Violence District Perks Tier List - Best Survivor Perks

Our Violence District Perks Tier List ranks each obtainable perk from best to worst, depending on which are most useful to survivor players. Prefer playing killer in Violence District? Read our Violence District Tier List to see which playable killers are the strongest!
Violence District Perks Tier List
Which perks should you unlock and equip?
S Tier
- Grab My Hand
- Replenish the HP bar of a teammate when you unhook them
- Tier 1: 30%
- Tier 2: 40%
- Tier 3: 50%
- Replenish the HP bar of a teammate when you unhook them
A Tier
- Pacifist
- Reduces Generator Repair Speed by 5%
- Boosts Healing Efficiency by:
- Tier 1: 5%
- Tier 2: 10%
- Tier 3: 15%
- Nobody Left Behind
- When the escape gates are activated, your Healing Efficiency is boosted by:
- Tier 1: 30%
- Tier 2: 70%
- Tier 3: 100%
- When the escape gates are activated, your Healing Efficiency is boosted by:
- On My Own
- This perk activates when no other teammates are close to you, which reveals the aura of the killer for 5 seconds, and increases your speed when opening the escape gates
- Tier 1: 40%
- Tier 2: 50%
- Tier 3: 60%
- This perk activates when no other teammates are close to you, which reveals the aura of the killer for 5 seconds, and increases your speed when opening the escape gates
- Enhanced Touch
- When you heal another survivor, they get a heal boost, a repair boost, and a speed boost
- Tier 1: 10 seconds
- Tier 2: 15 seconds
- Tier 3: 20 seconds
- When you heal another survivor, they get a heal boost, a repair boost, and a speed boost
- Call Me Back
- When a survivor you healed gets hit, their aura is revealed to you for:
- Tier 1: 20 seconds
- Tier 2: 30 seconds
- Tier 3: 40 seconds
- When a survivor you healed gets hit, their aura is revealed to you for:
B Tier
- Time to Grow Up
- Your speed boost increases when the killer hits you
- Tier 1: 1 second
- Tier 2: 2 seconds
- Tier 3: 3 seconds
- Your speed boost increases when the killer hits you
- We’re Stronger Together
- If you stay close to another teammate, your Speed is boosted by:
- Tier 1: 2%
- Tier 2: 4%
- Tier 3: 6%
- If you stay close to another teammate, your Speed is boosted by:
- Heads Up
- When the killer is within 40 studs of your location, you hear an audio alert and your speed increases for 3 seconds, but you are inflicted with the Winded debuff for 60 seconds
- Tier 1: 10% speed
- Tier 2: 15% speed
- Tier 3: 20% speed
- When the killer is within 40 studs of your location, you hear an audio alert and your speed increases for 3 seconds, but you are inflicted with the Winded debuff for 60 seconds
- Group Project
- Per the number of survivors who are repairing a generator with you, the repair speed increases by:
- Tier 1: 3% (maxes at 9%)
- Tier 2: 4% (maxes at 12%)
- Tier 3: 5% (maxes at 15%)
- Per the number of survivors who are repairing a generator with you, the repair speed increases by:
- Intense Workout
- You save survivors from spikes:
- Tier 1: 10% faster
- Tier 2: 20% faster
- Tier 3: 30% faster
- You save survivors from spikes:
- Expensive Decor
- You get a healing boost at the start of a match
- Tier 1: 10
- Tier 2: 15
- Tier 3: 15
- However, it lowers each time you get spiked
- Tier 1: 5% (maxes at 90%)
- Tier 2: 5% (maxes at 90%)
- Tier 3: 4% (maxes at 92%)
- You get a healing boost at the start of a match
C Tier
- High Karma
- When you save a teammate, you can free yourself when you’ve been spiked for the first time, but it reduces your HP replenishment by:
- Tier 1: 90 seconds
- Tier 2: 75 seconds
- Tier 3: 60 seconds
- When you save a teammate, you can free yourself when you’ve been spiked for the first time, but it reduces your HP replenishment by:
- Snake Step
- When you crouch, your speed increases by:
- Tier 1: 60%
- Tier 2: 70%
- Tier 3: 80%
- When you crouch, your speed increases by:
- Great Collapse
- Your Movement Speed increases when you stun the killer
- Tier 1: 20% for 2 seconds
- Tier 2: 30% for 2 seconds
- Tier 3: 30% for 3 seconds
- Your Movement Speed increases when you stun the killer
D Tier
- Left Behind
- If a teammate manages to escape through the gates, your Movement Speed increases by:
- Tier 1: 5%
- Tier 2: 6%
- Tier 3: 7%
- If a teammate manages to escape through the gates, your Movement Speed increases by:
- Perfect Landing
- When you land from high up, your recovery speed increases by 75% and you get a 50% speed boost for 3 seconds. However, you are then inflicted with the Winded debuff for:
- Tier 1: 60 seconds
- Tier 2: 50 seconds
- Tier 3: 40 seconds
- When you land from high up, your recovery speed increases by 75% and you get a 50% speed boost for 3 seconds. However, you are then inflicted with the Winded debuff for:
Adele Wilson
Editor