Limbus Company: How to Build Your Mirror Dungeon Team with Randomized EGO Gift - GamePretty

Building your Mirror Dungeon team based on the randomized starting EGO gift.
Preface: Dungeon #1: Mirror of Beginnings
Upon feeding the Mirror of Beginnings your three Enkephalin Modules, you’ll be presented with three randomly selected EGO gifts. You can only choose one. However, the other two have a chance of showing up elsewhere in the dungeon (though they also might not show up ever again at all).
Pick wisely, because while Floor 1 is a breeze and Floor 2 is generally not very difficult, surviving Floor 3 requires having a good balance of Sinner levels, good synergy between your Sinners, and (this can easily break Floor 3) good synergy between your Sinners and the EGO gifts collected in the dungeon.
This first EGO gift tends to dictate which direction you want your team building to go for the rest of the run.
Please use CRTL+F to hop around this guide (e.g. “Bleed”, “Rusty Commemorative Coin”, “Pet the fox”).
Mirror of Beginnings: EGO Gifts at a Glance, Part 1
The following table is sorted by status effect affinity, then by attack type affinity.Due to size constraints this table will be split into parts.
Table work-in-progress (~20/35). Name Sin Affinity Status Effect Affinity Attack Type Affinity Condition # Procs Grimy Iron Stake Lust Bleed — Single-Coin Conditional attack White Gossypium Gluttony Bleed
Stagger — Staggered enemies Start of turn Little and To-be Naughty Plushie Pride Bleed — Enemy has Bleed Always active Ashes to Ashes Wrath Burn — All enemies have Burn Start of combat phase Talisman Bundle Sloth Rupture Slash 12+ HP Damage in 1 Skill Conditonal attack Crown of Roses Gluttony Rupture — — Start of turn Thunderbranch Pride Rupture — Inflicting Rupture Conditional attack Green Spirit Gluttony Tremor — Enemy is not Staggered, or inflicted Tremor Conditional attack Nixie Divergence Envy Tremor — — Start of battle Homeward Gluttony HP Recovery — — Start of combat encounter (i.e. not every round) Sticky Resin Gluttony Defense Down Pierce Successful Gluttony or Pierce attack Conditional attack Gathering Skulls Pride Pierce Power Up Pierce Successful Pride or Pierce defeating enemy Max as many # of enemies Dreaming Electric Sheep Envy Slash Power Up Slash Successful Envy or Slash defeating enemy Max as many # of enemies Blood, Sweat, and Tears Sloth Stagger — Enemy is Staggered Conditional attack
Mirror of Beginnings: EGO Gifts at a Glance, Part 2
Table in-progress (~20/35).
Name Sin Affinity Status Effect Affinity Attack Type Affinity Condition # Procs Late-bloomer’s Tattoo PrideAttack UpDefense Up
— Successful Pride or Single-Coin attack Conditional attack Rusty Commemorative Coin Sloth Repeat Attack — Single-Coin fails to defeat enemy First ally Single-Coin attack in combat phase only Bloody Gadget Lust Damage Up — Prioritizes allies with Lust skills Start of turn Illusory Hunt Gloom Damage Up — Abnormality combat encounter ? (May be first scene only, not sure) Sunshower Sloth Skill Power — Sloth Absolute Resonance Start of combat phase Eclipse of Scarlet Moths Lust Splash damage — — Dealing damage for the first time per combat round Phantom Pain Gloom — — Single targets Conditional attackPreface: Picking Sinners for Your Team
You’ve picked your first EGO gift. But now which three Sinners should you pick?
There are a couple of different paths to beat Mirror Dungeon.
1. Sinner synergy and Sin resource refill (through EGO gifts) –> Healthy supply of EGO attacks willy-nilly
2. Status effect synergy with EGO gift –> Status effects do more destruction
3. Absolute Resonance EGO gift synergy with a specific sin –> proc the bonus effect of the EGO gift frequently
4. Attack-type synergy with EGO gift –> if your gift gives you gifts for Pierce destruction, pick Pierce Sinners to get the ball rolling
5. Single-Coin-based attack synergy with EGO gift –> EGO gift procs more frequently
6. etc
On Floor 1 you will probably be focusing on Sin or Status-effect-type synergy with the EGO gift, but if you pick up more EGO gifts you will probably incorporate a few of the above.
Here is a very quick and dirty look at our Sinners’ Identities. You can use it to have a rough idea on how to build your team.
