10 Small Flaws That Detract from Near-Perfect FPS Games

My passion for shooter games dates back to my childhood, firmly establishing this genre as my gateway into the realm of video gaming.
From small indie gems to mainstream blockbusters, shooters represent a gameplay style that I look forward to each year. This genre continually delivers iconic titles that captivate players.
Yet, beneath the surface, many remarkable games fall short of greatness for seemingly trivial reasons. This article addresses minor flaws that detract from an otherwise outstanding first-person shooter (FPS) experience.
10: Mullet Madjack
Level Aesthetics
Mullet Madjack stands out as one of my top indie game choices of 2024, and it arguably ranks among the finest independent titles in shooter history. However, one significant drawback that undermines its brilliance is the incessant visual repetition of the levels. This lack of diversity becomes apparent only after substantial gameplay time. Unfortunately, this is a critical factor that holds Mullet Madjack back from achieving perfection.
9: Metro Exodus
Enemy Detection
Metro Exodus concludes the trilogy with a remarkable experience that perfects elements fans adored in prior titles. Despite this, the AI’s performance remains inconsistent. Enemies oscillate between being completely oblivious and overly aware, creating unpredictable scenarios that disrupt the immersive gameplay. Such erratic enemy behavior detracts from otherwise excellent post-apocalyptic horror adventures.
8: Far Cry 3
Dream Sequences
Despite its acclaim, Far Cry 3 suffers from the detrimental impact of its dream sequences, which are often overlooked due to the game’s engaging characters and narrative. While these segments aim to enhance the storyline, they dilute the central events, reducing them to psychedelic mini-games filled with quick-time events. As a result, they detract from the overall experience at crucial moments in the campaign.
7: Singularity
Enemy Variety
Singularity is a hidden gem in the shooter genre, particularly renowned for its time-manipulation gameplay and captivating historical narrative. Yet, the lack of enemy variation significantly hampers the overall experience. Players face repetitive encounters with a limited array of mutants and soldiers, which exploits the innovative mechanics and tight gunplay of the game. This monotony contributes to the fatigue experienced during repeated combats.
6: Crysis 2
Linearity
The groundbreaking Crysis set high expectations for its sequel. While Crysis 2 maintains the series’ impressive visual and gameplay standards, it suffers from a linear design that restricts exploration. The game limits players to corridor-like environments, diminishing the thrill of navigating as a super soldier equipped with a powerful suit. This design choice leads to a sense of confinement that undermines the expansive gameplay that fans anticipated from the franchise.
5: Deathloop
Puzzle Difficulty
For Deathloop, the challenge lies not in the enemy confrontations but in its overarching puzzle mechanic. Unlike other games that encourage independent problem-solving, such as Outer Wilds, Deathloop overwhelms players with excessive guidance, stifling the satisfaction that comes with solving challenges autonomously. This constant assistance undermines the potential for a rewarding gameplay experience, diminishing the success felt upon completing the loop.
4: Neon White
Dialogue Spam
The character interactions and dialogue in Neon White add significant depth to the experience. Yet, the frequent interruptions caused by extensive conversations disrupt the fast-paced action that defines the game. While the writing is clever and contributes to the narrative, the incessant need to pause gameplay for dialogue detracts from the overall thrill, particularly in a title that thrives on speed and fluidity.
3: Borderlands 2
Sidequests
The world of Borderlands 2 is filled with memorable characters and hilarious situations, yet the gameplay often falls short due to a repetitious nature in its side quests. Essential gameplay activities tend to circle around a small variety of tasks, such as defeating enemies or collecting items. Despite the engaging dialogue, the lack of mission diversity undermines what should be an exciting open-world experience.
2: Wolfenstein 2: The New Colossus
HUB
Though Wolfenstein 2: The New Colossus excels in many aspects, it encounters issues with its HUB mechanics. While it’s important to have a base for character development and pacing, in a game driven by intense action and chaos, this design can feel like a misstep. The attempt to broaden narrative depth inadvertently detracts from the game’s frenetic intensity, potentially alienating players seeking relentless combat.
1: DOOM: The Dark Ages
Exploration
Focusing on DOOM: The Dark Ages, it’s clear that this game showcases incredible potential within the franchise reboot. However, the approach to exploration feels passive, diverging from the high-octane gameplay that DOOM is known for. Spending excessive time retracing steps while searching for collectibles and resources can feel frustrating, and the horizontal level design accentuates this issue. While innovation is commendable, a greater emphasis on action over exploration would have better suited the franchise’s legacy.
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