Summary

  • "Kill the Justice League" is an entertaining and possibly the best adaptation of the world-saving criminals, with outstanding story beats.
  • The game features fun interactions with well-known characters like Penguin and Wonder Woman, with hilarious moments and epic scenes.
  • The game introduces elements of the multiverse and includes comical moments, such as the death of Brainiac and the deaths of the Justice League members.

Before Suicide Squad: Kill the Justice League, Rocksteady Studios developed Batman: Arkham Asylum, Arkham City, and Arkham Knight. It's a studio well-known for bringing some of the best DC storytelling to gaming. Kill the Justice League is every bit as entertaining and is quite possibly the best adaptation of the titular band of world-saving criminals.

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Suicide Squad's story takes you to Metropolis five years after the events of Arkham Knight as the world is falling into Brainiac's control, with most of the Justice League already on his side. It's a wild ride filled with even wilder jokes and some really outstanding story beats.

Some potential story spoilers for Suicide Squad: Kill the Justice League below.

10 Penguin's Capture

Legend Has It Penguin Is Still On The Move!

The Suicide Squad has some fun with Penguin. Oswald Cobblepot has been a major part of Rocksteady's Batman Arkham universe games and was also in Gotham Knights, and is still here alive and kicking and running weapons even when Brainiac's forces are taking over the world.

Penguin becomes part of the Support Squad for Task Force X, but not willingly. After getting the implant into his neck, Oswald tries to flee, and the squad members keep falsely reporting to Waller that Penguin is still not incapacitated (when really he is), so the shocks continue to jolt his body. The charade ends when King Shark requests that she blow up his head.

9 The Arkham Asylum Character Intro Montage

Let's Call It A Team-Bonding Exercise

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There are really two introduction sequences in Kill the Justice League, one more gameplay-focused and the other a flashback cutscene. The game starts with character introductions as a tutorial to get comfortable with each individual's controls. However, there's a more hilarious slow-motion montage intro when Waller assembles the team at Arkham Asylum.

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The Suicide Squad receiving a lethal implant monitoring their movement and potentially terminating them is an important story element, and here, Waller tricks them into injecting each other with it. Cue the music and see the hilarious shots of saliva, Boomerang giving Deadshot the finger, King Shark wrestling everyone off, and Borderlands-style title cards popping up for names.

8 Broadcasts From Lois Lane

"This Is Lois Lane, Signing Off"

What's neat about Metropolis in this Suicide Squad game and the storytelling, in general, is the brilliant use of the environment for lore and major plot events. It was said to have the same DNA as the Arkham titles, and it's moments like these and the comm communications where it truly shines.

All around the map are various television screens, which cut in and out often throughout your traversal to live stream a new report from the Daily Planet's own Lois Lane. Seeing Lois here is an excellent surprise, and even with a world in peril and Superman turning into a villain, she preserves to give Metropolis the latest updates.

7 Wonder Woman's Entrance

Cue Zimmer's Wonder Woman Theme

Harley Quinn has a tendency to regret some of the things she says out loud throughout the story, and how she meets Wonder Woman is another one of those examples. As she explores the costume room at the Justice League building, Harley notices Wonder Woman's lasso is missing. As soon as she could mention it, she gets lassoed away by Wonder Woman.

What plays out is quite the perfect scene. Diana uses her cuffs to shield herself from Deadshot's bullets, punches King Shark across the room, catches one of the boomerangs thrown by Boomer, and then uses the lasso to extract the truth from Captain Boomerang, who admits to alcoholism and bad behavior. When she finds out they're with Waller, Wonder Woman parts ways.

6 Green Lantern Taking Task Force X For A Ride

Evil Green Lantern Gives Aladdin's 'A Whole New World' A Whole New Meaning

While the Wonder Woman intro was fantastically executed, Task Force X's first run-in with Green Lantern was just downright unexpected and exhilarating. He pretty much straps them in for a harrowing fly-around tour of Metropolis, and it can't help but feel like you're on an interactive rollercoaster ride.