As a quick note: if you are coming to Mirror Dungeon straight out of finishing CH2, you probably haven’t Upthreaded many Identities (while your default Identities are already Upthread III). You should probably stick to the default Identities as they have access to more skills & passives (read: Sin synergy) than your unpowered ones.
Sinners at a Glance, part 1
The following tables are ordered by Attack1’s Sin (descending), then Attack2, then Attack3.
(WIP, need to add weapon / status affinities)
Sinner Identity Attack 1 Attack 2 Attack 3 Gregor Liu Section 6 3 Wrath 2 Lust 1 Sloth Outis Blade Lineage Cutthroat 3 Wrath 2 Lust 1 Pride Ishmael LCB Sinner 3 Wrath 2 Gluttony 1 Pride Heathcliff R Corp. 4th Pack Rabbit 3 Wrath 2 Gluttony 1 Envy Don Quixote Shi Section 5 3 Wrath 2 Envy 1 Lust Heathcliff Shi Section 5 3 Lust 2 Wrath 1 Envy Meursault Liu Section 6 3 Lust 2 Sloth 1 Wrath Faust Lobotomy Corp. Remnant 3 Lust 2 Gloom 1 Envy Hong Lu Kurokumo Wakashu 3 Lust 2 Pride 1 Sloth Don Quixote LCB Sinner 3 Lust 2 Envy 1 Gluttony(continued below)
Sinners at a Glance, part 2
(WIP, need to add weapon / status affinities)
Sinner Identity Attack 1 Attack 2 Attack 3 Outis G Corp. Manager Corporal 3 Sloth 2 Gluttony 1 Gloom Don Quixote W Corp. Cleanup Agent 3 Sloth 2 Gloom 1 Lust Ryōshū Seven Section 6 3 Sloth 2 Gloom 1 Gluttony Meursault LCB Sinner 3 Sloth 2 Pride 1 Gloom Outis LCB Sinner 3 Sloth 2 Pride 1 Gloom Sinclair Jefe de Los Mariachis 3 Sloth 2 Envy 1 Gloom Sinclair Blade Lineage Salsu 3 Gluttony 2 Wrath 1 Pride Ryōshū LCB Sinner 3 Gluttony 2 Lust 1 Pride Ishmael LCCB Assistant Manager 3 Gluttony 2 Gloom 1 Pride Rodion LCB Sinner 3 Gluttony 2 Pride 1 Wrath Ryōshū Kurokumo Wakashu 3 Gluttony 2 Pride 1 Lust(cont’d below)
Sinners at a Glance, part 3
(WIP, need to add weapon / status affinities)
Sinner Identity Attack 1 Attack 2 Attack 3 Sinclair Zwei Section 6 3 Gloom 2 Wrath 1 Sloth Rodion Kurokumo Henchwoman 3 Gloom 2 Lust 1 Pride Gregor LCB Sinner 3 Gloom 2 Gluttony 1 Sloth Yi Sang Seven Section 6 3 Gloom 2 Gluttony 1 Sloth Ishmael R Corp. 4th Pack Reindeer 3 Gloom 2 Envy 1 Wrath Yi Sang LCB Sinner 3 Gloom 2 Envy 1 Sloth Sinclair LCB Sinner 3 Pride Slash 2 Rupture 2 Wrath Slash 1 Envy Slash 1 Attack Power Up Yi Sang Blade Lineage Salsu 3 Pride Slash 3 Poise 2 Wrath Slash 2 Poise 1 Envy Slash 2 Poise Hong Lu LCB Sinner 3 Pride Blunt 2 Sinking 2 Sloth Slash 1 Sinking 2 Rupture 1 Lust Slash 2 Attack Power Down Faust LCB Sinner 3 Pride Blunt 1 Paralysis 2 Sloth Blunt 2 Offense Level Down 1 Gluttony Blunt 2 Attack Power Down Rodion LCCB Assistant Manager 3 Pride Blunt 3 Paralysis 2 Gluttony Blunt 4 Defense Power Down 1 Wrath Blunt 4 Defense Power Down 4 Defense Down 3 Paralysis(cont’d below)
Sinners at a Glance, part 4
Sinner Identity Attack 1 Attack 2 Attack 3 Heathcliff LCB Sinner 3 Envy3 Tremor Bash 2 Wrath Bash
Attack Power Up
Damage Up 1 Lust Bash Ishmael Shi Section 5 3 Envy Pierce
Poise 2 Lust Slash
Poise 1 Wrath Slash
Poise Faust W Corp. Cleanup Agent 3 Envy Blunt 2 Charge 2 Lust Blunt -2 Charge 4 Bind 1 Wrath Blunt -5 Charge 3 Paralysis Hong Lu Tingtang Gangleader 3 Envy Slash 4Bleed 2 Lust Pierce Attack Repeat 1 Gluttony Slash Meursault W Corp. Cleanup Agent 3 Envy Slash 2 Slash Protection 3 Charge 2 Gloom Slash 5 Rupture -3 2 Slash Fragility 1 Pride Slash -8 Charge 4 Defense Down
Preface: Indistinguishable Space Event
