Embracer Group Transforms into Fellowship Entertainment

Embracer Group Rebrands as Fellowship Entertainment: A New Chapter in Gaming
In an exciting development for the gaming industry, Embracer Group has officially rebranded itself as Fellowship Entertainment. This change signals a strategic focus on leveraging its recently acquired intellectual property rights to The Lord of the Rings, which the company purchased approximately two years ago for a bargain price of $395 million. Former COO Matthew Karch previously emphasized the ambition to transform The Lord of the Rings into a monumental franchise within the gaming world, and this brand shift suggests that those goals remain a core priority for the new company, despite Karch’s departure.
Besides Tolkien’s iconic universe, Fellowship Entertainment boasts a rich portfolio of renowned franchises. These include popular titles such as Kingdom Come: Deliverance, Metro, Dead Island, Killing Floor, Darksiders, Remnant, and Tomb Raider. The newly formed company will consist of approximately 50 subsidiaries, employing over 6, 000 individuals dedicated to expanding these beloved games.
Coffee Stain Group Spins Off into Separate Entity
In addition to the rebranding, another significant announcement from the newly christened Fellowship Entertainment involves the Coffee Stain Group, known for hits like Goat Simulator, Satisfactory, and Deep Rock Galactic. This studio will now operate as an independently listed company. Lars Wingefors, the co-founder and Group CEO of Embracer, expressed confidence in this move, stating:
Coffee Stain Group has incredible talent, IPs and communities. To date, it has been a true recipe for success. I am confident in Anton’s strategy and leadership and see a clear long-term opportunity in attracting and enabling partnerships with like-minded independent game developers and talents.
Anton Westbergh, the co-founder and Group CEO of Coffee Stain, shared his enthusiasm about the transition, highlighting the blend of excitement and apprehension that comes with such a significant shift:
We’re really proud of everything we’ve built as part of Embracer, and grateful for the support and trust we’ve received over the years. Now, as we take the step to become a separately listed company, it feels both exciting and, honestly, a little bit scary—but in a good way.
He elaborated on the current climate of the gaming industry, noting its competitive nature but also the opportunities it presents for success when approached strategically. This new independence allows Coffee Stain to focus more intently on its strengths: fostering developer relationships, engaging with gaming communities, and outlining a promising future for the studio.
The Future of Fellowship Entertainment
Though the Embracer name will continue as the parent holding entity for Fellowship Entertainment, Coffee Stain Group, and Asmodee Group (the latter of which had previously been spun off), it will carry the weight of several recent layoffs and closures. Lars Wingefors, the primary shareholder, remains in control of the holdings.
The company has also shared its future release schedule, showcasing a slate of anticipated titles set to launch in the fiscal year 2025/2026, which includes:
- Metal Eden
- Gothic 1 Remake
- REANIMAL
- Fellowship
- Wreckreation
- The Next SpongeBob SquarePants Game
- NORSE: Oath of Blood
- Deep Rock Galactic: Rogue Core
- Killing Floor 3
- Marvel 1943: Rise of Hydra
It has been indicated that a high-profile game initially set for release in 2025/2026 may be postponed until 2026/2027, with projected sales similar to those of Kingdom Come: Deliverance II. Speculations abound that this may pertain to the next installment in the Metro series, though confirmation remains elusive.
As the gaming landscape continues to evolve, Fellowship Entertainment’s rebranding and strategic initiatives suggest it is poised for a dynamic future filled with potential.
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