BMS
Quest
- Defeat eleven or more enemies.
- Difficulty: 6
Reward
#1135 Memory CollectaCard / FINAL FANTASY XIV
Enemies
- 10 Normal Enemies
- 2 Bosses
Weak/Resist
Resists:
- Fire
- Ice
- Lightning
Damage Effect
Allies deal double damage
Heroes
Song Difficulty
- Basic: 2
- Expert: 4
- Ultimate: 8
- Supreme: 11
Music Stage Type
BMS
Quest
- Defeat the boss Knights Of The Round.
- Difficulty: 8
Reward
#1130 Memory CollectaCard / FINAL FANTASY XIV
Enemies
- 2 Normal Enemies
- 1 Boss
Weak/Resist
Resists:
- Slashing
- Piercing
- Blunt
Damage Effect
Allies deal half damage with magic abilities
Locus
Song Difficulty
- Basic: 3
- Expert: 5
- Ultimate: 9
- Supreme: 13
Music Stage Type
BMS
Quest
- Clear with at least 60% HP.
- Difficulty: 6
Reward
Silver Growth Egg x 1
Enemies
- 10 Normal Enemies
- 3 Bosses
Weak/Resist
Weak To
- Lightning
Resists:
- Slashing
- Piercing
Damage Effect
None
Metal - Brute Justice Mode
Song Difficulty
- Basic: 4
- Expert: 6
- Ultimate: 9
- Supreme: 13
Music Stage Type
BMS
Quest
- Clear on Ultimate or harder difficulty.
- Difficulty: 10
Reward
Power Plus x 1
Enemies
- 4 Normal Enemies
- 1 Boss
Weak/Resist
Weak To:
- Fire
- Ice
Resists:
- Lightning
- Wind
- Slashing
- Piercing
- Blunt
Damage Effect
Enemies deal double damage
Exponential Entropy
Song Difficulty
- Basic: 3
- Expert: 5
- Ultimate: 9
- Supreme: 13
Music Stage Type
BMS
Quest
- Hit enemy weaknesses four or more times.
- Difficulty: 4
Reward
Silver Growth Egg x 1
Enemies
- 10 Normal Enemies
- 2 Bosses
Weak/Resist
Weak To:
- Lightning
Resists:
- Slashing
- Piercing
- Blunt
Damage Effect
None
Moebius
Song Difficulty
- Basic: 3
- Expert: 5
- Ultimate: 8
- Supreme: 11
Music Stage Type
BMS
Quest
- Defeat the boss Alexander.
- Difficulty: 5
Reward
Silver Growth Egg x 1
Enemies
- 3 Normal Enemies
- 1 Boss
Weak/Resist
Resists
- Fire
- Ice
- Lightning
- Wind
Damage Effect
None
Rise
Song Difficulty
- Basic: 3
- Expert: 6
- Ultimate: 9
- Supreme: 14
Music Stage Type
BMS
Quest
- Get 70% or higher Rainbow Critical judgments.
- Difficulty: 10
Reward
Mind Plus x 1
Enemies
- 4 Normal Enemies
- 1 Boss
Weak/Resist
Resists
- Fire
- Ice
- Lightning
- Wind
Damage Effect
Triggers move really slow
Triumph
Song Difficulty
- Basic: 3
- Expert: 5
- Ultimate: 9
Music Stage Type
BMS
Quest
- Defeat the boss within twenty-five seconds.
- Difficulty: 8
Reward
#1136 Memory CollectaCard / FINAL FANTASY XIV
Enemies
- 5 Normal Enemies
- 2 Bosses
Weak/Resist
Weak To:
- Lightning
Damage Effect
Allies deal half physical damage
The Worm's Tail
Song Difficulty
- Basic: 3
- Expert: 5
- Ultimate: 9
- Supreme: 14
Music Stage Type
BMS
Quest
- Defeat the boss Shinryu.
- Difficulty: 10
Reward
#1131 Memory CollectaCard / FINAL FANTASY XIV
Enemies
- 3 Normal Enemies
- 2 Bosses
Weak/Resist
None
Damage Effect
Boss enemies have double HP
Wayward Daughter
Song Difficulty
- Basic: 2
- Expert: 5
- Ultimate: 8
- Supreme: 14
Music Stage Type
BMS
Quest
- Defeat the boss Tsukuyomi.
- Difficulty: 6
Reward
Gold Growth Egg x 1
Enemies
- 6 Normal Enemies
- 1 Boss
Weak/Resist
None
Damage Effect
Triggers are judged a bit more harshly
Sunrise
Song Difficulty
- Basic: 2
- Expert: 5
- Ultimate: 8
Music Stage Type
BMS
Quest
- Defeat nine or more enemies.
- Difficulty: 8
Reward
Speed Plus x 1
Enemies
- 6 Normal Enemies
- 2 Bosses
Weak/Resist
Weak To:
- Ice
Resists:
- Fire
- Lightning
- Wind
Damage Effect
Allies deal double damage with magic abilities
What Angel Wakes Me
Song Difficulty
- Basic: 3
- Expert: 5
- Ultimate: 9
- Supreme: 11
Music Stage Type
BMS
Quest
- Defeat the boss without dealing fire damage.
- Difficulty: 6
Reward
Black Mage moogle
Enemies
- 9 Normal Enemies
- 1 Boss
Weak/Resist
None
Damage Effect
None
Who Brings Shadow
Song Difficulty
- Basic: 3
- Expert: 6
- Ultimate: 9
- Supreme: 12
Music Stage Type
BMS
Quest
- Clear without taking any enemy attacks.
- Difficulty: 10
Reward
#1137 Memory CollectaCard / FINAL FANTASY XIV
Enemies
- 12 Normal Enemies
- 1 Boss
Weak/Resist
Weak To:
- Fire
- Ice
Resists:
- Lightning
- Wind
- Slashing
- Piercing
- Blunt
Damage Effect
None
A Long Fall
Song Difficulty
- Basic: 3
- Expert: 6
- Ultimate: 10
- Supreme: 14
Music Stage Type
BMS
Quest
- Get 90% or higher Good or better judgments.
- Difficulty: 9
Reward
Luck Plus x 1
Enemies
- 12 Normal Enemies
- 3 Bosses
Weak/Resist
Resists:
- Fire
- Ice
- Lightning
- Wind
Damage Effect
None
Promises To Keep
Song Difficulty
- Basic: 3
- Expert: 6
- Ultimate: 9
Music Stage Type
BMS
Quest
- Deal 11,500 or more damage.
- Difficulty: 9
Reward
Gold Growth Egg x 1
Enemies
- 6 Normal Enemies
- 3 Bosses
Weak/Resist
None
Damage Effect
Triggers are judged a bit more harshly
Series Title Rewards
Clearing Rewards
- Event Music Stage: Answers
- Songs from Final Fantasy 14
Completion Rewards
- #1134 Memory CollectaCard / FINAL FANTASY XIV
- #1132 Memory CollectaCard / FINAL FANTASY XIV
- Hi-Potion x 3
- Phoenix Down x 2
- Silver Growth Egg x 3
- Gold Growth Egg x 1
- Mog's Amulet x 1
- Mystic Aura Scroll
Next: Final Fantasy 14: GARO Collaboration Event Guide