In this guide you can find a save file which has just acquired all 124 Orbs. If you want to look for secrets or play the ending again this will allow you to quickly have access to a clean but complete map. Have fun.

How to import a save file

Locating the save folder

The Swapper save files are located depending on your operating system:

  • Windows: %USERPROFILE%\Documents\Facepalm Games\The Swapper 1000
  • Linux: $XDG_DATA_HOME/Facepalm Games/The Swapper 1000/
  • mac OS: ~/Library/Application Support/Facepalm Games/The Swapper 1000/

Under Windows this means a folder named Facepalm Games is in your users Documents folder.
Under Linux if XDG_DATA_HOME is unset there will be a folder named Facepalm Games in ~/.local/share .

Opening save file

In the folder will be a file named after the profile in game. Open it with a texteditor of your choice and replace its content with a save you wish to import.

Source[www.pcgamingwiki.com]

124 orbs save file

378
 #sto#120.1
 #lvl#area8_hub
 #prog#panel1
 #prog#vo_sector1_quarantine_open_ended
 #prog#vo_sector1_quarantine
 #prog#last_panel_end
 #c#puzzle36
 #sto#41.5
 #lvl#statue_room1
 #lvl#area5_hub2
 #lvl#puzzle21
 #sto#106
 #sto#102
 #sto#24
 #c#console_video_feed
 #prog#security_door7
 #prog#security_door3
 #c#puzzle17
 #c#puzzle26
 #lvl#puzzle32
 #lvl#asteroid_hub
 #sto#120.3
 #prog#panel2_leg
 #prog#mind-sci_door1
 #sto#34
 #lvl#airlock6
 #prog#vo_sector2_gravity_obstacle
 #prog#vo_video1.5_end
 #lvl#finale_v3
 #prog#between_10_finale_zerog_activation
 #prog#vo_sector3_hub_ended
 #c#sector2_hub_obstacle
 #prog#vo_video1.5
 #liftpos#area3_obstacle24
 #prog#vo_rescue_crew_coming_end
 #prog#vo_mind-sci_door_scene1
 #c#beam_introduction
 #prog#vo_last_panel
 #lvl#sector2_teleport_before_end
 #lvl#puzzle20
 #lvl#sector1_beam_scene
 #prog#vo_sector1_npc_beam
 #lvl#sector1_last_room
 #lvl#sector2_hub1
 #lvl#puzzle38
 #prog#vo_sector3_extra4_end
 #prog#sector1_npc_last_room
 #lvl#area5_hub1
 #sto#120.5
 #prog#vo_sector1_elevator
 #prog#vo_sector3_entering
 #lvl#command_teleport
 #prog#vo_sector3_end_remainder
 #lvl#puzzle35
 #liftpos#before_airlock2
 #trig#asteroid_hub_event
 #lvl#between_10_finale
 #sto#27
 #trig#sector2_space_walk_music
 #c#sector1_teleport
 #prog#vo_video1_end
 #prog#vo_sector2_alien_tech
