ENSCROLL: All Elements, Combinations and Usage Text - GamePretty

A list of all elements and their combination requirements. Recommend playing the game on your own at least once, but you do you
Intro
The most basic elements and spells you can get, using your four inks to create spells. F stands for fire ink, W for water, E for earth, A for air. Each spell has three power levels which are indicated with numbers. You will not use a great majority of these spells, it’s just a comprehensive list.Level 1 Spells
Your starting spells only use inksFire (F+F) – 1.Magic to create flames 2.Magic to create a stream of fire 3.Magic to create a fireball
Water (W+W) – 1.Magic to create puddles 2.Magic to create lakes 3.Magic to create river
Air (A+A) – 1.Magic to compress air 2.Magic to shoot compressed air 3.Magic to create a vaccuum
Earth(E+E) – 1.Magic to harden the ground 2.Magic to raise earthen walls 3.Magic to create a hill
Steam (W+F) – 1.Magic to increase humidity 2.Magic to create hot and humid environments 3.Magic to create high-pressure steam
Levitate (A+F) – 1.Magic to lighten the body 2.Magic to make bodies levitate 3.Magic to fly freely
Void (E+F) – 1.Magic without any effect? 2.Magic without any effect? 3.Magic to nullify magic (grants achievement)
Mist (A+W) – 1.Magic to fill the area with mist 2.Magic to create clouds 3.Magic to make rain
Growth (E+W) – 1.Magic to make flowers bloom 2.Magic to grow trees 3.Magic to create a forest
Dust (A+E) – 1.Magic to make air dusty 2.Magic to create smog 3.Magic to create a dust storm
Level 2 Spells
All level two spells require at least one previous spell, as you can only combine two elements at a time. Required elements will be written in full, and inks will continue with the current nomenclatureWind (Air + A) – 1.Magic to create a breeze 2.Magic to create gusts of wind 3.Magic to create a storm
Stone (Earth + E) – 1.Magic to create a stone 2.Magic to create a rock. 3.Magic to create a boulder
Breath (Growth + A) – 1.Magic to increase cardiovascular fitness 2.Magic to breathe at high altitudes 3.Magic to breathe underwater
Stealth (Mist + A) – 1.Magic to thin presence 2.Magic to erase presence 3.Magic to become invisible
Heat Haze – (Mist + F) – 1.Magic to create optical illusions 2.Magic to induce hallucinations 3.Magic to confuse the mind
Heal (Growth + W) – 1.Magic to heal minor wounds 2.Magic to heal broken bones 3.Magic to reattach a severed body part
Level 3 Spells
Now you will start finding spells that require two created elements rather than new inks.Penetration (Stone + W) – 1.Magic to unlock mechanisms 2.Magic to slip through narrow gaps 3.Magic to penetrate walls
Light (Heat Haze + F) – 1.Magic to brighten surroundings 2.Magic to create beautiful halos of light 3.Magic to create a rainbow
Darkness (Void + Dust) – 1.Magic to darken surroundings 2.Magic to enhance dark vision 3.Magic to meld with shadow
Mind (Void + Growth) – 1.Magic to enhance concentration 2.Magic to clear distracting thoughts 3.Magic to preserve a memory
Transformation (Heat Haze + Growth) – 1.Magic to change an object colors 2.Magic to transform object shapes 3.Magic to alter an object’s property
Cleanliness (Dust + Wind) – 1.Magic to remove stains 2.Magic to eliminate odors 3.Magic to purify pollution
Level 4 Spells
Now it’s getting complicatedCommunication (Mind + Breath) – 1.Magic to translate languages 2.Magic to communicate with animals 3.Magic to communicate with spirits
Resonance (Wind + Breath) – 1.Magic to induce empathy 2.Magic to transfer emotions 3.Magic to share emotions
Movement (Wind + Wind) – 1.Magic to increase movement speed 2.Magic to teleport within sight 3.Magic to create a portal
Sleep (Mist + Mind) – 1.Magic to induce drowsiness 2.Magic to induce deep sleep 3.Magic to induce a desired dream
Hypnosis (Heat Haze +Mind) – 1.Magic to cast suggestions 2.Magic to control actions 3.Magic to manipulate a memory
Time (Light + Darkness) 1.Magic to slow down object’s time 2.Magic to stop object’s time 3. Magic to reverse object’s time
Charm (Mind + Penetrate) – 1.Magic to attract attention 2.Magic to win favor 3.Magic to fall in love
Fear (Darkness + Mind) – 1.Magic to creep out 2.Magic to make tremble in fear 3.Magic to show one’s greatest fear
Replication (Transformation + Heat Haze) – 1.Magic to replicate appearance 2.Magic to replicate abilities 3.Magic to Clone
Thanks to Maddest Madman for their excellent guide; all credit belongs to their effort. If this guide helps you, please support and rate it here. Enjoy the game.
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