Each node you can choose to progress to in the Mirror Dungeon represents a certain kind of stage. One such is the “Indistinguishable Space Event” (let’s abbreviate that to ISE), designated by the ? mark:There are four types of ISEs, and the ISE type is marked by the icon underneath the ? sign:
Opened Can of Wellcheers (F-05-52)’s cousin. Provides +10 HP on Floor 1, and increases each floor. Always heals. Unlock a random Sinner not yet on your dungeon team. Level up one of your Sinners. Sometimes it provides multiple level ups. Random Event. There is nothing under the ? mark. This is the one that guarantees the opportunity to get a new EGO event.Combat encounters, on the other hand, seem to either give you a level up for one of your Sinners, or another set of three randomized EGO gifts. But there doesn’t seem to be a way to tell ahead of time which the encounter will give, so we’ll ignore that for now and focus on the Random Events – if we play our cards right, we will get an EGO gift. (Of course, we can also fail, or get the gift AND take damage.)
Do note that the following EGO gifts do not appear to have an ISE in the game yet:
* Blood, Sweat, and Tears
* Carmilla
* Child within a Flask
* Gathering Skulls
* Homeward
* Illusory Hunt
* Little and To-be Naughty Plushie
* Today’s Expression
* Tomorrow’s Fortune
(WIP, I have not full explored the random events.)
Indistinguishable Space Events, part 1 (#1 – #10)
#1 – Hellterfly’s Dream Choice Check Result Reach out — Gain Hellterfly’s DreamIdentities without Wrath Affinity take 16 HP damage
At the start of battle, allies without Wrath Affinity are inflicted with 5 Burn Turn around ? ? #2 – Perversion Choice Check Result Keep looking — All Allies take(s) 12 HP and 10 SP damage Avert your eyes Wrath / Gloom, threshold = 7 (Check passed) Gain Perversion
(Check failed) ??? #3 – Ashes to Ashes Choice Check Result Walk into the mist Wrath / Lust, threshold = 7 (Check passed) Gain Ashes to Ashes
(Check failed) ??? Look the mist in the eye ? ? #4 – Phlebotomy Pack Choice Check Result Accept blood — Gain Phlebotomy Pack Donate blood — All Allies heal(s) 12 HP
Identities without Wrath Affinity heal 15 HP #5 – Wound Clerid Choice Check Result Open the coffin Wrath / Gluttony, threshold = 6 (?) (Check passed) Gain Wound Clerid
(Check failed) Combat encounter, win to gain Wound Clerid ? ? ? #6 – Coffee and Cranes Choice Check Result Nod Lust / Pride, threshold = 5 (Check passed) Combat encounter, win to gain Coffee and Cranes
(Check failed) ??? Shake your head Lust / Sloth, threshold = 9 (Check passed) Gain Coffee and Cranes
(Check failed) Nothing happens #7 – Eclipse of Scarlet Moths Choice Check Result Take a break — Gain Eclipse of Scarlet Moths
All Allies heal(s) 8HP
Identities with Lust Affinity heal SP Ignore it and leave — At the start of the next turn, heal 10 HP and 10 SP #8 – Grimy Iron Stake Choice Check Result Remove the nails Lust / Gloom, threshold = 6 (Check passed) Gain Grimy Iron Stake
(Check failed) ??? Bandage its wounds ? ? #9 – Fiery Down Choice Check Result Snuff out the candles — Gain Fiery Down
All Sinners Skill Power -1 (seemingly for the rest of the dungeon) Peek at the book — Identities without Lust affinity take 20 SP damage
Power Up event (equivalent to current floor, e.g. floor 3 = 3 power ups) #10 – Bloody Gadget Choice Check Result Take the brass ring Lust / Gluttony, threshold = 6 (Check passed) Gain Bloody Gadget, but all identities without Lust affinity take 10 SP damage.
