There are 2 Floors Have Teeth Endings for Chapter 1. The process leading up to these endings is more or less the same, with you having to fight against one of the scariest monsters I’ve seen in a horror game for a while…

See which ending you get first in Floors Have Teeth. To help you solve some of the puzzles in the horror game, we’ve got a Floors Have Teeth Code guide that teaches you how to open the locker that holds a key. We also have a Floors Have Teeth Radio Code guide that explains the tricky audio puzzle!

Floors Have Teeth Endings

No matter the ending, you have to face off against the Sump Stalker. It’s a gruesome boss, with spider-like legs, sharp teeth – an all-around unsettling appearance.

At this point, you should have a weapon to use against it, as well as the monsters that run around. Balance your usage of bullets as you fend off the monsters and the Sump Stalker. Whether you’re defeated or not determines the ending you get.

Good Ending – Escaped

Ultimately, to reach the Good Ending, you need to get the HP bar of the Sump Stalker boss as low as possible. Once it reaches a certain point, the Sump Stalker uses its horrifying legs to climb up and leave. After a while, you’re teleported outside onto a street that seems to be part of a neighbourhood. Knocking on the first few doors results in no answer, so you need to walk to the end of the street and find the last house – it’s on the left side!

When you knock on this door, someone answers a few seconds later – we don’t see who answers though. A short cutscene shows the door slowly swinging open with only darkness behind it. It’s a bit open-ended, but you can believe someone saved you or something sinister was behind that door!

Bad Ending – Drowned

You unlock the Bad Ending by simply being defeated by the Sump Stalker. Whether you’re playing solo or as a team, if the boss defeats every one of you, you’ve reached the Bad Ending! The cutscene is quite horrifying, as the Sump Stalker climbs up and the metal pipes burst. Water gushes out everywhere as the area fills, the only noise being that of the crumbling building. The screen goes dark and cuts to a short scene of a human figure floating underwater.

Adele Wilson

Editor

    With experience working for GameRant and in SEO copywriting, Adele loves to combine her adoration for gaming with her writing craft. She'll talk your ear off about anything fantasy, and if she's not typing away at her desk, she's probably playing an RPG somewhere, watching anime, or reading a book.