Cyberpunk 2077: Phantom Liberty - Somewhat Damaged Quest Walktrough

Quick Links
- How To Search For Songbird
- How To Explore The Cynosure Facility
- How To Lift The Lockdown
- How To Escape Cerberus In Somewhat Damaged Quest
- How To Enter Sector 3 In Somewhat Damaged Quest
- How To Shutdown The Core In Somewhat Damaged Quest
The Somewhat Damaged Quest is a main job in Cyberpunk 2077 Phantom Liberty DLC. Depending on your choices in the Firestarter quest, you will find yourself chasing after Songbird as she tries to escape using a MaxTac truck.
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PostsAfter the events of the ‘Black Steel in the Hour of Chaos’ quest, V follows Songbird’s tracks deeper into the Cynosure Facility to capture her and decide her fate. Your final decision in this quest can lead you to two different endings: The King of Cups and The King of Pentacles.
How To Search For Songbird
After finishing the ‘Black Steel in the Hour of Chaos’ quest, talk to Reed and he'll ask you to investigate the crash site of Songbird's escape truck.
‘Black Steel in the Hour of Chaos’ and the ‘Somewhat Damaged’ quest are only available if you betray Songbirdand decide to help Reed at the end of 'Firestarter.'
Follow the circular path along the walls of the destroyed area to reach the remains of the MaxTac truck below, and once you're on the ground, turn right and jump through the window in the corner. Reed will encourage you to follow the black wall residue trail to reach So Mi, and you must descend through the building until you reach a closed door.
After getting into the sealed area, force the door open, and then keep following the traces of the Blackwall until you see Johnny, standing at the edge of a broken platform.
If you don’t pass the Body attribute check at the locked door, your only option is to swim through the submerged path.
Jump down the shaft into the water below, and once you resurface, follow the traces of the Blackwall to reach the Cynosure facility, where your conversation with Reed will be interrupted by So Mi.
How To Explore The Cynosure Facility
Once Songbird interrupts your conversation with Reed, open the door on your left (this is a minor Body Attribute check) and follow the Blackwall residue to reach an elevator, which will take you further into the facility. The elevator will stop, and you must run forward until you reach a closed gate.
Enter the room marked as ‘Restricted Area’ on your right and turn left to access the maintenance shafts, then head straight, turn left, and drop to reach an area where you will see memories of Songbird talking to Hansen.
Unlike other doors so far, this gate can not be forced to open by completing the body attribute checks.
After the memory ends, talk to Songbirdand go through the door on your left (another Body Attribute check). After passing through the door, take a sharp right and go forward until you see Songbird standing in a large doorway on your left, but before you can get to her, the door will close, putting the facility in lockdown.
How To Lift The Lockdown
As you monitor the gate status from the attached terminal on your left, you will see that the gate is closed due to Dataterminal Alpha and Brova, which are still online. You must find these two Dataterminals and shut them down to open the gate.
You can also see a map of the facility on your left, indicating the location of all four relevant Dataterminals in the area.
The Dataterminal Alpha is inside the Server Room on your left, towards the back, so force the door open and use the terminal screen before you disable Dataterminal Alpha. While using the terminal, Songbird will try to lock you out of the console, so you must bypass authorization by completing a Breach Protocol.
Disabling Alpha will pop open the service hatch below you, which can be used to reach Dataterminal Bravo directly. At Dataterminal Bravo, Songbird will try to stop you, but you can scan the terminal to find a cable behind it, which can be removed to disable the Bravo Dataterminal.
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PostsHow To Escape Cerberus In Somewhat Damaged Quest
Once you disable Dataterminal Bravo, it will trigger a cutscene in which a ceiling grate will fall on top of V, and then a Cerberus will drop from the opening above you. Songbird will try to fight the Blackwall AI to regain control of the Militech robot, but after she fails, you must escape.
Removing the ceiling grate from V in time is crucial because failure will result in Game Over. Similarly, you will suffer from the same fate if you get caught by the robot.
Once you regain control of V’s body, the mission objective will be updated to ‘Hide from the robot', so go to theroom in the hallway to your left, which has a smallopening for you to drop. From this point onwards, the robot will continuously hunt V until the end of the mission, so it's important to tread carefullyand not get caught since you cannot fight back.
How To Enter Sector 3 In Somewhat Damaged Quest
After avoiding the Militech robot, you must go to the next two Dataterminals, Sierra and Viktor, to disable them completely. Follow the drop passage until you reach a yellow ladder; climb this ladder, turn left, and reach the medical room.
The Dataterminal Sierra is inside the Engineering section on the other side of the Medical room, so jack in and complete the breach protocol to disable it.
If you have body attribute 20, you can use the door across the medical room to reach the engineering section directly. Otherwise, you will have togo around from your left.
Once you disable the Dataterminal, it will draw Cerberus to your location; once the robot arrives, keep hiding until it goes away, and then head to the Security section to reach Dataterminal Viktor. To reach the security section, exit the current room and open the door on your left, turn right, then right again, keep heading straight, and then enter the second room to your left.
The procedure to disable the last Dataterminal is the same as Sierra, just plug in your personal link and complete the breach protocol in time, but remember to hide from the robot once you are done. Once you have disabled all Dataterminals, head back to the sealed gate and use the terminal to open it, then keep running straight when the robot chases you.
After you reach a dead end, turn towards the airlock on your left and enter, so the robot stops following you.
How To Shutdown The Core In Somewhat Damaged Quest
After passing through a series of airlocks, follow the traces of the Blackwall to the Core control room. Trying to shut down the core from the console will fail, forcing you to go to three locations in the facility to resolve this issue.
Location Name Directions Solution Neural Networks - Exit Core control and enter labs on your right. - Take the first left turn in this first hallway. - The Neural Networks room will be on your right. Disconnect the three cables to fix the issue. Datafront Central Command - Exit Neural Networks and return to the first hallway. - Turn left and open the door across the hallway to the Observation room. - Enter the Datafront Central Command on your left after passing through the door. Destroy all six firewalls by shooting them. Thermic Control - The Thermic Control room is nearby in the Observation Room. - Head straight and scan to follow the cables to an electrical box on the outer side of the room. Rewire the box to fix the issue.After completing each room, the robot will arrive at your location, so it's best to hide and wait for the robot to leave independently. Once all issues in all rooms have been fixed, return to the Core Control room and attempt to shut down the core again.
As you attempt to shut down the core, it will trigger another scripted sequence, after which you will talk to Songbird and decide her fate. In the last conversation with Songbird, you will have two choices, determining the ending you get:
- Honoring Songbird’s wish by killing her will result in the King of Cups ending.
- Handing Songbird over to Reed will result in the King of Pentacles ending.
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