 #prog#vo_sector1_living_areas_end
 #prog#vo_tuto5_end
 #c#puzzle14
 #prog#vo_sector3_satellite_ended
 #lvl#hangar_new
 #c#puzzle27
 #prog#feed_room1
 #prog#vo_tuto2_end
 #lvl#area6_tp9
 #sto#23.5
 #sto#113
 #item#swappingpowerup
 #lvl#intro_puzzle12
 #prog#vo_video3
 #lvl#airlock5
 #prog#vo_sector1_death_pit_scene1
 #prog#sample_containment_visited
 #lvl#area6_obstacle
 #sto#37
 #prog#vo_tuto6_end
 #lvl#area6_tp8
 #lvl#puzzle8
 #sto#8.6
 #item#mapdevice
 #lvl#puzzle23
 #sto#41
 #prog#teleport_used
 #prog#vo_sector3_chalmers_is_an_idiot
 #lvl#puzzle34
 #c#sector2_gravity_obs
 #c#puzzle34
 #prog#area9_obs_end
 #sto#31.5
 #lvl#intro_pod_eject_planet
 #prog#vo_sector3_extra1_end
 #prog#vo_sector3_hub2_ended
 #prog#vo_sector2_soul_transfer_end
 #prog#security_door12
 #prog#vo_sector2_hub_ended
 #lvl#area4_hub
 #lvl#airlock4
 #sto#26
 #prog#vo_sector2_sample_containment
 #lvl#puzzle11
 #c#puzzle15
 #prog#cable_fall
 #c#puzzle24
 #sto#116.5
 #prog#vo_sector3_entrance_ended
 #lvl#puzzle29
 #sto#112.5
 #prog#cargo_scene_triggered
 #prog#security_door4
 #prog#vo_video2
 #prog#security_door8
 #prog#panel3_leg
 #lvl#puzzle22
 #sto#36
 #prog#laser_activated
 #lvl#area8_obstacle
 #prog#vo_sector2_hub
 #prog#vo_laser_obstacle
 #sto#112.6
 #prog#vo_sector2_sample_containment_end
 #lvl#before_airlock
 #prog#vo_sector3_cargo_end
 #prog#vo_sector1_quarantine_ended
 #prog#death_pit_scene
 #prog#security_door13
 #prog#vo_sector2_soul_transfer
 #c#puzzle35
 #lvl#sector3_area9_teleport
 #lvl#puzzle10
 #prog#cargo_scene_ended
 #lvl#puzzle28
 #prog#vo_sector1_npc_trippin
 #trig#area1_reactor_activated
 #item#swapperdevice
 #lvl#sector3_hub1
 #c#puzzle12
 #c#puzzle25
 #prog#panel3_detach1
 #sto#106.5
 #lvl#sector2_hub2
 #prog#vo_video1
 #prog#vo_video3_end
 #sto#11
 #sto#114
 #sto#110
 #prog#vo_sector2_astronomy
 #lvl#puzzle36
 #prog#panel1_detach1
 #lvl#command_room
 #prog#security_door10
 #lvl#teleport_room_cave
 #sto#21
 #prog#mind-sci_door_scene_ended
 #prog#vo_sector2_security_door2
 #prog#lift_console_used
 #c#last_solar_panel
 #lvl#puzzle13
 #trig#area3_obstacle_event_lift
 #prog#vo_rescue_crew_coming
 #sto#5
 #lvl#area1_obstacle
 #prog#vo_last_panel_ended
 #liftpos#the_first_corridor19
 #c#puzzle32
 #prog#panel2_detach2
 #prog#vo_sector3_cargo
