Diablo 4: Vessel of Hatred is kicking off with Season of Hatred Rising, a fairly light season that adds Realmwalkers to the game. These massive demons act as mobile portals to hell, summoning hundreds of demons into the open world. Make your way to a Realmwalker, eliminate hordes of demons, and slay the mighty beast to unlock a short dungeon.

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These Realmwalker dungeons award a ton of Gold and the new Seething Opals consumable, which allows you to modify enemy drop tables with crafting materials, additional equipment, or even boss summoning materials. If you want to maximize your XP and loot drops this season, you'll want to slay a Realmwalker whenever possible. This guide will explain how to do just that and how Seething Opals work.

How To Unlock The Realmwalker Activity

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The Realmwalker activity is tied to Season of Hatred Rising, Diablo 4's sixth season. You'll need to create a seasonal character to access this activity. During character creation, just before you finalize your character, make sure their chosen realm is the current season.

Once you've made a character, complete the quest "Creeping Hatred" in Hawezar. The quest should already be in your quest journal. Speak with Crusader Damond in the hub area to learn about the recent Realmwalker threat. All future Realmwalker spawns will now appear on your map, allowing you to participate in the seasonal activity.

Realmwalker Guide

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Realmwalkers will appear in Sanctuary roughly every ten minutes.Check your map to see when the next Realmwalker will appear. The boss will be marked as a portal icon on the world map. Ignore the Realmwalker skull icons on your map; they don't actually spawn the boss.

Once the timer hits zero, a Realmwalker will rise from the ground and begin summoning demonic portals. To damage the Realmwalker, you need to eliminate monsters the Realmwalker summons. When you kill enough adds, three Elite monsters will spawn near the Relamwalker. Eliminate them, and repeat the process two more times to drop the Realmwalker's immunity.

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A few pylons will spawn near the Realmwalker at this point, acting as the last line of defense for this massive creature. Break all three of them to start the DPS phase. The Realmwalker will now be vulnerable to all incoming damage. There's no damage gating here; use everything you have.

If you're successful in slaying the Realmwalker, it'll collapse and spawn a portal into an instanced dungeon. Enter the portal when you're ready. The dungeon is where you'll be getting your rewards from.

Realmwalker Dungeon

Inside the Realmwalker dungeon is a fairly small tileset that's crammed with enemies. Clear the first floor and reach the exit to find a Realmwalker portal. Upon interacting with the portal frame, you'll be able to choose one of four reward types. This will influence the types of Seething Opals you'll earn upon clearing the dungeon.

Realm Type

Cost

Reward

Torment Challenge

300 Sigil Powder

Awards a Seething Opal of Torment

Slain enemies can now drop boss summoning materials and Infernal Compasses.

Gold

1 Iron Chunk

Awards a Seething Opal of Gold

Slain enemies drop significantly more Gold.

Equipment

25 Murmuring Obols

Awards a Seething Opal of Equipment

Slain enemies can drop additional items.

Materials

5 Murmuring Obols

Awards a Seething Opal of Materials

Slain enemies can drop crafting materials and herbs.

Treasure Goblins

All variants have a small chance of spawning a Treasure Goblin in the tileset. This enemy drops an absurd amount of Gold and is always worth finding.

In the review build, we received close to a billion Gold per kill (not a typo). This value might be different in the release version.

This second floor will be dotted with a few portals you can enter. These will spawn a random encounter with a small bundle of rewards, ranging from a few Elite monsters to a surprise Butcher encounter. Clear the floor and reach the end to find a small arena. You'll need to kill four Elite Guardians to spawn your rewards. Open the chest when you're done to claim your Opals.

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Activity Rewards

Outside your usual bundle of Legendary gear and materials, the main reason to clear a Realmwalker activity is for Seething Opals. This is a new currency type exclusive to Season 6 that acts as an XP multiplier and loot enhancer. While active, all enemies with drop tables will be able to drop additional items based on your consumed Opal. For example, an Opal of Materials gives all monsters a chance of dropping crafting materials and herbs.

Opals do not work against monsters who do not drop loot, notably enemies in The Pit and Infernal Hordes.

You may only have one Opal active at any given moment; they do not stack. Opals do stack with potions and incense, however.

Seething Opals have the added benefit of awarding seasonal vendor XP as well. All monsters you kill while an Opal is active will award a small chunk of vendor XP, making it possible to level the seasonal vendor without having to fight a Realmwalker. Of course, you can choose to farm the Realmwalker itself to quickly level the seasonal vendor.