Leadership Change at Haven Studios: Jade Raymond Departs

Recent reports indicate a significant shift at Haven Studios, the developer behind Fairgame$. According to a piece by Bloomberg, Jade Raymond, the studio’s founder, has left her position. Additionally, it has been reported that the launch of Fairgame$, the studio’s flagship competitive heist game, has been pushed back to spring 2026.

A Studio Built on Promise

Established in 2021, Haven Studios was a collaborative venture with PlayStation, aiming to foster a creative environment for developers while delivering engaging gaming experiences. At its inception, Jade Raymond expressed a vision of creating a “haven for players and developers alike.”

Game Development Progress and Challenges

The journey toward launching Fairgame$ included its announcement a year later, alongside a CGI trailer that introduced its competitive heist mechanics. However, recent feedback indicates that developers expressed concerns about the game’s reception and overall progress following an external test.

https://www.youtube.com/watch?v=l1Jp4K02L1IVideo can’t be loaded because JavaScript is disabled: Fairgame$ – CGI Reveal Trailer | PS5 & PC Games (https://www.youtube.com/watch?v=l1Jp4K02L1I)

Support for Haven Studios

In light of Raymond’s departure, a PlayStation spokesperson conveyed appreciation for her contributions, referring to her as an “incredible partner and visionary force.”They affirmed PlayStation’s commitment to supporting Haven Studios and expressed optimism for future developments. Following her exit, Marie-Eve Danis and Pierre-François Sapinski will assume roles as co-studio heads.

Raymond’s Journey in the Gaming Industry

Before founding Haven Studios, Jade Raymond garnered acclaim as a producer on the Assassin’s Creed franchise at Ubisoft and later, she helped establish Motive Studio at Electronic Arts. Most recently, she played a pivotal role in Google’s endeavor with Stadia. Her departure from Haven marks another significant transition in her illustrious career.

The Future for Haven Studios

The gaming landscape has been shifting, particularly concerning live-service titles. Following Haven’s acquisition by Sony, former PlayStation leader Jim Ryan pushed for a future enriched with live-service games. However, with Ryan’s retirement and the discontinuation of several first-party projects (notably the closures of Deviation and Firewalk), concerns linger about Haven’s viability and the uncertain fate of Fairgame$. Observers speculate that Raymond’s exit may foreshadow further developments, potentially impacting the game’s launch.

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