 #prog#vo_sector3_end_remainder_end
 #trig#sector3_beginning_event_lift
 #trig#cable_fall
 #lvl#puzzle24
 #sto#31
 #c#area1_console
 #lvl#sector3_end_obstacle
 #liftpos#area1_obstacle1
 #c#puzzle13
 #prog#vo_sector3_chalmers_is_an_idiot_ended
 #c#puzzle22
 #sto#29
 #lvl#area3_obstacle
 #trig#a6_laser_start
 #sto#108
 #sto#113.5
 #sto#104
 #lvl#puzzle19
 #prog#security_door5
 #prog#security_door11
 #prog#security_door1
 #c#puzzle7
 #sto#7
 #prog#security_door9
 #trig#quarantine_npc_noises
 #prog#vo_sector1_npc_trippin_end
 #prog#vo_sector2_security_door2_end
 #prog#vo_laser_obstacle_ended
 #lvl#puzzle12
 #prog#vo_tuto6
 #prog#vo_sector3_entrance
 #sto#20
 #prog#vo_sector1_quarantine_open
 #prog#vo_sector2_security_door1
 #lvl#area2_obstacle
 #lvl#sector3_hub3
 #prog#vo_sector3_hub
 #prog#vo_sector3_watchers
 #c#puzzle6
 #sto#0
 #prog#vo_sector3_extra4
 #prog#vo_sector2_astronomy_end
 #c#puzzle33
 #trig#first_swap
 #prog#vo_sector3_watchers_end
 #sto#30
 #lvl#sector2_end_teleport
 #prog#vo_sector1_chute_scene_ended
 #liftpos#watchers_before_command15
 #lvl#airlock3
 #prog#vo_sector1_radio_end
 #c#area6_obs
 #prog#intro_over
 #c#puzzle9
 #sto#1
 #c#puzzle10
 #lvl#puzzle18
 #lvl#intro_planet
 #c#puzzle23
 #lvl#statue_room_quarantine
 #sto#28
 #prog#security_door16
 #trig#hub_voice
 #prog#vo_tuto4
 #lvl#brain_room_videofeed
 #sto#41.1
 #lvl#puzzle15
 #prog#panel3_detach2
 #lvl#statue_room_metaphysics
 #prog#vo_command_swap_scene1
 #prog#tractorbeamsactivated
 #trig#rocket_landing
 #sto#119
 #c#puzzle8
 #sto#115
 #sto#111
 #lvl#sector3_hub2
 #trig#first_clone_created
 #prog#vo_sector1_crusher_obstacle_end
 #prog#greenhouse_cam_remove
 #prog#vo_tuto5
 #prog#panel1_detach2
 #sto#23
 #lvl#area6_tp5
 #lvl#area3_hub2
 #prog#panel1_leg
 #c#puzzle18
 #lvl#watchers_before_command
 #c#area2_obs
 #lvl#hub
 #lvl#area2_hub2
 #lvl#puzzle6
 #c#area9_obs
 #liftpos#finale_v32
 #sto#3
 #c#puzzle30
 #lvl#airlock2
 #prog#mind-sci_uppper_door
 #prog#swap_scene_door
 #prog#vo_tuto2
 #prog#vo_tuto4_end
 #sto#33
 #prog#panel2_detach1
 #lvl#area6_tp4
 #liftpos#sector3_beginning1
 #sto#41.2
 #lvl#sector3_beginning
 #lvl#puzzle14
 #prog#panel2
 #c#puzzle11
 #prog#hub_reached
 #c#puzzle20
 #lvl#sector2_gravity_obstacle
 #prog#vo_sector1_hull_breach_ended
 #lvl#asteroid_passage
