Elden Ring Nightreign's game director has apologised for the omission of two-player support.

Elden Ring: Nightreign's game director Junya Ishizaki has confirmed that a two-player game mode was overlooked during development. He made the statement during an interview with IGN, and also apologised for it. He continued by saying that the game was balanced for three-player co-op, as that was the core of Nightreign's gameplay loop. However, he confirmed that FromSoftware is looking at and considering the duo mode for post-launch support.

He also said that, as a player, he understands that players want to play by themselves, something that FromSoftware considered from the start. He also stated that the studio put a lot of effort into creating an experience that is playable for solo players. 

"The simple answer is that this is simply something that was overlooked during development as just a two-player option, so we're very sorry about that. As we said before, we set out to make this a multiplayer co-op game for three players, balanced for three players, so that was the main focus and it's at the core of Nightreign. 

"Of course, I myself as a player understand that and often want times where I'm just playing myself, so this is something that we considered from the start. And so we did put a lot of effort into creating this experience that was playable for solo players in as much as the rules and new systems allowed. So in putting all our efforts into that aspect, we kind of overlooked and neglected the duos aspect, but this is something that we are looking at and considering for post-launch support as well."

Three-player co-op mode is the main game mode of Elden Ring Nightreign

Elden Ring Nightreign can also be played solo

Speaking about solo play, Ishizaki also encouraged players to try playing the game alone, as it is a natural part of its gameplay. Ishizaki stated that the activeness and aggressiveness of enemies towards any one single player have been adjusted, so that the player doesn't find yourself in unreasonable multi-foe fights. He also noted that the game has incorporated a self-revive feature, which is possible to discover around the map.

"So solo play is generally encouraged and is a natural part of the game loop, but also in general for those solo players–and this might be something that's difficult to notice in multiplayer–but the activeness and aggressiveness of enemies towards any one single player has been adjusted so that you don't find yourself in any unreasonable multi-foe fights. And just generally, when you're playing single player, the parameters adjust dynamically depending on the number of players in that session. So we hope that this will alleviate that feeling somewhat.

“Of course there are no revives when you're solo, there are no teammates to revive you, so it is definitely a more challenging thing for the player to face. But we have also incorporated a self-revive feature which is possible to discover around the map just to allow them some more chances to continue that learning of the patterns and learning of the bosses without having to restart all over again."

Elden Ring Nightreign launches on 30 May, 2025, featuring solo mode and three-player co-op. The game requires a minimum of Intel Core i5-10600 or AMD Ryzen 5 5500, 12GB RAM, and NVIDIA GeForce GTX 1060 3GB or AMD Radeon RX 580 4GB. Check out the PC requirements to play the game here.