
The biggest of the Northren Beasts comes charging into the Tavern.
We're getting more and more Trial of the Crusader bosses as Hearthstone cards and the newest one revealed is Icehowl. A 10/10 minion for 9 mana, Icehowl comes with a Charge but also the condition that it cannot attack heroes.
That is of course a reasonable drawback compared to cards like [card]King Krush[/card] which hit for less damage for the same mana cost. It's also a cheaper - and possibly repeated and buffed - [card]Pyroblast[/card] so not able to hit the face is necessary.
At the same time, what would the uses of Icehowl be in that case? It's obviously a minion removal but it is unlikely that it will trade for more than one high value target and without minions on the board he's rather useless. There might be some synergies with Silence effects, though, removing Icehowl's drawback on the next turn and going for face if he's still alive.
What do you think of Icehowl? Tell us in the comments. Meanwhile, check out all released TGT cards in our spoilers page right here.