 #lvl#sector2_space_walk
 #prog#vo_tuto1_end
 #lvl#area6_tp7
 #c#console_tutorial
 #sto#120
 #c#puzzle38
 #lvl#area9_obstacle
 #lvl#puzzle31
 #c#area4_console
 #prog#vo_video2_end
 #sto#105
 #sto#101
 #lvl#area7_teleport
 #prog#security_door6
 #prog#lift_used
 #prog#vo_sector1_chute_scene
 #prog#security_door2
 #prog#vo_sector1_death_pit_scene1_end
 #lvl#intro_landing
 #sto#22
 #lvl#airlock
 #lvl#area6_tp6
 #lvl#area3_hub1
 #c#puzzle19
 #prog#video_feed_start
 #prog#vo_sector3_hub2
 #c#puzzle28
 #lvl#area2_hub1
 #prog#security_door14
 #prog#vo_sector3_extra2
 #c#puzzle31
 #sto#41.3
 #liftpos#finale_v314
 #prog#quarantine_triggered
 #lvl#puzzle17
 #prog#gravityswitchesactivated
 #prog#vo_tuto1
 #prog#vo_sector1_hull_breach
 #prog#vo_sector2_gravity_obstacle_ended
 #sto#34.5
 #lvl#beam_introduction_full
 #sto#32
 #prog#vo_sector2_alien_tech_ended
 #prog#vo_mind-sci_door_scene1_end
 #lvl#area6_tp1
 #c#area1_obs
 #prog#vo_sector3_satellite
 #prog#quarantine_noises
 #prog#vo_sector1_elevator_ended
 #c#puzzle21
 #c#zerog_activation
 #lvl#puzzle30
 #prog#vo_command_swap_scene1_end
 #sto#15
 #prog#feed_room1_end
 #prog#vo_sector3_extra2_end
 #prog#area8_obs_end
 #trig#rocket_landing2
 #prog#vo_sector1_npc_beam_end
 #prog#vo_sector1_crusher_obstacle
 #prog#vo_sector3_entering_ended
 #prog#vo_sector1_living_areas
 #lvl#area7_hub
 #lvl#area6_hub
 #prog#security_door15
 #sto#116
 #sto#41.4
 #sto#25
 #sto#112
 #prog#zerog_cargo_reached
 #lvl#puzzle16
 #prog#vo_sector2_security_door1_end
 #c#puzzle16
 #lvl#area6_tp3
 #c#puzzle29
 #prog#video_feed_end
 #c#area8_obs
 #prog#vo_sector3_extra1
 #prog#command_swap_scene_ended
 #lvl#sector2_beginning
 #sto#9
 #sto#35
 #lvl#puzzle9
 #sto#8.5
 #lvl#puzzle33
 #liftpos#puzzle0b1
 #prog#vo_sector1_radio
 #lvl#area6_tp2
 #lvl#intro
 #lvl#communication_room_full
 #prog#cargo_chute_npc_teleport
 0
 16
 CurrentLevelName|beam_introduction_full
 CurrentLevelDoorId|10
 UseSpawnPosition|0
 CurrentSpawnPositionX|0
 CurrentSpawnPositionY|0
 OrbsCollected|124
 RadiationLevel|0
 OxygenLevel|0
 IsGravFlipped|0
 subtitle_time|0
 subtitle_delay|0
 subtitle_queue_length|0
 subtitle_key0|1316.5
 subtitle_added_when_ends0|vo_sector3_end_remainder_end
 subtitle_key|
 subtitle_added_when_ends|vo_rescue_crew_coming_end
 nd