(Check failed) ??? Listen closer — All Alies heal(s) 10 HP and SP
Indistinguishable Space Events, part 2 (#11 – #20)
#11 – Sunshower Choice Check Result Pet the fox Sloth / Lust / Pride,threshold = 7 (Check passed) Gain Sunshower
(Check failed) ??? Pull out the umbrellas — All Sinners take 10 HP damage #13 – Talisman Bundle Choice Check Result Remove the doll’s talisman — Gain Talisman Bundle Remove the wall talismans Sloth / Wrath,
threshold = 6
(Check passed) Continue to next choice
Choice Result Continue Combat encounter, win to gain Talisman Bundle Stop ?(Check failed) ???
#14 – Rusty Commemorative Coin Choice Check Result Give water — Gain Rusty Commemorative CoinIdentities without Sloth Affinity take 20 HP damage Don’t give water ? ? #16 – Green Spirit Choice Check Result Shake your head — Gain Green Spirit Nod —
Continue to next choice
Choice Result Share it with everyone ? Let one person drink it all Lowest HP unit heals 40 HP and takes 10 SP damage #17 – Lithograph Choice Check Result Read the table Gluttony / Pride,threshold = ? Gain Lithograph
Sinner who passed the challenge takes 10 SP damage Scrape out the letters — Nothing happens #18 – Crown of Roses Choice Check Result Pick a rose Gluttony / Envy,
threshold = 7 (Check passed) Gain Crown of Roses
(Check failed) Sinner who failed the check takes 12 SP damage; retry check Unravel the branches — One random Identity without Wrath Affinity takes 10 HP damage #19 – Sticky Resin Choice Check Result Sample the green liquid Gluttony / Gloom,
threshold = 5 (If check successful) Gain Sticky Resin Approach it — All Sinners’ Speed -2 for the rest of the Mirror Maze #20 – White Gossypium Choice Check Result Approach it Gluttony / Lust,
threshold =6 (Check passed) Gain White Gossypium
(Check failed) Identities without Gluttony Affinity take 5 HP damage, try again. If failed again, combat encounter; if victorious then gain White Gossypium Wave back — Combat encounter, if victorious then gain White Gossypium
Indistinguishable Space Events, part 3 (#21 – #30)
#21 – Blue Zippo Lighter Choice Check Result Point the direction it should go Gloom / Sloth, threshold = 5 (Check passed) Gain Blue Zippo Lighter(Check failed) ??? Stand still ? ? #22 – Phantom Pain Choice Check Result Reach out to grab its hand — Gain Phantom Pain
All Sinners take 10 SP damage Refuse it Gloom / Gluttony / Pride, threshold = 6 (Check passed) Nothing happens
(Check failed) ??? #23 – Thunderbranch Choice Check Result Sprinkle Water — This choice becomes “Give it more water”; choice repeats until “Snap the twig” is selected.
After 0 “Give it more water”: Gain Thudnerbranch; Identities without Gloom Affinity take 9 SP damage
After 1 “Give it more water”: Gain Thunderbranch; All Allies heal 30HP and SP
After 2+ “Give it more water”: One random Identity without Gloom Affinity takes 10 SP damage. No gift gained. Snap the twig — ? #24 – Melty Eyeball Choice Check Result Mimic the cry — Nothing happens Sit and wait — Gain Melty Eyeball #25 – Grey Coat Choice Check Result Approach them — Gain Grey Coat Duck and cover — Identities without Gloom Affinity take 20 HP damge
Identities with Gloom Affinity heal 20 HP #26 – Late-bloomer’s Tattoo Choice Check Result Close your eyes — Gain Late-bloomer’s Tattoo Return the gaze — Identities without Pride Affinity take 10 HP damage
Identities with Pride Affinity heal 10 HP #27 – Lowest Star Choice Check Result Forward — Gain Lowest Star
Identities without Pride Affinity take 25 HP damage Backward ? ? Take your leave ? ? #28 – Prejudice Choice Check Result Pick a flower — Gain Prejudice
Identities without Pride Affinity take 5 HP damage
Identities with with Pride Affinity heal 15 HP Remove the brambles ? ?
