Quality, features-rich peripherals have been a pivotal part of video gaming, especially in modern days. Now, a new kickstarter project aims to take it one step beyond as a biomedical data tracking mouse is being developed under the name of "Quantified Gaming".

One could say that the manufacturers of gaming peripherals have been getting better with every year. Keyboards, headsets, mice and the likes are not only improving in design and quality, but every new product released on the market seems to do something more than its predecessor. Whether it'd be about having buttons, more sound channels, more hotkey presents or a fan to cool your palms while playing, hardcore gamers can get a new cool toy every year. 

Today, a newly launched Kickstarter project titled "Quantified Gaming" by MionixLabs presented a mouse that takes it all up a notch. On top of the standard design solutions that are present in pretty much every high-quality product of such kind, there's an unique angle to the Quantified Gaming product: it measures, records and displays biomedical data while you play.

To put it simply, the mouse tracks how your body reacts to certain things in the game, by measuring your heart rate and galvanic skin reactions. If you're getting bunker rushed in StarCraft 2 and you didn't see it coming, the software will indicate a rise in your stress levels. When you single-handedly carry your team to victory by 1v5'ing the enemy team, it will quantify your excitement. Heart rate sensors additionally track your body state in real time, even graph it up after a game so you can see when you were calm and when your heart was racing. 

It's easy to translate the features that Mionix's product offers away from "normal" gaming and into eSports and imagine the multiple applications it might have. Back in 2011, DreamHack Winter used heart rate monitors during their StarCraft finals to display excitement and stress levels of the players during the different phases of the game, a feature much appreciated by the community. If what QG plan to deliver truly comes to life - a graphical representation of heart rate fluctuations, skin response trends, recorded APM data and open API for developers to use - exciting times could be coming to analyst desks in various eSports disciplines. Are captains of Dota 2 teams more calm in important situations than their carries? How a draw of a good (or bad) card affects a Hearthstone grand finalists? Is a StarCraft 2 player more nervous while preparing for his cheese strategy or while actually executing it and watching it succeed or fail?

$100,000 is Mionix's pledge goals and they have 40 days to reach it. Several hours after the Kickstarter campaign was launched, they've already covered 10% of that.