100%(?) Save Data

397
 #sto#120.1
 #lvl#area8_hub
 #prog#panel1
 #prog#vo_sector1_quarantine_open_ended
 #prog#vo_sector1_quarantine
 #prog#last_panel_end
 #c#puzzle36
 #sto#41.5
 #lvl#statue_room1
 #lvl#area5_hub2
 #lvl#puzzle21
 #sto#106
 #sto#102
 #sto#24
 #c#console_video_feed
 #prog#security_door7
 #prog#security_door3
 #c#puzzle17
 #c#puzzle26
 #lvl#puzzle32
 #lvl#asteroid_hub
 #sto#120.3
 #prog#panel2_leg
 #sto#206
 #prog#mind-sci_door1
 #sto#34
 #sto#202
 #lvl#airlock6
 #prog#vo_sector2_gravity_obstacle
 #prog#vo_video1.5_end
 #lvl#finale_v3
 #prog#between_10_finale_zerog_activation
 #prog#vo_sector3_hub_ended
 #c#sector2_hub_obstacle
 #prog#vo_video1.5
 #liftpos#area3_obstacle24
 #prog#vo_rescue_crew_coming_end
 #sto#41.6
 #prog#vo_mind-sci_door_scene1
 #c#beam_introduction
 #prog#vo_last_panel
 #lvl#sector2_teleport_before_end
 #lvl#puzzle20
 #lvl#sector1_beam_scene
 #prog#vo_sector1_npc_beam
 #lvl#sector1_last_room
 #lvl#sector2_hub1
 #lvl#puzzle38
 #prog#vo_sector3_extra4_end
 #prog#sector1_npc_last_room
 #lvl#area5_hub1
 #sto#120.5
 #prog#vo_sector1_elevator
 #prog#vo_sector3_entering
 #lvl#command_teleport
 #prog#vo_sector3_end_remainder
 #lvl#puzzle35
 #liftpos#before_airlock2
 #trig#asteroid_hub_event
 #lvl#between_10_finale
 #sto#27
 #trig#sector2_space_walk_music
 #c#sector1_teleport
 #prog#vo_video1_end
 #prog#vo_sector2_alien_tech
 #prog#vo_sector1_living_areas_end
 #prog#vo_tuto5_end
 #c#puzzle14
 #prog#vo_sector3_satellite_ended
 #lvl#hangar_new
 #c#puzzle27
 #prog#feed_room1
 #prog#vo_tuto2_end
 #lvl#area6_tp9
 #sto#23.5
 #sto#113
 #item#swappingpowerup
 #lvl#intro_puzzle12
 #prog#vo_video3
 #lvl#airlock5
 #prog#vo_sector1_death_pit_scene1
 #prog#sample_containment_visited
 #lvl#area6_obstacle
 #sto#37
 #prog#secret_puzzle24
 #sto#41.7
 #prog#vo_tuto6_end
 #lvl#area6_tp8
 #lvl#puzzle8
 #sto#8.6
 #item#mapdevice
 #lvl#puzzle23
 #sto#41
 #prog#teleport_used
 #prog#vo_sector3_chalmers_is_an_idiot
 #lvl#puzzle34
 #c#sector2_gravity_obs
 #c#puzzle34
 #prog#area9_obs_end
 #sto#31.5
 #lvl#intro_pod_eject_planet
 #prog#vo_sector3_extra1_end
 #prog#vo_sector3_hub2_ended
 #prog#vo_sector2_soul_transfer_end
 #prog#security_door12
 #prog#vo_sector2_hub_ended
 #lvl#area4_hub
 #lvl#airlock4
 #sto#26
 #prog#vo_sector2_sample_containment
 #lvl#puzzle11
 #c#puzzle15
 #prog#cable_fall
 #c#puzzle24
 #sto#116.5
 #prog#vo_sector3_entrance_ended
 #lvl#puzzle29
 #sto#112.5
 #prog#cargo_scene_triggered
 #prog#security_door4
 #prog#vo_video2
 #prog#security_door8
 #prog#panel3_leg
 #lvl#puzzle22
 #sto#36
 #prog#laser_activated
 #lvl#area8_obstacle
 #prog#vo_sector2_hub
 #prog#vo_laser_obstacle
 #sto#207
 #sto#112.6
 #sto#203
 #prog#vo_sector2_sample_containment_end
 #lvl#before_airlock
 #prog#vo_sector3_cargo_end
 #prog#vo_sector1_quarantine_ended
 #prog#death_pit_scene
 #prog#security_door13
 #prog#vo_sector2_soul_transfer
 #c#puzzle35
 #lvl#sector3_area9_teleport
 #lvl#puzzle10
