
For the studio's first crack at triple-A development, Shift Up has impressed with its creative creature designs. Each Naytiba in Stellar Blade feels both distinctly alien and rooted in reality, leading to some captivating boss fights. While most enemies are bestial in nature, some take on more humanoid characteristics, like Juggernaut.
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Slay this lumbering beast and continue your search for Alpha Naytiba.
PostsJuggernaut is another boss you will encounter on your search for an Alpha Naytiba. While it isn't the fight you were looking for, that doesn't make it any less difficult, with the creature wielding a massive hammer. Stay on your toes and pay attention during this fight, or Eve might get turned into a pancake.
How To Defeat Juggernaut
Here are some of the attacks you can expect from Juggernaut:
Notable Attacks
Description
Blockable?
Hammer Swings
Juggernaut swings its hammer at you many times in wide arcs.
Yes and no. While most hammer strikes can be blocked, there are also variations that must be dodged. Default to parrying, but prepare to move if you see a yellow flash.
Overhead Strike
Juggernaut attempts to flatten you with an overhead swing.
No, but you can Blink through it and attack from behind.
Uppercut
Juggernaut tries to launch you into the air with a violent hammer uppercut.
No, but you can Repulse away from it and shoot at its weak spot.
Unlike other Naytibas you've faced that use their bodies to harm you, Juggernaut is lugging around a massive hammer. This makes its attack animations incredibly telegraphed since you can watch it ready its weapon and trace its arcing swings; parrying these blows is thus quite manageable, and you can abuse its recovery frames to lay on some attacks of your own.
New to this fight, Juggernaut can interrupt your combos and push you away if you get too close, jabbing at you with the hammer handle. This serves as a good reminder to measure your aggression, only performing as many combos as you can get away with safely.
The challenge of Juggernaut's boss fight doesn't come from a litany of unblockable attacks, since besides a few hammer swing animations, most of his tactics have direct counters. It will attempt to grab you with one of its hands and annihilate you with an overhead smash, but both of these can be avoided by using Blink.
The boss has a nasty uppercut animation as well, which can send you flying and do huge damage. Thankfully, you can Repulse away from this, giving you a few moments to fire cheap shots at its weak point, located on its front shoulder.
As with most boss fights in the game, a second phase will begin after taking a third of its health bar. The camera will zoom in on Juggernaut as it roars, and its hammer will be imbued with fire effects.
At this point, more unblockable attacks will be added to Juggernaut's move pool, increasing the challenge slightly; one will see it slam the hammer into the ground, causing lines of fire to emerge from the ground, and it will also leap into the air and try to bring its weight down on you. These can do a lot of damage to you, but they're so easy to see coming that you can just dodge away and keep fighting.
Juggernaut's hammer swings will become more aggressive, now flashing red and delivering attacks in a much quicker fashion. While this may seem dire at first, it benefits you, since you can perform many parries back-to-back and cleave through the boss's Balance.
At the end of the fight, Press Triangle when prompted to play Eve's flashy execution animation, and then continue her search for the Alpha Naytiba.
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