Stats of all ranged weapons as of 1.0.4

Disclaimer

All testing was done manually in version 1.0.4, so there might be errors or inaccuracies. Please point them out in comments.

Testing methodology

All damage tests were made using Roamer NPC and Axe Roamer NPC. Here are their hitzones: Roamer Axe roamer

Damage values were checked first by shooting regular Roamer in the leg/hand with 1x multiplier and further verified with headshots to both enemy types if I had some doubts. All shots were made at point-blank range, except explosive weapons. Many weapons have discrepancies between their description damage and actual damage – I don’t know if this is a bug, or I’m just shooting them wrong.

Pistols

Flintlock Vanguard Python Silver Fox

Flintlock

Vanguard Python Silver Fox Description damage 75 39 47 77 Regular ammo damage 81 39 47 77 HC ammo damage / 61 73 119 Durability 400 400 400 400 Durability per shot 1.5 0.25 0.25 0.25 Max durability per shot 0.0** 0.0** 0.0** 0.0** Total shots 267* 1200 1200 1200 Mag size 1 7 6 7 Mag size (Expanded) / 11 / 11

* – rounded up
** – it appears that pistols do not lose max durability

Submachine Guns

Tropp Whisperer

Tropp

Whisperer Description damage 33 38 Regular ammo damage 33 43 HC ammo damage 59 76 Durability 400 400 Durability per shot 0.25 0.25 Max durability per shot 0.05 0.05 Total shots 1200 1200 Mag size 30 30 Mag size (Expanded) 40 40

Assault Riles

Dark Warrior Thunderclap Bandit

Dark Warrior

Thunderclap Bandit Description damage 62 67 74 Regular ammo damage 76 82 90 AP ammo damage 117 126 139 Durability 400 400 400 Durability per shot 0.15 0.15 0.15 Max durability per shot 0.04 0.04 0.04 Total shots 2667* 2667* 2667* Mag size 30 30 30 Mag size (Expanded) 40 40 60

* – rounded up

Machine Guns

All-Purpose Ravager

All-Purpose

Ravager Description damage 79 77 Regular ammo damage 98 96 AP ammo damage 153 149 Durability 400 400 Durability per shot 0.15 0.15 Max durability per shot 0.04 0.04 Total shots 2667* 2667* Mag size 75 100 Mag size (Expanded) 100 150

* – rounded up

Sniper Rifles

Militaman Cupid Ronin Annihilator

Militaman

Cupid Ronin Annihilator Description damage 107 116 125 287 Regular ammo damage 107 116 125 199 AP ammo damage 165 178 192 / Durability 400 400 400 400 Durability per shot 2 2 2 0.5 Max durability per shot 0.0* 0.0* 0.0* 0.0* Total shots 200 200 200 800 Mag size 5 10 10 5 Mag size (Expanded) / 20 20 10

* – it appears that sniper rifles do not lose max durability

Shotguns

Peregrine Guardian Stryker

Peregrine

Guardian Stryker Description damage 127 138 148 Regular ammo damage 124 134 144 Large ammo damage 266 288 310 Durability 400 400 400 Durability per shot 0.2 0.2 0.1 Max durability per shot 0.04 0.04 0.02 Total shots 2000 2000 4000 Mag size 2 5 20 Mag size (Expanded) / / 30

Heavy Weapons

Sunstorm Gatling Gun Bombardier Grenade Launcher Avenger Rocket Launcher Berserker Grenade Launcher Woodpecker AA Rocket Launcher Infiltrator Missile Launcher

Sunstorm Gatling Gun

Bombardier Grenade Launcher Avenger Rocket Launcher Berserker Grenade Launcher Woodpecker AA Rocket Launcher Infiltrator Missile Launcher Description damage 85 331 1574 386 955 1538 Regular ammo damage 106 340*** 1456*** 397*** 744*** 1708*** Special ammo damage 164 530*** / 610*** / / Durability 400 400 400 400 400 400 Durability per shot 0.15 8 11.5 5 11.5 11.5 Max durability per shot 0.03 0.0** 0.0** 0.0** 0.0** 0.0** Total shots 2667* 50 35* 80 35* 35* Mag size 150 1 1 6 1 1 Mag size (Expanded) 200 / / / / /

* – rounded up
** – it appears that grenade and rocket launchers do not lose max durability
*** – explosvie damage seems to be sligthtly randomized and having no weakspot multiplier, instead doing more damage the more of the body is caught in the blast. Actual damage was calculated by taking 10 shots (direct hits in the chest from medium distance) and averaging damage out. Hits in legs/head and point-blank shots do less damage.

Bows

Wood Composite Alloy Wood Composite Alloy Description damage 20 32 34 Regular arrow damage 26 40 43 Flame arrow damage TODO TODO TODO Burst arrow damage TODO TODO TODO Durability 400 400 400 Durability per shot 4 4 4 Max durability per shot 0.0* 0.0* 0.0* Total shots 100 100 100

* – it appears that bows do not lose max durability

Thanks to Ragvard Grimclaw for his great guide, all credit to his effort. you can also read the original guide from Steam Community. enjoy the game.

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