 #prog#cargo_scene_ended
 #lvl#puzzle28
 #prog#vo_sector1_npc_trippin
 #trig#area1_reactor_activated
 #item#swapperdevice
 #lvl#sector3_hub1
 #c#puzzle12
 #c#puzzle25
 #prog#panel3_detach1
 #sto#106.5
 #lvl#sector2_hub2
 #prog#vo_video1
 #prog#vo_video3_end
 #sto#11
 #sto#114
 #sto#110
 #prog#vo_sector2_astronomy
 #lvl#puzzle36
 #prog#panel1_detach1
 #lvl#command_room
 #sto#43
 #prog#security_door10
 #lvl#teleport_room_cave
 #sto#21
 #prog#mind-sci_door_scene_ended
 #prog#vo_sector2_security_door2
 #prog#lift_console_used
 #sto#210
 #c#last_solar_panel
 #lvl#puzzle13
 #trig#area3_obstacle_event_lift
 #prog#vo_rescue_crew_coming
 #sto#5
 #lvl#area1_obstacle
 #prog#vo_last_panel_ended
 #liftpos#the_first_corridor19
 #c#puzzle32
 #prog#panel2_detach2
 #prog#vo_sector3_cargo
 #prog#vo_sector3_end_remainder_end
 #trig#sector3_beginning_event_lift
 #trig#cable_fall
 #sto#53
 #lvl#puzzle24
 #sto#31
 #c#area1_console
 #liftpos#watchers_before_command18
 #lvl#sector3_end_obstacle
 #liftpos#area1_obstacle1
 #c#puzzle13
 #prog#vo_sector3_chalmers_is_an_idiot_ended
 #c#puzzle22
 #sto#29
 #lvl#area3_obstacle
 #trig#a6_laser_start
 #sto#108
 #sto#113.5
 #sto#104
 #lvl#puzzle19
 #prog#security_door5
 #prog#security_door11
 #prog#security_door1
 #c#puzzle7
 #sto#7
 #prog#security_door9
 #trig#quarantine_npc_noises
 #prog#vo_sector1_npc_trippin_end
 #prog#vo_sector2_security_door2_end
 #prog#vo_laser_obstacle_ended
 #lvl#puzzle12
 #prog#vo_tuto6
 #sto#42
 #prog#vo_sector3_entrance
 #sto#20
 #sto#208
 #prog#vo_sector1_quarantine_open
 #prog#vo_sector2_security_door1
 #sto#204
 #lvl#area2_obstacle
 #lvl#sector3_hub3
 #prog#vo_sector3_hub
 #prog#vo_sector3_watchers
 #c#puzzle6
 #sto#0
 #prog#vo_sector3_extra4
 #prog#vo_sector2_astronomy_end
 #c#puzzle33
 #sto#52
 #trig#first_swap
 #prog#vo_sector3_watchers_end
 #sto#30
 #lvl#sector2_end_teleport
 #prog#vo_sector1_chute_scene_ended
 #liftpos#watchers_before_command15
 #lvl#airlock3
 #prog#vo_sector1_radio_end
 #c#area6_obs
 #prog#intro_over
 #c#puzzle9
 #sto#1
 #c#puzzle10
 #lvl#puzzle18
 #lvl#intro_planet
 #c#puzzle23
 #lvl#statue_room_quarantine
 #sto#28
 #prog#security_door16
 #trig#hub_voice
 #prog#vo_tuto4
 #lvl#brain_room_videofeed
 #sto#41.1
 #lvl#puzzle15
 #prog#panel3_detach2
 #lvl#statue_room_metaphysics
 #prog#vo_command_swap_scene1
 #prog#tractorbeamsactivated
 #trig#rocket_landing
 #sto#119
 #c#puzzle8
 #sto#115
 #sto#111
 #lvl#sector3_hub2
 #trig#first_clone_created
 #prog#vo_sector1_crusher_obstacle_end
 #prog#greenhouse_cam_remove
 #prog#vo_tuto5
 #prog#panel1_detach2
 #sto#23
 #lvl#area6_tp5
 #lvl#area3_hub2
 #prog#panel1_leg
 #c#puzzle18
 #lvl#watchers_before_command
 #c#area2_obs
 #lvl#hub
 #lvl#area2_hub2
 #lvl#puzzle6
 #c#area9_obs
 #liftpos#finale_v32
 #sto#3
 #c#puzzle30
 #lvl#airlock2
 #prog#mind-sci_uppper_door
 #prog#swap_scene_door
 #prog#vo_tuto2
 #prog#vo_tuto4_end
 #sto#33
 #prog#panel2_detach1
 #lvl#area6_tp4
 #liftpos#sector3_beginning1
