Overview of Recent Developments

  • Steel City Interactive has unveiled a new update regarding the future of Undisputed.
  • A specific release date for the upcoming patch has yet to be announced, although it is expected “soon.”
  • The development team is actively working on exciting new features, including customization options, robes, and a multi-weight class online queue.

Undisputed is a boxing title developed by Steel City Interactive, marking a significant addition to the genre since the release of Fight Night Champion in 2011. Launched in October, the game has attracted attention and mixed reviews due to persistent bugs and gameplay concerns. The studio has made concerted efforts to address player feedback since its initial early access phase on Steam, which lasted nearly two years prior to its full launch.

Despite their progress, many players feel that significant issues remain, including connectivity desync and the frustration of losing matches due to disconnections. As the community eagerly anticipates improvements, the developers have indicated a commitment to enhancing the overall gaming experience.

New Development Update Released for Undisputed

On January 31, Steel City Interactive shared a new development update video outlining its future plans for Undisputed. CEO Ash Habib highlighted several forthcoming features, such as the introduction of robes for iconic fighters like Tyson Fury, Muhammad Ali, and Canelo Alvarez, which are expected in a future patch.

Habib emphasized that improving online gameplay remains a top priority for the studio. They continue to work on refining the AI-driven judge’s scorecards. While playtesting for the next update is currently underway on Steam, Habib mentioned that the patch is being finalized for imminent release, although a specific launch date has not yet been confirmed.

Watch the Development Update

Watch the Development Update

In addition to fixing existing bugs, Steel City Interactive is working on several exciting quality-of-life enhancements. The upcoming online multi-weight queue will allow players to choose from various weight categories—such as Heavyweight, Lightweight, and Welterweight—while queuing for matches. This feature aims to optimize matchmaking and facilitate quicker game connections, addressing current limitations that restrict players to a single weight class at a time.

While specific timelines for these new features remain unconfirmed, the prospects of additions like an online character creator, customizable fighter appearances in career mode, and new free DLC packs were mentioned. Recently, Steel City Interactive introduced a paid DLC that featured high-profile fighters, including the polarizing Jake Paul, in addition to Zhilei Zhang, Juan Manuel Márquez, Erik Morales, Marco Antonio Barrera, James Douglas, and Otto Wallin.

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