Summary

  • My Time At Portia offers a peaceful and inviting world with lush landscapes and a simple life, making it a great choice for relaxation and casual gameplay.
  • My Time At Sandrock provides a harsh desert environment with threats and challenges, requiring players to constantly consider survival and water as a valuable resource.
  • Sandrock's emphasis on combat and survival creates a more engaging and intense experience compared to Portia's more relaxed and open-ended gameplay style.

None of us have time to play video games, which is why we trick ourselves into creating time with games like My Time At Portia and My Time At Sandrock. Both of these games are part of a series that could accurately be called fantasy life-sims. There's the usual real-life stuff like harvesting, farming, doing chores, and running into neighbors at the exact moment that they need you to go collect a specific amount of a certain thing for them.

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Then you've got the fantasy side of things with monsters running around, technology that doesn't exist, and the suspension of disbelief over such a cheerful and colorful post-apocalyptic society. They share a lot, but one grabs the spotlight a bit more roughly.

6 World

Winner - Portia

Even with the post-apocalyptic backdrop, Sandrock feels like it's always been lifeless. It doesn't try to hide the fact that it's a desert, so there's nothing to surprise. You expect the harness of the conditions that you and the other citizens are going to have to endure. It becomes very obvious that every day is a struggle and this is not a casual life sim. Unfortunately, the desert is the main course of the exploration feast. There are cliffs and mines if you want a change of scenery, but the foundation where you'll spend most of the time can feel bland and draining over time.

Portia, on the other hand, offers much more life and energy. There's a high chance you wouldn't know this is a post-apocalyptic world if the game didn't tell you about it. You've got lush hills, bodies of water, vast plains, lots of vegetation, and animal life roaming around. This is a place where you've come to get away from it all and set up a simple life.

Of course, it has problems like every place and there are monsters to fight, but if you just want to kick back, do chores, and then head out into a peaceful and inviting world, Portia is the place to be.

5 Challenge

Winner - Sandrock

Following on from Portia's peaceful world, it's almost too relaxed. Dangers and threats have to be sought out if you want more action, but that's not what this game is about. Imagine a Mario game that has random warp pipes located out of the way which will drop you into a random Zelda Dungeon. It could be well-designed and even fun to play, but it's a bizarre shift from the general setup and asks you to call on skills you aren't normally using. The base game is chill, low-maintenance, and a bit too casual.

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By comparison, Sandrock is a life-sim that's not afraid to bare its teeth. Though its aesthetic makes it look friendly and colorful, it manages to effectively introduce threats and issues to give us a harsh dose of reality. Before you even start, you're made aware that there are bandits on the prowl fighting with the town for control of the water. Then, you learn that nothing can get done unless you have water, which is the most valuable resource around.

Even when you're enjoying some simple farming or crafting tasks, how much water you have is always on your mind, which keeps you on edge and makes Sandrock pack a punch.

4 Variety

Winner - Portia

Being set in a desert, Sandrock makes it clear that desert life is what you've signed up to do. This means that almost everything you do will be packaged in the desert theme. The bandits look like a mix of cowboys and bandits while also having lizard people in their ranks. Everyone is always talking about water, and going out exploring will yield more arid deserts than environmental surprises. The most interesting areas are internal, like structures and the mines, but even those have the desert and heat breaking through the walls.

Back in Portia, things are much more open and free-form, since it's not as demanding. You're not always working to make sure that you have access to one thing, you have the option to walk away. You can leave your farming and tasks without having to worry about things drying up and falling apart. Grinding is not a necessity and if you want to be a craftsperson on the road, then you're welcome to travel around, meet people, find animals, discover new places, delve into a dungeon for treasures, and combat.

3 Combat

Winner - Sandrock

Portia introduces its dungeons in the form of dangerous ruins that all have different themes based on their locations. This is where the majority of the combat happens, and that's just fine. The mechanics are functional, and you have a decent number of options when it comes to fighting monsters, with some of them being quite big and impressive. The thing is that it doesn't always mesh with the overall feel of the game. You can fight if you want to, but you have to go looking for it and put yourself in the action-adventure mindset, which can be a significant shift.

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Since Sandrock is a much harsher place to live, you've got creatures and bad guys all looking for their next prey. Whether you're a target to be robbed or eaten, one thing's for sure: you need to learn how to fight, and you need to learn how to do it fast. After getting some weapons, you can roam around near your workshop and some find yourself fighting with chickens that have learned how to use artillery without roasting themselves.

You've also got pretty charismatic NPCs in a hero who will train and spar with you, as well as the bandit leader whose buddies will always pose a threat to your continued well-being. When you make a life in the desert, you make yourself a target, and that's why you've got to get tough and be ready to throw down.

2 Theme

Winner - Sandrock

While both the games could be classified as post-apocalyptic life sims, Sandrock has a stronger focus. You move to a desert town to re-open the workshop because the town needs someone who can keep things together.

The desert is harsh and presents a threat to everyone, which is why every task you complete, every discovery you make, every victory you achieve, and every system you set to run well, is significant. Everything you do serves to make your and the citizens' lives better in a place where a drop of water can lead to so many possibilities and, at the very least, you're working just to survive the day.

When you look at Portia, it feels like other life-sims in a large lush world. Things start, and you're all set to start doing whatever you want to do. In a way, this is a positive for those looking for a more relaxed experience with less responsibility. The game does have missions and fights for you to find, but ultimately leaves you to make your own responsibilities. You can spend every session just farming, fishing, crafting, and tending to your animals, which is nice, but overall, it is less structured since you're doing it for its own sake.

1 My Time For The Winner…

With a score of three to two, My Time At Sandrock takes center stage while My Time At Portia serves as its understudy. Sandrock is just a more interesting and engaging affair with a heavier emphasis on survival, time management, and contribution.

Despite this, Portia is the place you should go for a less intense and more peaceful destination with some ruins to explore if you want some excitement to break up your routine. Your time is precious, so make sure you spend it in the right places.

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