Indistinguishable Space Events, part 3 (#31 – #35)
#31 – Nixie Divergence Choice Check Result Order it to carry luggage Envy / Gluttony / Sloth, threshold = 9 Gain Nixie Divergence Order it to do nothing — Nothing happens #32 – Dreaming Electric Sheep Choice Check Result Cut the cables — Gain Dreaming Electric Sheep Plug another cable into the electric sheep — Identities without Envy Affinity take 20 SP damage #33 – Standard-duty Battery Choice Check Result Press the lightning-shaped button — Gain Standard-duty Battery Press the droplet-shaped button] Envy / Wrath, threshold = 7 (Check passed) Gain +1 Speed (seemingly for the rest of the dungeon)(Check failed) ??? #34 – Pinpoint Logic Circuit Choice Check Result Write [Hello] —
Gain Pinpoint Logic Circuit, continue to next choice
Choice Result Ask for an explanation of the “town”Continue to next choice
Choice Result Confess the truth Gain +2 Speed for “this battle” (seems to maybe be the rest of the dungeon?) Tell it that you took a tour Sinner power up event Leave without answering ? Take the souvenir and leave ? Write [Goodbye] — Identities without Envy Affinity take 15 HP damage and 15 SP damage #35 – Voodoo Doll Choice Check Result Play rock — Identities without Envy Affinity take 12 HP damageIdentities with Envy Affinity heal 15 SP Play paper — Gain Voodoo Doll Play scissors ? ?
EGO Gift Detailed Breakdown, part 1 (A-I)
The following list is in progress. (~20/35)
Ashes to AshesOriginally posted by Limbus Company:
At the start of the combat phase, if all enemies (or all Abnormality parts) have Burn, inflict 2 Burn to all enemies.
Blood, Sweat, and TearsOriginally posted by Limbus Company:
Skills deal 10% damage to Staggered enemies.
If the skill’s Affinity is Sloth, deal +20% damage instead.
Bloody GadgetOriginally posted by Limbus Company:
At the start of the turn, apply 2 Damage Up to a random ally. Prioritizes allies with Lust skills; apply an additional 1 Damage Up to said allies.
Crown of RosesOriginally posted by Limbus Company:
At the start of the turn, inflict 4 Rupture on a random enemy.
When activating Gluttony Absolute Resonance, inflict 2 Rupture on all enemies at the start of the combat phase.
Dreaming Electric SheepOriginally posted by Limbus Company:
After defeating an enemy by using an Envy or Slash damage skill, gain 2 Slash Power Up for 2 turns.
When activating Envy Absolute Resonance, apply 1 Attack Up and 1 Defense Up to all allies at the start of the combat phase.
Eclipse of Scarlet MothsOriginally posted by Limbus Company:
Each turn, when dealing damage with a skill for the first time, deal half its damage as fixed damage to a random enemy.
If the skill’s Affinity was Lust, deal said damage to two random enemies instead.
Gathering SkullsOriginally posted by Limbus Company:
After defeating an enemy by using a Pride or Pierce damage skill, gain 2 Pierce Power Up for 2 turns.
Green SpiritOriginally posted by Limbus Company:
After damaging a non-Staggered enemy by using a Gluttony skill, or inflicting Tremor using skill effects, randomly inflict a total of 4 Tremor on all enemies.
Grimy Iron StakeOriginally posted by Limbus Company:
After dealing damage using a single-Coin skill, inflict 1 Bleed and 1 Defense Down on the target.
If the target already has Bleed, inflict 3 Bleed in addition.
HomewardOriginally posted by Limbus Company:
When entering a combat encounter, all participating allies heal 12% of their max HP.
Illusory HuntOriginally posted by Limbus Company:
When entering an Abnormality combat encounter, apply 2 Damage Up to all allies.
EGO Gift Detailed Breakdown, part 2 (J-Z)
Late-bloomer’s TattooOriginally posted by Limbus Company:
After dealing damage with a Pride or single-Coin skill, self-apply 1 Attack Up and 1 Defense Up.
LithographOriginally posted by Limbus Company:
Whenever an enemy is Staggered, the lowest health ally heals 5% of their max HP.
If said ally has Gluttony skills, heal 10% max HP instead.
Little and To-be Naughty PlushieOriginally posted by Limbus Company:
Deal +10% damage and take -20% damage against enemies with Bleed.
Allies with Pride skills deal +20% damage and take -30% damage against enemies with Bleed.
