This guide provides step-by-step tutorial how to modify “parts.seria” so your R-3N will have same placement requirements, as other conventional and nuclear tactical missiles.

Intro

Pretty much all of us, who use editor already seen that almost all conventional and nuclear tactical missiles require two 2×2 hull boxes. The only exception is R-3N, which can be placed in lined up four 1×1 hull boxes. And it doesn’t really make any sense.

So fix for it is rather simple, to ensure that it has exactly same space requirements as other tactical missiles. First, open file \HighFleet\Libraries\parts.seria with Notepad++ or similar text editor.

Original Code

Find this code:
m_children=15
 {
 m_classname=Body
 m_code=15
 m_id=-1658689344679066175
 m_name=MISSILE
 m_state=2
 m_master_id=4746525388143503777
 m_position.x=-105.138
 m_position.y=64.7977
 m_center.x=-0.05
 m_stage=3
 m_meta=2199023255552
 m_density=1000
 m_mass=81879
 m_mesh=1073741827
 {
 m_classname=Mesh
 m_size=4
 1.1501
 -7.10641
 1.1501
 7.10642
 -1.2501
 7.10642
 -1.2501
 -7.10642
 }
 m_layer=2
 m_health=20
 m_health_max=20
 m_slot_type=1097
 m_oid=MDL_NUKE_04
 m_count=999
 is_loot=true
 m_burn_hp=100
 m_sprites=536870915
 {
 m_classname=Sprite
 m_code=536870915
 m_animation_name=nuke_04
 m_mask=0
 }
 m_slots=2147483651
 {
 m_classname=Slot
 m_code=2147483651
 m_master.id=-1658689344679066175
 m_type=1097
 is_master=false
 m_position.y=-5.35714
 }
 m_slots=2147483651
 {
 m_classname=Slot
 m_code=2147483651
 m_master.id=-1658689344679066175
 m_type=1097
 is_master=false
 m_position.y=-1.78571
 }
 m_slots=2147483651
 {
 m_classname=Slot
 m_code=2147483651
 m_master.id=-1658689344679066175
 m_type=1097
 is_master=false
 m_position.y=1.78571
 }
 m_slots=2147483651
 {
 m_classname=Slot
 m_code=2147483651
 m_master.id=-1658689344679066175
 m_type=1097
 is_master=false
 m_position.y=5.35714
 }
 m_spasmcode=27
 m_spasmcode=220
 }

New Code

And replace it with this code:
m_children=15
 {
 m_classname=Body
 m_code=15
 m_id=-1658689344679066175
 m_name=MISSILE
 m_state=2
 m_master_id=4746525388143503777
 m_position.x=-105.138
 m_position.y=64.7977
 m_stage=3
 m_meta=2199023255552
 m_density=1500
 m_mass=261187
 m_mesh=1073741827
 {
 m_classname=Mesh
 m_size=4
 -1.75009
 7.10642
 -1.75009
 -7.10642
 1.75009
 -7.10641
 1.75009
 7.10642
 }
 m_layer=2
 m_health=20
 m_health_max=20
 m_slot_type=1105
 m_oid=MDL_NUKE_04
 m_count=999
 is_loot=true
 m_burn_hp=100
 m_sprites=536870915
 {
 m_classname=Sprite
 m_code=536870915
 m_animation_name=nuke_04
 m_mask=0
 }
 m_slots=2147483651
 {
 m_classname=Slot
 m_code=2147483651
 m_master.id=-1658689344679066175
 m_type=1105
 is_master=false
 m_position.y=-3.57143
 }
 m_slots=2147483651
 {
 m_classname=Slot
 m_code=2147483651
 m_master.id=-1658689344679066175
 m_type=1105
 is_master=false
 m_position.y=3.57143
 }
 m_spasmcode=27
 m_spasmcode=220
 }

Conclusion

And viola, now your R-3N has exactly same installation/mounting requirements, as other tactical missiles.

Thanks to WarStalkeR for his great guide, all credit to his effort. you can also read the original guide from Steam Community. enjoy the game.

Related Posts:

  • HighFleet: Tactical Missile Guide
  • HighFleet Guide (Radios, Warfare, and EWAR)
  • HighFleet Guide (Radar, Aircraft, Ship Systems, and Nuclear Warfare)
  • HighFleet: How to Sudden Strike
  • HighFleet: How to Modify the starting campaign bonuses for your saves

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