Hellraiser Revival gameplay has finally been revealed, marking the first true Hellraiser game directly overseen by Clive Barker. Doug Bradley’s chilling return as the Hell Priest only adds to the weight of this release, making it one of the most highly anticipated horror adaptations of the decade.

Clive Barker and Doug Bradley Return

The involvement of Clive Barker sets this project apart from past horror adaptations. Barker’s creative vision ensures that Hellraiser Revival expands the series’ lore while staying true to its origins. Doug Bradley’s return as the Hell Priest after nearly twenty years adds another layer of authenticity. His performance in the trailer captures the menacing presence fans expect, grounding the game in the unsettling atmosphere of the original films.

The story follows Aiden as he ventures into the labyrinth to rescue Sunny after she solves the Genesis configuration. This setup introduces both familiar Cenobites like the Chatterer and Butterball, as well as new enemies including the Scarlet Church, a twisted cult obsessed with reaching the labyrinth.

Hellraiser Revival Gameplay Details

Hellraiser Revival gameplay is designed as a first-person, narrative-driven survival horror experience. Unlike many modern titles, it avoids skill trees and instead uses a classic Resident Evil-inspired inventory system. Weapons include melee tools, firearms, and most importantly, the Genesis configuration cube itself.

The cube functions as both a puzzle and a weapon, granting supernatural abilities to fight enemies. Combat emphasizes resource management, as weapons degrade and enemies require specific approaches. For example, cultists may need stronger melee tools compared to basic blades, while Cenobites remain mostly unkillable, reinforcing stealth and evasion mechanics.

Cultists, Cenobites, and the Labyrinth

The introduction of the Scarlet Church cult adds a new dimension to the lore. These zealots actively seek entry into the labyrinth, creating a human threat alongside the supernatural horror of the Cenobites. Players must endure both psychological and physical torment while navigating this hellish environment.

Cenobites, including the Chatterer and Butterball, appear as relentless pursuers rather than enemies to be defeated. This maintains their mythos and ensures encounters remain terrifying. Players can expect to rely on stealth, survival tactics, and the powers of the cube to endure encounters within the labyrinth.

Release Plans and Replayability

Although no release date has been announced, early previews suggest Hellraiser Revival will deliver 7 to 10 hours of tense survival horror. In-game currency takes the form of Hellraiser-themed coins, which can be spent on supplies, crafting materials, and gear. Combined with a crafting system for health and ammunition, this ensures strong replayability.

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Reports from preview events described extreme violence warnings and even vomit bags provided for attendees, hinting at the intensity of the experience. Whether marketing stunt or genuine necessity, it underscores how far the game pushes boundaries of gore, sex, and sadomasochistic horror. Boss Team Games and Saber Interactive, alongside Clive Barker, appear committed to creating a disturbing yet faithful Hellraiser experience that expands the universe in ways the films never could.