 #sto#41.2
 #lvl#sector3_beginning
 #lvl#puzzle14
 #prog#panel2
 #c#puzzle11
 #prog#hub_reached
 #c#puzzle20
 #lvl#sector2_gravity_obstacle
 #prog#vo_sector1_hull_breach_ended
 #lvl#asteroid_passage
 #lvl#sector2_space_walk
 #prog#vo_tuto1_end
 #lvl#area6_tp7
 #c#console_tutorial
 #sto#120
 #c#puzzle38
 #lvl#area9_obstacle
 #lvl#puzzle31
 #c#area4_console
 #prog#vo_video2_end
 #sto#105
 #sto#101
 #lvl#area7_teleport
 #prog#security_door6
 #prog#lift_used
 #prog#vo_sector1_chute_scene
 #prog#security_door2
 #prog#vo_sector1_death_pit_scene1_end
 #lvl#intro_landing
 #sto#22
 #lvl#airlock
 #lvl#area6_tp6
 #lvl#area3_hub1
 #c#puzzle19
 #prog#video_feed_start
 #prog#vo_sector3_hub2
 #c#puzzle28
 #lvl#area2_hub1
 #prog#security_door14
 #prog#vo_sector3_extra2
 #sto#209
 #sto#205
 #c#puzzle31
 #sto#41.3
 #liftpos#finale_v314
 #sto#201
 #prog#quarantine_triggered
 #lvl#puzzle17
 #prog#gravityswitchesactivated
 #sto#54
 #prog#vo_tuto1
 #prog#vo_sector1_hull_breach
 #prog#vo_sector2_gravity_obstacle_ended
 #sto#34.5
 #lvl#beam_introduction_full
 #sto#32
 #prog#vo_sector2_alien_tech_ended
 #prog#vo_mind-sci_door_scene1_end
 #lvl#area6_tp1
 #c#area1_obs
 #prog#vo_sector3_satellite
 #prog#quarantine_noises
 #prog#vo_sector1_elevator_ended
 #c#puzzle21
 #c#zerog_activation
 #lvl#puzzle30
 #prog#vo_command_swap_scene1_end
 #sto#15
 #prog#feed_room1_end
 #prog#vo_sector3_extra2_end
 #prog#area8_obs_end
 #trig#rocket_landing2
 #prog#vo_sector1_npc_beam_end
 #prog#vo_sector1_crusher_obstacle
 #prog#vo_sector3_entering_ended
 #prog#vo_sector1_living_areas
 #lvl#area7_hub
 #lvl#area6_hub
 #prog#security_door15
 #sto#116
 #sto#41.4
 #sto#25
 #sto#112
 #prog#zerog_cargo_reached
 #lvl#puzzle16
 #prog#vo_sector2_security_door1_end
 #c#puzzle16
 #lvl#area6_tp3
 #c#puzzle29
 #prog#video_feed_end
 #c#area8_obs
 #prog#vo_sector3_extra1
 #prog#command_swap_scene_ended
 #lvl#sector2_beginning
 #sto#9
 #sto#35
 #lvl#puzzle9
 #sto#8.5
 #lvl#puzzle33
 #liftpos#puzzle0b1
 #prog#vo_sector1_radio
 #lvl#area6_tp2
 #lvl#intro
 #lvl#communication_room_full
 #prog#cargo_chute_npc_teleport
 0
 16
 CurrentLevelName|command_teleport
 CurrentLevelDoorId|10
 UseSpawnPosition|0
 CurrentSpawnPositionX|0
 CurrentSpawnPositionY|0
 OrbsCollected|124
 RadiationLevel|0
 OxygenLevel|0
 IsGravFlipped|0
 subtitle_time|0
 subtitle_delay|0
 subtitle_queue_length|0
 subtitle_key0|1316.5
 subtitle_added_when_ends0|vo_sector3_end_remainder_end
 subtitle_key|
 subtitle_added_when_ends|vo_rescue_crew_coming_end

Thanks to Rumo for his great guide, all credit to his effort. you can also read the original guide from Steam Community. enjoy the game.

About Robins Chew

I'm Robins, who love to play the mobile games from Google Play, I will share the gift codes in this website, if you also love mobile games, come play with me. Besides, I will also play some video games relresed from Steam.

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