Jujutsu Infinite Innate Techniques - Rarities, Moves, and More

There’s a wide range of Jujutsu Infinite Innate Techniques to unlock, all of which have different rarities, moves, passive abilities, and possible Domain Expansions.
Get started in Jujutsu Infinite now! Take a look at our Jujutsu Infinite Awakenings Tier List to see which one you should be using and our Jujutsu Infinite Cursed Tools guide, which is especially helpful for players with the Ratio Technique.
Jujutsu Infinite Innate Techniques
Innate Techniques are the ultimate form of damage, allowing you to unleash a variety of moves based on familiar abilities from the Jujutsu Kaisen series.
Special Grade Innate Techniques
Special Grades are the rarest techniques to obtain – they have a 0.25% drop rate chance. As I have a separate guide that goes over each Special Grade Innate Technique in general, I’ll list those you can obtain when rolling. If you wish to learn about each one, make sure to check out the linked guide!
- Infinity
- Soul Manipulation
- Demon Vessel
- Gambler Fever
- Star Rage
- Curse Queen
Legendary Innate Techniques
The Legendaries have a 2.75% chance of dropping when rolling for a new Innate Technique.
Hydrokenisis
- Passive Ability: Wet
- Applies the Wet debuff to enemies when attacking them, resulting in the reduction of their DMG and speed
- Tsunami
- An AoE Water attack
- Water Jet
- A large beam of water
- Piranha Swarm
- Summons piranhas to attack the enemy in battle
- Eel Bind
- Summon an eel that wraps around the enemy after you kick them up into the air
- Stuns the enemy
- Death Swarm
- Summon dangerous fish which deal Bleed DMG
Horizon of the Captivating Skhanda (Domain Expansion)
- Death Swarm affects all enemies inside the Domain, rather than just one enemy
- Every attack applies the Wet debuff
Judgeman
- Gavel Smash
- Use a gavel to hit the enemy
- Gavel Sweep
- Use a longer gavel and spin it in an arc in front of you to hit the enemy
- Confiscation
- Hold your enemy in place, preventing them from being able to attack you
- Guillotine Execution
- Summon a guillotine that drops to attack the enemy
- Objection
- Prevent the enemy’s next attack from dealing damage, whilst countering it with your own attack
Deadly Sentencing (Domain Expansion)
- Begins a match of Rock, Paper, Scissors
- If you win, you obtain the Executioner Sword
- If you lose, you receive the usual buffs from a Domain
- If it’s a tie, the Innate Technique of the enemy is removed for the duration of the Domain
Volcano
- Molten Palm
- A fist attack that deals Burn DMG
- Ember Insects
- Summon insects that explode upon impact
- Deals Burn DMG
- Eruption
- Summon 2 volcanoes on either side of you, which shoot out beams of lava
- Deals Burn DMG
- Molten Chamber
- Jump up and summon a pool of lava below
- Deals Burn DMG to enemies standing on the lava
- Fissure
- Summon a fissure, which shoots out lava
- Has a chance to hit multiple enemies
Coffin of the Iron Mountain (Domain Expansion)
- All enemies inside the Domain receive Burn DMG throughout the entire duration
- Molten Chamber gets a range buff
Maximum Meteor (Maximum Technique)
- Summon a molten meteor, which you slam into the ground
Rare Innate Techniques
All Rare techniques have a 7% chance of dropping.
Ratio Technique
- Collapse
- Equip a Curse Tool and hit the floor, knocking your enemy back
- 7:3 Strike
- A 7:3 ratio hit, applying a debuff to the enemy, and reduces their DEF by 50%
- Unwavering Output
- Use your fist to hit the enemy twice
- Overtime
- Starts Overtime Mode, which boosts your DMG and speed, and reduces the cooldown time of your technique
Blood Manipulation
- Passive Ability: Blood Orbs
- When you attack the enemy with any move, you create Blood Orbs, which float around you whilst charging up Supernova
- Supernova
- Activating this move causes all of the Blood Orbs around you to explode, dealing damage to nearby enemies
- Blood Disk
- Send out a disk of blood, hitting the enemy twice
- Blood Bind
- Summon blood tendrils which strike your opponent whilst stunning them in place
- Piercing Blood
- A single-target attack, which deals a high amount of damage
- Flowing Red Scales
- Buffs your stats
Straw Doll
- Nail Barrage
- Use nails to strike your enemy
- You must perform this attack before you can do Resonance or Hairpin
- Resonance
- The nails that you sent out to the enemy with Nail Barrage now do damage when you strike with your fist, even when far away
- Hairpin
- You can detonate the nails that you placed into the enemy with Nail Barrage, which then explode, dealing high damage
- Prybar
- Use your hammer to knock the enemy into the air
- Squeaky Strike
- Use a toy hammer to hit your enemy, which stuns them
- Mallet Smash
- Hit the enemy with your hammer
Cursed Speed
- Twist
- Say “twist”, which twists the body of your enemy, reducing their speed
- Don’t Move
- Say “don’t move”, which stuns the enemy
- Blast Away
- Say “blast away’, which knocks the enemy back
- Explode
- Say “explode”, which knocks the enemy back, followed by an explosion
- Crush
- Say “crush” to crush your enemy, reducing their speed
- Megaphone
- Use a megaphone to buff any of the above moves, turning them into AoE attacks
Cryokinesis
- Hail Storm
- Summon a hailstorm
- Winter Lotus
- Summon an ice lotus which freezes the enemy in place
- Frost Impact
- Summon an ice blade, which you can then use to strike the enemy, freezing them in place
- Ice Age
- Unleash a wide blast of icey cursed energy, attacking all nearby enemies
Uncommon Innate Techniques
These Innate Techniques have a 20% drop rate chance.
Boogie Woogie
- Percussive Missle
- Clap to teleport into the air, falling back down to hit your enemy
- Swap
- Teleport to the location of the enemy, swapping places
- Evasive Swap
- Clap to teleport yourself backwards
- Pebble Swap
- Launch a pebble, and then teleport to its location, swapping places
- Counter Suplex
- When the animation for Counter Suplex plays, and you are attacked by the enemy, you can teleport behind them to attack
Blazing Courage
- Blazing Slash
- Summon a line of fire
- Heart of Fire
- Unleashes cursed energy in a blast attack
- Deals Burn DMG
- Fire Tornado
- Jump into the air, launching the enemy up as well, whilst summoning an eruption of fire
Common Innate Techniques
The most common Innate Techniques, with a 70% drop rate chance.
Tool Manipulation
- Knife Frenzy
- Summon knives before sending them towards the enemy
- Broom
- Use a broom to fly
- Wind Scythe
- Summon your broom to fly up into the air before unleashing wind blades
Construction
- Pistol
- Use a pistol in battle
- Cleaver Crash
- Use a cleaver to strike the enemy as you jump into the air and slam back down
- Minigun Barrage
- Use a minigun to shoot bullets towards the enemy
Cloning Technique
- Form Clones
- Create 2 clones that attack the enemy
- Clone Toss
- Throw the enemy into the air, creating a clone that slams them into the ground
- Clone Swap
- Take direct control of your clones
Adele Wilson
Editor