
Tonight, Valve has updated its Dota 2 Blog and announced the release of Techies. Alongside the new hero, Valve intends on adding several new features, such as trophies for completed challenges, the new All Random Deathmatch game mode and a few compendium goals such as Mega Kill banners.
Hold your breath for what is going to be the end of Dota 2 matchmaking as we know it: Techies is set to be released next week. The long awaited post-TI patch has arrived. Or rather half of it. While techies and lots of new features have been released, no balance changes have been made just yet. It seems probable that these changes will come after the WEC LAN finals next week.
The most notable features would be the new Dota 2 profile trophy gallery, in which you can display what sort of various achievements you completed, amongst them the new All-Hero-Challenge. All Random Deathmatch has now also been properly added, even though it was available before already. Valve also ships in a few Compendium stretch goals, such as the Mega Kill banners or a new Music Pack.
The new patch will also adress a lot of issues voiced by the community, such as players being able to steal allies' items - now you can only pick up sharable items from the courier.
Note: This is not a balance patch. This patch will be deployed NEXT WEEK. For now it is on the test client.
A behind-the-scenes video of the new Music Pack:
PATCH NOTES:
GENERAL
- Removed waiting for spectators in private lobbies
COMMUNITY
- Increased low-priority ban rate for players who receive high numbers of reports
USER INTERFACE
- Added many new loading screen tips
- Fixed and adjusted several tooltips and ability descriptions
- Alt-clicking on an item in an enemy hero's inventory now informs your teammates that the enemy has that item
- Alt-clicking on the buyback button or your gold will notify your team of your current buyback status
- Items may now be dropped from the stash while dead
- Fixed replay highlight reel transition graphic getting stuck on sometimes
- Fixed a bug in the Coach UI where the help text sometimes overlapped the student checkboxes, rendering them unusable
- ### ITEMS
- Players can no longer drop or take other players' unsharable items on the courier
- Players can no longer store other players' unsharable items in their stash
- Items on heroes controlled by players who have disconnected, but not yet abandoned, can no longer be dropped from their inventories
- Fixed a case where picking up an item owned by another player triggered an item combine, using items from the owning player's stash. If the item was owned by an enemy player, this would combine and steal the whole item.
1V1 MODE
- Side towers are now always Invulnerable
BOTS
- Added new Bot AI for Riki
- Added new Bot AI for Pudge
- Added new Bot AI for Axe
- Bots in solo bot matches will wear your equipped cosmetics
WORKSHOP
- Increased the size of the importer preview
- Added particle system attachment point editing as part of the submission process for certain wearable items (like Drow Ranger's bow)
- Fixed a bug where sub model pages weren't being flipped back to the first page when opening a model that only needed the first page
- Fixed the attachment list not being initialized properly, which was leading to the default selection being blank
- Fixed a bug where lighting in the preview would darken after the portrait editor was opened
- Updated text to make it clearer that model budgets are in triangles, not polygons
COMPENDIUM TOOLS
- Several new features for Third Party compendiums. Documentation athttps://developer.valvesoftware.com/wiki/Dota2_Compendium_Scriptfiles[1]
- Fixed test_local_compendium not precaching images the way the download path did, which resulted in subtle differences in some cases.
- Fixed compendium video elements not working if they weren't using the legacy element path.
Source: Dota2.com ; artwork by Valve