Lowest StarOriginally posted by Limbus Company:
After dealing Blunt damage, deal 5 SP damage to the target.
If the skill’s Affinity was Pride, deal an additional 3 SP damage.
Source: Blue Star (O-03-93), Lobotomy Corporation
Melty EyeballOriginally posted by Limbus Company:
Inflict 3 Defense Down on enemies affected by Tremor’s burst.
Nixie DivergenceOriginally posted by Limbus Company:
At the start of the battle, inflict 4 Tremor with 4 Count on all enemies.
When dealing damage with an Envy skill, inflict 2 Tremor on the target.
PerversionOriginally posted by Limbus Company:
After defeating an enemy by using a skill, gain 1 E.G.O. resource of that skill’s Affinity.
If said skill’s Affinity was Wrath, gain 1 E.G.O resource of all Affinities that the user has instead.
Phantom PainOriginally posted by Limbus Company:
Skills deal +15% damage to single targets.
When activating Gloom Absolute Resonance, apply 1 Attack Up to all allies at the start of combat.
Phlebotomy PackOriginally posted by Limbus Company:
After dealing damage to enemies by using skills, heal 6.5% of the character’s missing HP (Once per character per turn).
If the skill’s Affinity was Wrath, heal 15% of missing HP instead.
Pinpoint Logic CircuitOriginally posted by Limbus Company:
When dealing damage using an Envy or Burn-effect skill, inflict additionalBurn by half the skill’s total Coins. (Rounded up)
PrejudiceOriginally posted by Limbus Company:
At the start of the 3rd turn, the lowest health ally heals 15% of their max HP.
When activating a Pride Absolute Resonance, the lowest health ally heals 10% of their missing HP at the start of the combat phase.
Source: Pride and Prejudice by Jane Austen
Rusty Commemorative CoinOriginally posted by Limbus Company:
If the first single-Coin skill that an ally uses during the combat phase doesn’t defeat any enemies, use it one more time.
After defeating an enemy by using a Sloth or single-Coin skill, the character gains +1 Skill Power next turn.
Standard-duty BatteryOriginally posted by Limbus Company:
When dealing damage using skills, inflict 3 Rupture.
If the skill’s Affinity was Envy, inflict an additional 2 Rupture.
Sticky ResinOriginally posted by Limbus Company:
After dealing damage by using a Gluttony or Pierce skill, inflict 1 Defense Down on the target.
SunshowerOriginally posted by Limbus Company:
When activating Sloth Absolute Resonance or using a skill that attacks multiple targets: All allies gain +2 Skill Power at the start of the combat phase.
Talisman BundleOriginally posted by Limbus Company:
After dealing 12+ HP damage with a single skill, inflict 2 Rupture on the target.
If the skill dealt Slash damage, inflict 4 Rupture instead.
ThunderbranchOriginally posted by Limbus Company:
When inflicting Rupture using skill effects, inflict 1 additional Rupture and increase its Count by 1.
Today’s ExpressionOriginally posted by Limbus Company:
After defeating an enemy by using a Sloth or Blunt damage skill, gain 2 Blunt Power Up for 2 turns.
Source: Today’s Shy Look (O-01-92), Lobotomy Corporation
Tomorrow’s FortuneOriginally posted by Limbus Company:
Increase the number of options by 1 when choosing an E.G.O. Gift.
White GossypiumOriginally posted by Limbus Company:
At the start of the turn, un-Stagger enemies, and inflict (8 + Stagger LV x 4) Bleed on them, then inflict +2 Bleed Count.
Wound CleridOriginally posted by Limbus Company:
After dealing damage to enemies by using a Wrath or Bleed-effect skill, inflict 3 Bleed on targets.
Voodoo DollOriginally posted by Limbus Company:
At the start of the turn, deal 3 fixed damage to all enemies.
Enemies with 33% or less HP are inflicted with 1 Attack Power Down.
Thanks to sorcrane for his excellent guide, all credits belong to his effort. if this guide helps you, please support and rate it via Steam Community. enjoy the game.
Related Posts:
- Limbus Company: Mirror Dungeons Abnormality Cheatsheet
- Limbus Company: All Identities List
- Limbus Company: Damage Type Weakness & E.G.O Affinity Weakness And Immunity Given
- Limbus Company: How to Move your Game Files from AppData
- Limbus Company: Tactics, Teambuilding, and Mechanics Guide
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