
Find out which weapons you should roll for with our Spiked Tier List. You’ve got a wide selection of great weapons to utilise, but as always, some are better than others!
Roll for new weapons to improve your performance on the Spiked court on Roblox. Take a look at our Spiked Codes guide for free rewards and to learn more about the blocks, wipes, and hits, read our Spiked Weapons guide.
Spiked Tier List
Here, I rank all of the weapons in Spiked! Surprisingly, most weapons are good, hence the large amount of entries in both S-tier and A-tier.
S Tier
- Block Breaker
- Cooldown: 80 seconds
- Unique (1% drop rate chance)
- You can break through an opposing player’s block, which gives you the upper hand during a match
- Even though Immovable and Soft Touch can counter this weapon, it’s still useful overall
- Immovable
- Cooldown: 100 seconds
- Unique (1% drop rate chance)
- A great counter if an opposing player uses the Block Breaker weapon!
- Using Immovable allows you to block any type of oncoming spike
- Boom Jump
- Passive
- Unique (1% drop rate chance)
- As long as your jump has a full charge, you can jump much higher into the air
- It’s great for short players, and whilst it doesn’t do much for tall players, it’s still a useful passive weapon to have!
- Powerful
- Passive
- Legendary (5% drop rate chance)
- When you have a full charge, your spike power increases by 20%
- This works for both serving the ball and hitting it back to the opposition’s side
- Conductor
- Passive
- Legendary (5% drop rate chance)
- You can buff a player on your team during a set, increasing their power when hitting the ball by 20%
A Tier
- Minus Tempo
- Cooldown: 50 seconds
- Unique (1% drop rate chance)
- A strong boost to your Speed and Tempo during the following set
- Ricochet
- Passive
- Legendary (5% drop rate chance)
- You don’t have to hit the top of a blocker’s hands to wipe anymore, as you can hit their arms instead
- Iron Wall
- Passive
- Legendary (5% drop rate chance)
- Your blocking hitbox increases by 20%
- Soft Touch
- Cooldown: 70 seconds
- Legendary (5% drop rate chance)
- A good counter-weapon when Block Breaker is used against you
- If a player wipes you, the speed of the ball reduces and deflects from your block
- Perfect Toss
- Cooldown: 40 seconds
- Legendary (5% drop rate chance)
- The hitbox of the ball during sets increases by 50%
- Quick Step
- Cooldown: 15 seconds
- Legendary (5% drop rate chance)
- For 5 seconds, your speed increases by 30%
- While it has a short cooldown, the speed boost can make a difference when trying to reach the ball, despite it only being a 5-second buff
B Tier
- Float
- Cooldown: 20 seconds
- Unique (1% drop rate chance)
- The ball has a higher chance of moving randomly, making it a little hard to predict where it’s going to end up
- Your serves can curve more, giving you more control from the sides of the court
- Guardian
- Passive
- Legendary (5% drop rate chance)
- The hitbox for your dive increases by 20%
C Tier
- Safe Guard
- Passive
- Legendary (5% drop rate chance)
- Hitbox of your Bump Receive gets a boost of 20%
- Hybrid Serve
- Passive
- Legendary (5% drop rate chance)
- Jumping serves get a 10% buff but the ball has a 10% increased chance of randomly moving when you perform a floating serve
- Full Approach
- Passive
- Legendary (5% drop rate chance)
- You don’t need to charge your jumps
- Speed
- (94% drop rate chance)
- 1% to 5% buff to your speed
- Jump
- (94% drop rate chance)
- 1% to 5% buff to jump height
- Aerial
- (94% drop rate chance)
- 1% to 5% buff to the hitbox of your hits and blocks
- Power
- (94% drop rate chance)
- 1% to 5% buff to your power
D Tier
- Receive
- (94% drop rate chance)
- 1% to 5% buff when receiving the ball
Adele Wilson
Editor