What it looks like and what it does

1/5 Image Name Effect (Shiren) Effect (Monster) Effect (Item) Wood Arrow Wood Arrow flies from the left of the direction Shiren is facing. Deals 4~6 damage. Wood Arrow flies from the left of the direction the monster is facing. Deals 4~6 damage. Wood Arrow flies from the left of the direction Shiren is facing. Iron Arrow Iron Arrow flies from the left of the direction Shiren is facing.
Deals more damage than Wood Arrow Trap. Iron Arrow flies from the left of the direction the monster is facing. Deals more damage than Wood Arrow Trap. Iron Arrow flies from the left of the direction Shiren is facing. Poison Arrow Poison Arrow flies from the left of the direction Shiren is facing.
Deals 4~6 damage and decreases strength by 1. Poison Arrow flies from the left of the direction the monster is facing. Deals 4~6 damage and inflicts Weakened. Buffs both Scorpions and Mutaikons. Poison Arrow flies from the left of the direction Shiren is facing. Log Log flies from the direction Shiren is facing, knocking him backward 10 tiles.
(4 times max) Log flies from the direction the monster is facing, knocking them backward 10 tiles. Log flies from the direction Shiren is facing. Rockslide Rock falls from above.
Deals 16~20 damage. Rock falls from above.
Deals 16~20 damage. Rock falls from above. Metal Block Metal falls from above.
Deals 32~38 damage. Metal falls from above.
Deals 32~38 damage. Metal falls from above. Explosion Halves current HP. With Trapper Bracelet:
Halves current HP.
Without: The monster vanishes.
(No experience points) The item vanishes. 2/5 Image Name Effect (Shiren) Effect (Monster) Effect (Item) Big Explosion Sets current HP to 1. With Trapper Bracelet:
Sets current HP to 1.
Without:
The monster vanishes.
(No experience points) The item vanishes. Rust Decreases equipped weapon and shield upgrade values by 1.
Extinguishes torches.
Chance for tag to come off when equipment rusts. Inflicts Wizened. Trap activates. Strip Unequips equipped weapon, shield, and bracelets even if cursed. Inflicts Weakened and Wizened statuses. Trap activates. Trip Deals 2~3 damage and
makes you drop items.
Dropped pots can shatter. Deals 2~3 damage.
Zaloklefts, Mixers, and Froggos will drop the item they’re carrying. Trap activates. Decay Onigiri and peaches not inside pots instantly rot. Become Rotten Onigiri.
(No experience points)
Gyazas are immune.
(Receives 2 damage) Onigiri and peaches become rotten. Curse 1 item is cursed or sealed.
If the selected item is already cursed, it will change to being sealed, and vice versa. Inflicts Sealed.
Curse Girls will be Buffed instead. Item becomes cursed or sealed. Spring Warps you to a different location on the current floor. Warps the monster to a different location on the current floor. Warps the item to a different location on the current floor. 3/5 Image Name Effect (Shiren) Effect (Monster) Effect (Item) Sleep Inflicts Asleep.
(Sleeps for 6 turns) Inflicts Asleep.
(Sleeps for 6 turns) Trap activates. Blind Inflicts Blind.
(Blind for 10 turns.
Everything went dark and you can’t read scrolls.
Enemy dots will still be revealed if you have Monster Detector Bracelet) Inflicts Blind.
(Walks in a straight line for 10 turns.
If bumps into wall, change direction.
If bumps into other being, attacks it.
Also can’t use skills) Trap activates. Shadow Bind Inflicts Shadow Bound.
(Can’t move for 3 turns.
Can still attack or turn) Inflicts Shadow Bound.
(Can’t move for 10 turns.
Can still attack or turn) Trap activates. Spin Inflicts Confused.
(Movement and attacks direction are randomized for 12 turns.
But doesn’t affect the direction of item use.
Can hurt ally while confused) Inflicts Confused.
(Moves randomly and unable to use special attack for 20 turns) Trap activates. Gauge Blind. Inflicts Gauge Blind.
(HP and fullness bars are hidden for 100 turns.
Status number are shown as ???) Inflicts Apathetic.
(just stands there doing nothing for 6 turns) Trap activates. Onigiri Inflicts Onigiri.
(Turn into Onigiri for 10 turns.
Really deadly.
Attack and Defense are set to 0.
Equipment has no effect. Can’t use item or Ability. Can’t even use the stairs.
Instant faint on certain attacks and trap.
Fire attack, Explosion attack, Decay trap, Mine trap. Also faints if you ends up in water tile somehow) Inflicts Onigiri.
(Turn into Onigiri for 10 turns.
Same effects as Shiren.
Turns into Onigiri item if hit with said instant faint attack.
Fire or Explosion will turns it into Grilled Onigiri.
Water and Decay will turns it into Rotten Onigiri)
Nigiri Baby monsters will be Buffed instead. Trap activates. Slow Slows speed by 1 stage. Slows speed by 1 stage. Trap activates. 4/5 Image Name Effect (Shiren) Effect (Monster) Effect (Item) Hunger Decreases fullness by 10. Inflicts Weakened.
(Decrease damage by 50%, stackable 8 times,
up to 99%)
Polygon Spinnas will be Buffed instead. Trap activates. Summon Summons 4 monsters within a 1 tile radius.
(single use) Summons 4 monsters within a 1 tile radius.
(single use) Summons 4 monsters within a 1 tile radius.
(single use) Monster Items in the room turn into monsters, including merchandise in stores.
(single use) Items in the room turn into monsters, including merchandise in stores.
(single use) Items in the room turn into monsters, including merchandise in stores.
(single use) Rage Inflicts Enraged to all monsters in the room. Inflicts Enraged to all monsters in the room.
(Doubles attack power for 50 turns.) Trap activates. Cure Monster Cures ailments of all monsters on the floor.
(single use) Cures ailments of all monsters on the floor.
(single use) Cures ailments of all monsters on the floor.
(single use) It looks like a trio of circles Multiplication Creates many traps on the current floor.
(single use) Creates many traps on the current floor.
(single use) Creates many traps on the current floor.
(single use) I Haven’t found it Time Switch
(only in
Old Road) Switches day to night, or night to day.
(single use) Switches day to night, or night to day.
(single use) Switches day to night, or night to day.
(single use) 5/5 Image Name Effect (Shiren) Effect (Monster) Effect (Item) Pit Fall to the next floor if the dungeon has descending stairs.
Deals 6~8 damage. The monster vanishes.
(No experience points) The item vanishes. I Haven’t Found it Floor Warp Warps you somewhere between 3~5 floors. The monster vanishes.
(No experience points) The item vanishes. It Probably Look Like Stairs Stairs? Turns into a different trap and activates when stepped. Does nothing. Does nothing.
(Item lands next to it) I Haven’t Found it Duelist Nothing happens. Inflicts Dueling.
(lasts for 20 turns. Monster could drop friendship license when defeated by Shiren) Trap activates. Point Switch Adds points to your Point Card if it’s in your inventory when you step on the trap.
(single use) No effect. Trap activates. Notes Info taken from https://shirenthewanderer.com/shiren5/system/traps

