Summary

  • Tivit, Seller Of Secrets is your pick for Esper (white, blue, black) decks.
  • Derevi, Empyrial Tactician is a powerful stax commander for Bant (green/white/blue) decks.
  • Muldrotha, The Gravetide is the best Sultai (black/green/blue) commander, allowing players to utilize graveyard strategies effectively.

There are ten different three-color combinations for possible commanders in Magic: The Gathering's Commander format. A creature's color identity determines what colors you can play in your deck. For example, a Naya (green/red/white) commander means you can only play green, red, and/or white cards in that deck.

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Since these commanders are three colors, they have access to a lot of Magic's card pool. Some are best suited with synergies based around specific creature types or playstyles, while others are better as more generic commanders with effects that can be very competitive in the right decks, both of which prove very powerful.

10 Esper: Tivit, Seller Of Secrets

Vote In A Council

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For Esper (white, blue, black), Tivit, Seller of Secrets stands as the strongest commander. It's unique in that it cares about cards that enable voting, allowing you to vote twice instead of once. Its council's dilemma effect guarantees you get five artifacts no matter what since there are always going to be five votes.

While you would always want Treasure tokens (and you can give yourself them), your opponents will likely be giving you Clue tokens by making you investigate. However, there are cards like Time Sieve that can give you infinite extra turns by sacrificing five artifacts — which Tivit can always give you so long as everyone is in the game.

9 Grixis: Marchesa, The Black Rose

Take The Throne

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Marchesa, the Black Rose is the only commander with dethrone, and it's an essential one: it makes all your creatures have that ability. This plays into Marchesa's passive that brings any creature dying with a +1/+1 counter back. The Grixis (blue/black/red) color identity makes the most out of this thanks to the plethora of support that wants to see creatures dying.

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Marchesa decks are heavily creature-based, always wanting to attack whoever is winning. You do need to drain your own life to make sure you don't have the most, something easy to do with how many black cards pay life for effects.

8 Jund: Korvold, Fae-Cursed King

King Of Sacrifice

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Korvold, Fae-Cursed King is far and away not just one of the best Jund (black/red/green) commanders, but one of the best commanders in the format. Even casual-level Korvold decks are still powerful just because of how much advantage you get out of it.

Korvold works best in sacrifice decks as you may expect, as sacrificing gives Korvold +1/+1 counters and draws you cards, keeping your hand fresh by simply playing your deck how you want to play it. Even if Korvold isn't on the battlefield, your deck still functions without it, which helps its power as a commander — removal is less backbreaking than other commanders.

7 Naya: Voja, Jaws Of The Conclave

The Discourse Commander

Voja, Jaws of the Conclave is part of an online discourse when it comes to great commanders who are hard to control. The ward three ability is the primary attraction that makes it very difficult to remove, especially if you manage to cast Voja early in the game.

Once Voja gets going, the deck completely snowballs by giving your creatures a ton of counters and drawing you a bunch of cards. It wants you to be playing both Elves and Wolves, though you'll likely just be playing Elves since the advantage there is better than Wolves (and there are way more Elves than there are Wolves).

6 Bant: Derevi, Empyrial Tactician

Stax Queen

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For Bant (green/white/blue), Derevi, Empyrial Tactician is a stax commander that is considered one of the best for that playstyle. Stax decks want to prevent your opponents' decks from functioning by taking away their abilities, ability to untap, and things of that nature. What makes Derevi such a good commander for this strategy is that it can untap your own permanents to get around stax effects.

Another trait that makes Derevi so powerful is that it can always ignore the commander's tax. For just four mana, you can put Derevi into the battlefield at an instant speed.

5 Abzan: Thalia And The Gitrog Monster

Team-Up For Victory

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Thalia and the Gitrog Monster take the spot for Abzan's (white/black/green) best commander. It slows your opponents down while letting you gain advantage quicker by giving you an extra land drop each turn.

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Thalia and the Gitrog Monster is a big utility commander, with a lot of different ways to play it. It's a great attacker and defender, as first strike with deathtouch will kill any creature in combat before it ever has the chance to deal damage to Thalia and the Gitrog Monster. You do need to sacrifice to attack, but you get a draw for your troubles to gain the value back right away.

4 Jeskai: Kykar, Wind's Fury

Storm Off

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Jeskai (blue/red/white) is the three main colors of spellslinging, and Kykar, Wind's Fury is the best commander for that and the best Jeskai commander overall. All noncreature spells essentially generate a mana, since Kykar gives a 1/1 Spirit that can be sacrificed for a red mana.

Kykar decks are most often best as storm decks, casting a ton of spells in one turn to utilize cards that care about how many spells you cast that turn. There are a few other ways to play Kykar like Polymorph decks, but the versatile Kykar has with noncreature synergies gives him so much power.

3 Sultai: Muldrotha, The Gravetide

Play From The Grave

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Sultai (black/green/blue) is the color of graveyard decks, with Muldrotha, the Gravetide being the best of the color combination. It lets you play every permanent type from your graveyard, allowing you to utilize self-mill strategies without having to worry about permanently losing something you don't want milled.

Muldrotha works so well because it's a constant source of recursion. The permanent you bring out from the graveyard is still sent to the graveyard again when it leaves, allowing Muldrotha to let you recast it again to keep all permanents in rotation so long as they don't get exiled.

2 Mardu: Edgar Markov

Eminence Is Pretty Good

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Edgar Markov is Mardu's (red/white/black) best commander and one of the best commanders of all time. Eminence gives you an ability even if Edgar isn't on the battlefield, giving you a 1/1 Vampire for every Vampire cast. The Vampire doesn't even need to hit the battlefield to get the token.

You could have a deck made out of cheap Vampires (both monetarily and mana-wise) and still perform great because of how easy it is to flood the battlefield. Edgar Markov is amazing because it does a ton without ever needing to cast it, its attacking ability is just a bonus.

1 Temur: Miirym, Sentinel Wyrm

Double Your Dragons

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The crown of best Temur (green/blue/red) commander goes to Miirym, Sentinel Wyrm. It essentially doubles up on all your Dragon creatures when they enter the battlefield. There are cards that can also double the number of tokens generated, giving you even more Dragon tokens.

Miirym only works with Dragons, but its built-in protection keeps it safe and harder to remove. The strongest Dragons are within Temur colors, letting you play all the best ones, and if Miirym is on the battlefield, even lets you get more than one copy of them.

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