Achieving an infinite score in Balatro can be quite a challenge, especially when utilizing random runs. Most game seeds don’t provide the necessary elements to surpass the staggering score of 1.80e308. To facilitate your quest for the coveted Naneinf, I’ve devised a ranking system that considers accessibility for the average player, the overall enjoyment of each run, and the speed of completion. However, be prepared to invest some time, as none of these strategies can be completed in mere minutes.

Much like my previous compendium of effective seeds, every strategy outlined here assumes that all Jokers are unlocked. Furthermore, the effectiveness of these approaches may wane with future game updates. Commonly, these strategies revolve around the Ghost Deck, acquiring Perkeo early in the game, and deploying a combination of Red Seal Steel Kings, Baron, Mime, alongside various Blueprints or Brainstorm cards to ultimately achieve infinite scoring.

8 Slow Climb

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This strategy employs the Ghost Deck, beginning with a standard Round 1. Upon skipping Round 2, players gain a free Perkeo and an Emperor card that provides a Death card. However, the journey becomes more complex thereafter.

During Ante 2, players can access the Jumbo Spectral Pack, which includes an Ankh to duplicate Perkeo. Be wary; the early stages can be quite difficult due to limited scoring opportunities.

In Ante 3, starting with Mail in Rebate and Trading Card is advantageous for deck management and economy. Ensuring you acquire both Standard Packs will yield either a Steel Queen or a Red Seal Queen, which can be transformed into a Red Steel King. Continue rerolling in Ante 4 for a Cryptid or Deja Vu, obtain a Blueprint in Ante 5, and a Mime by Ante 8. Keep progressing until Ante 19 to secure a Baron, which, while not ideal, can propel you towards achieving Naneinf if you’ve successfully built a strong Cryptid foundation.

7 Not So Legendary

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This distinctive seed stands out by utilizing the Plasma Deck without securing any legendary cards. The approach is straightforward: win your first hand and quickly acquire a blank voucher. Following that, aim for a Blueprint in Ante 2 and, if feasible, an Ectoplasm from the Spectral Pack.

The core objective centers on obtaining a Mime in Ante 4, a Baron by Ante 7, and a Brainstorm by Ante 13, manipulating them into negative states. Utilize Invisible Jokers in Ante 14, Ante 19, and Ante 21 to maximize their duplication efficiency.

In addition, seek Mail-in Rebate for economic advantages, and DNA in Ante 3, 6, or 9, enhancing your Deck. Acquire the Boss Reroll voucher in Ante 13 and the upgrade in Ante 26, which should set you up for success. Aim to accumulate as many discards as you can, reroll to land The Serpent, and continuously purge cards until your deck is optimized with Red Seal Steel Kings, leading to an astronomical score boost.

6 Particle Accelerator

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This seed provides flexibility as it is applicable to any deck variant. For this instance, I recommend the Plasma Deck. In the Ante 2 shop, players can encounter a negative Perkeo in the Arcana pack and a negative Triboulet in the Spectral pack, a rather intriguing start.

Try to accumulate multiple Temperance cards, leading to an Invisible Joker by Ante 4 following some rerolls; however, economic management can present challenges. Once you secure Showman in Ante 6 and a Blueprint in Ante 7, the groundwork for success is laid.

While this seed’s versatility is appreciated, the journey to Naneinf may be less straightforward compared to other setups that grant early advantages. Focus on refining your deck while adopting strategies to generate copies of Triboulet to stay competitive.

5 Instant Combo

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Continuing with the Ghost Deck strategy, begin by skipping the first blind to ensure an instant Perkeo and select a Tarot card of your choice. Hex the Perkeo, progress through round two, and secure an immediate Baron, greatly enhancing your scoring potential.

After rerolling post-Boss Blind, conduct another reroll in Ante 2 for a Deja Vu. The initial shop in Ante 4 offers a playing card pack for a Gold Seal Steel Queen, beneficial for economic management alongside an available reroll voucher and DNA during rerolls.