How to make Monster trigger the trap?
You’d need to equip Trapper’s Bracelet (a reward from a certain post-game dungeon)

Any other way?
If Monster stands on the tile with trap (and there’s no item in that tile)
and the item you throw misses, it’ll drop to the tile and trigger the trap.
If you wear Inacc. Bracelet, your thrown items will always miss.
Very situational, but who knows, it might save you?

Thrown items that bounced on the wall will also trigger the trap.
What if there’s no wall to bounce on?
You can use Rocks but it’s limited to 3-tile radius.

“That thrown item just fell on a different tile!”
That tile (where the item is supposed to fall on) has a trap.

Explosion is dangerous. It damages you and destroy item in 1-tile radius.

But did you know?
Monster hit by the 1-tile radius blast also vanish instantly.
Onigiri (except the special kind) outside pot will be instantly grilled.
Decay trap rots your Onigiri? boom! grilled, safe to eat, also restores HP!

Explosion damages while Big Explosion sets your current HP to 1.
“So?” You can’t die if you step on Big Explosion while on 1 HP.

(something I’m unsure of)
Unless it’s a Monster Room or certain puzzle / tutorial dungeon.
I’ve never seen a trap on room’s entrance. Know what I’m talking about?
[T][O][T]
[O][T][O]
[T][O][T]
Imagine a 3×3 room with 4 connecting hallways.
Those 4 [O] tiles will never have a trap in them.
I’ve also never seen a Karakuri monster create trap on those entrance tiles.
Have you ever seen it?

By bat0

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