The latest Dota 2 main client update brings us two compendium rewards and a modified team MMR system. This new patch is sized 437.9 Mb.

Two stretch goals rewards have been delivered in the 437.9 Mb main client update. The first one is the favorite hero challenge, and added were in-game performance analysis tool to help players track or see their progress. The next one delivered is stretch goal reward # 11, a 1v1 matchmaking option. Though it is somewhat similar with the mid-only game mode, it has specific 1v1 rules which ends the game when a player dies twice or loses a tower.

The team matchmaking system has also been modified, and is now merged into ranked matchmaking. You can now have the option to select a team when you form a party of five to seven. Other MMR guidelines follow, such as level 13 requirement.

 
  • Team matchmaking is now merged into ranked matchmaking
  • To play as a team, prepare a party of five for ranked matchmaking. Then select the option to play using the team identity.
  • Max team roster size increased from 5 to 7. Any team roster change will reset the team MMR.
  • You may not create a team or be a member of a team until you reach level 13. (Existing teams with players lower than level 13 are not removed from the roster, but will be prevented from matchmaking.)
  • Abandonment rules and available game modes are now the same as ordinary ranked matchmaking.
  • You may not participate in team matchmaking while in the low priority matchmaking pool.
  • Teams will only be matched against other ranked parties of five, preferably against other parties playing using a team identity, but potentially against ordinary parties not using a team identity.


There were also several interface changes and bug fixes. For those who fancy playing with/against bots, you will also be seeing Bristleback as he was added.

Source: Dota 2 blog, Reddit