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At this point, Green Lantern and the rest of the Justice League members have been fully put under Brainiac's malevolent influence, and you can convincingly hear in his words how he believes Brainiac's vision must come to fruition. One of the most shocking moments Lantern leaves you with is getting to witness a live Terminaut transformation on a helpless civilian.

5 Meeting Earth-2 Lex

Now A Multiversal Adventure

When you defeat The Flash and Green Lantern rains down on you with all his wrath, the Suicide Squad quickly get sucked into a vortex, which sends them to a weird void filled with other planets, meaning that the Elseworlds multiverse comes into play. They wake up in what's seemingly Metropolis, just now even more ruinous, but come to find out they've actually landed on Earth-2.

And on Earth-2, they meet a much more aged Lex Luthor, with an almost full head of hair and beard. They work together and return to their original dimension, where Earth-2 Lex now replaces the old one who was killed by The Flash. This is the first time the multiverse gets introduced in the Arkham series, and what a welcome twist it is.

4 Brainiac's Death

Waller Just Can't Help Herself With The Jabs

Keeping with the themes and traditions of the Suicide Squad, Brainiac's Death was designed to be pretty comical. After an intense boss fight where Brianic essentially turns into a speedster, the squad shrinks him and traps him in their device, only to then play hot potato with it outside the Hall of Justice on Earth-1.

Well, the longer he's trapped inside, the more you can see Brainiac is suffocating. When Boomer finally lets him out, he's revived, but Waller jabs the nanobomb needle straight into his brain without hesitation, which extracts the data Luthor needs from the Skull Ship. The good news is that one Brainiac is dead, but you're left with the revelation that twelve others remain.

3 The Justice League Deaths

How The Mighty Have Fallen

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While some might feel disbelief in the name and think that the Suicide Squad will magically help the Justice League to overcome Brainiac and return them to their original superhero selves, it's still the Suicide Squad, and things are very dark, so the deaths understandably have to happen. And when they do, it still feels surreal.

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These are always followed by a pivotal boss battle, except in the case of Princess Diana, who has one of the most emotional deaths at the hands of Superman. Batman's was the most symbolic since Harley got the last laugh, and Boomerang got his chance to pee on Flash (a recurring joke in the game). Superman and Green Lantern's deaths feel less climactic, but the comments that come after are exactly how you'd expect the characters to react.

2 King Shark's Green Lantern Oath

No Evil Shall Escape Shark's Sight

What a unique moment for King Shark and an epic one for the story in Kill the Justice League. Green Lantern is dead, yet the Skull Ship's shields still haven't broken, so what's the plan? King Shark will attempt to force the Power Ring on his thick fingers before finally being successful in placing it on his pinky to assume the role of Green Lantern.

Shark recites the traditional oath of a Green Lantern, and the final line now becomes, "Beware my power, King Shark's light" (Goosebumps). What he conjures is a giant great white shark with the glowing emerald green properties of the ring to chomp at the Skull Ship's shields, but then he loses control and fails to stop the shark from also trying to attack his teammates.

1 The Ending Tribute Honoring Kevin Conroy

Gone But Never Forgotten, Thank You Kevin

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It wouldn't be DC without a post-credits scene, and there is an incredibly touching one in Kill the Justice League. This one honors the late Kevin Conroy, who's been the definitive voice of Batman across all animated media since Batman: The Animated Series and was a pivotal part of Rocksteady's family as the Dark Knight's voice in the Arkham games and Suicide Squad.

As Batman is gone in the game, Lois Lane has one more report to share about the caped crusader's final emotional message to Metropolis (and players) that reflects on his legacy as well as Conroy's. The shot of Batman on the headline is a tribute to the visual from Batman: The Animated Series and the screen that immediately follows has the beautiful words "Thank You, Kevin."

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