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Card Combos

Hungry Grove
  • Put a blood grove next to a grove then use oblivion to remove the grove.
Blood Path
  • Place 2 battlefields next to each other
Blooming Meadow
  • A normal meadow generates 2HP at the beginning of each day. A blooming grove generates 3HP. To make it bloom place it next to any other card other than another meadow.
Goblin Camp
  • A goblin camp will spawn as soon as you place your 10th stone tile.
Overgrown Field
  • Place a village then wheat fields beside it then destroy the village
Goblin Lookout
  • Place a swamp in front of a goblin camp

Resource Guide

Mountain Peak
  • Placing 3 by 3 rocks will create mountain peak.
  • Gives a 120HP bonus and an additional 5 for each rock or mountain placed around it
  • Every 2 days will spawn a harpy that will randomly fly onto the path
Treasury
  • Each rock, mountain or meadow will give a random item.
  • Once the treasury is surrounded it will give a large amount of random items.
Empty Treasury
  • Worth noting, now that the treasury is empty it will spawn a gargoyle every 3 days.
  • Can be destroyed
Cemetery
  • Cemeteries drops pebbles as you pass through them
Grove
  • Groves drop stable branches
Scrap Metal
  • So far the best way to get scrap metal I have found is to fill your inventory until they fall off the end. Turns into 1 scrap metal which will turn into stable metal when you have 13.

By Navi [Dying Spree]

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  • Loop Hero: How Many Classes & Cards Does This Game Have?
  • Loop Hero: Warrior Guide for Infinite Loops
  • Loop Hero: Tips & Tricks (Basic Bestiary)
  • Loop Hero: How to Beat Omega as Rogue with Hardly Any Camp Items

About Robins Chew

I'm Robins, who love to play the mobile games from Google Play, I will share the gift codes in this website, if you also love mobile games, come play with me. Besides, I will also play some video games relresed from Steam.

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