Skip the Big Blind in Ante 5 for an effortless Blueprint. You may also obtain an additional Steel King if you missed the initial opportunity. Another Blueprint can be achieved by persevering with rerolls in Ante 7, leading to an Invisible Joker and a Brainstorm. Ultimately, be sure to skip the first Round on Ante 8 for an Ectoplasm, acquire the Arcana pack following the Ante 9 Big Blind for a Triboulet, and aim for additional Invisible Jokers and Cryptids in Ante 15. By then, you’ll have the fundamentals to leverage Mime on Ante 19.

4 Quick Start

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Utilize the Ghost Deck and initiate your run by skipping the first two blinds. Collect a Perkeo from the Arcana Pack, reroll once for an Ankh, and forgo the Big Blind to secure a Blueprint. Look for a Polychrome Steel Jack of Hearts in the card pack.

During Ante 3, reroll to obtain a quick Brainstorm and an Invisible Joker in Ante 4. If funds allow, secure a Mime in Ante 4; otherwise, alternatives are available in Ante 12 or 21. Expect to find a Baron in Ante 7.

The acquisition of the Cryptid in Ante 6 marks a turning point, where flexibility expands to transform your deck into a vast mult generator filled with Red Steel Kings. This strategy ranks high due to the abundance of accessible components, allowing a completion around Ante 13 or 14, provided you manage your cryptids judiciously.

3 Overstocked

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The Ghost Deck lays the foundation for this strategy, embarking on the quest for a King with a Red Seal – ideally as a steel card. Utilizing Perkeo to duplicate this card, combine Brainstorms and Blueprints effectively to maximize your potential scoring.

Start by acquiring the arcane pack in Round 1 for Perkeo. Upon entering Ante 2, focus on obtaining Overstock and reroll for an Ankh to enhance Perkeo. After the Big Blind, secure an invisible joker from the buffoon pack.

Pivotal in this run is achieving a means to reroll the boss; anticipate The Plant during Ante 7. You might obtain a Baron in Ante 3, with a Luchador shortly thereafter. Continued rerolling can allow for Brainstorms, DNA, and Blueprints in Ante 5 through Ante 8. Utilize Perkeo to amass wealth, focusing on duplicating cryptids to compile a multitude of Red Seal Steel Kings in your deck.

2 Triple Trouble

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In this particular strategy, we will also utilize the Ghost Deck. Begin by skipping the first blind to secure a Perkeo; post-Boss Blind, acquire the Spectral Pack, and leverage the Ankh effectively. Reroll for an Invisible Joker, providing a remarkable start alongside a Cryptid available in the Ante 3 shop.

In Ante 4, assuming you haven’t rerolled the shop, select the Negative Tag for a negative hologram. Following further rerolls, be on the lookout for the Baron—this card will significantly support your run.

Following a few rerolls, you can obtain a Showman in Ante 5. During round 2, the Spectral Pack could grant a fourth Perkeo should you lack alternatives. Pursue a secondary Baron in the same round and aim for a Mime in Ante 6. With both Buffoon packs opened in Ante 6 and securing a Brainstorm, you’ll be well-equipped for the remainder of your run. However, maintain vigilance for The Plant appearing in Ante 13.

1 Speedy Run

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This seed represents the fastest known method to achieve Naneinf, famously utilized in the TAS for maximum score. This approach also employs the Ghost Deck, utilizing Perkeo to multiply cryptids and amass countless Red Seal Steel Kings before completing Ante 8.

Commence by playing your first hand, opening the Buffoon Pack to obtain a Brainstorm, applying Hex immediately. Utilize the soul card from the Arcana pack for Perkeo, then purchase a Cryptid in the subsequent shop.

In Ante 2, shortly after the Small Blind, grab a Flash Card for effortless mult generation. Open the Spectral Pack and enhance your King with a Red Seal. After the Boss Blind, acquire the ectoplasm to create a negative Perkeo, follow with Showman, then reroll for an additional Blueprint before selling Showman right after.

Continue rerolling for a Flash Card, and through several rerolls in Ante 3, secure a Blueprint. Managing your economy will be critical, so maximize mail-in rebate, ensure scoring opportunities with three of a kind, and obtain a Red Seal Steel King in Ante 4, followed by rerolling for a Baron in Ante 6 and a Mime in Ante 8.

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