EA Sports and Codemasters pushed F1 25 Update 1.22 on June 15 for both covering PC and consoles. This is not a content patch. It is a targeted bug fix update that clears out problems that have been annoying players since the 2026 Season Pack launched on June 3.

F1 25: 2026 Season Pack Patch v1.22 Matrix

Feature LayerConfirmed Specifications & System OverhaulsOnline Freeze Deploys client structural fixes to clear the “Communicating With Online Services” freeze OSD Settings Repositions OSD Customisation menu dials to accurately mirror on-track values Red Flag Rule Resolves a critical bug where tyres could completely vanish after race restarts SF25 Wheel Rim Adds the physical Thrustmaster SF25 wheel control scheme mapping to compatible bases SF1000 Hardware Patches an integrated fault where the red hardware LED remained lit past Red Flags Legion Go 2 Support Removes an incorrect compatibility block on detached handheld controller attachments Split-Screen Input Restores active player-two pad vibration triggers when paired against a keyboard 2026 Vehicle Rules Enforces an automatic low-speed safety light flashing array below 20 km/h Graphics Failures Eliminates visual body noise on customized cars when using TAA and FidelityFX Track Line Errors Aligns Overtake Mode detection lines to match physical loops at Las Vegas and Monza Lobby Stability Fixes a multiplayer game crash triggered by changing car brackets with active AI Career Presentation Updates menu images for 2026 car R&D pathways to show true regulation parts

Feature Layer

Active Roadmap & Event Progression

Core Patch Deploy Global client system file deployment rolled out natively on June 15, 2026 Services Update Dedicated online infrastructure network optimization patch launched June 16, 2026 Sports Pack Update Comprehensive baseline vehicle performance tuning curves arrive mid-summer break

The patch covers a wide range of areas: sim racing wheel support, split-screen controller issues, a multiplayer lobby crash, track accuracy bugs at Las Vegas and Monza, visual corruption on custom liveries, and career mode presentation. A follow-up Online Services update then went live separately on June 16 to fix the persistent “Communicating With Online Services” screen freeze that had been locking some players out of online play entirely.

If you run a Thrustmaster setup, play career mode often, or host multiplayer lobbies with AI drivers, this patch changes things for you directly. Here is exactly what got fixed and why it matters.

The Online Lock Out Is Fixed (Sort Of)

The most widely reported problem since the 2026 Season Pack dropped was players getting stuck on the “Communicating With Online Services” loading screen with no way past it. Codemasters addressed this in a separate Online Services update that went out on June 16 at 10:00 UTC, one day after the main 1.22 patch.

If you were hitting this before that date, updating now should get you back online without the frustration of restarting or waiting out a server issue that was actually a client-side hang.

Two other highlight fixes came with the main patch: the OSD Customisation screen dials now accurately reflect their on-track position instead of showing misaligned values, and a bug where tyres would sometimes disappear from a car after restarting a race following a Red Flag has been corrected.

Thrustmaster SF25 Support Is Now in the Game

The biggest addition for sim racing players is the new Thrustmaster SF25 wheel rim control scheme, now supported for compatible wheelbases. For anyone running a dedicated rig with a Thrustmaster wheelbase, this opens up a proper control mapping for the SF25 rim that was not in the game before.

Peripheral support matters a lot in F1 25, especially with the 2026 cars introducing new mechanics like the Overtake and Boost systems that benefit from clean button mapping on a physical wheel. Running a control scheme that fits your hardware properly, rather than forcing remaps, makes those inputs more reliable in the heat of a race.

Alongside the SF25 addition, two more Thrustmaster fixes landed:

  • Thrustmaster TM SF1000: The red LED was staying lit after a Red Flag restart even when the incident was over. That has been fixed. It sounds minor, but when you are mid-race and your wheel is flashing red for no reason, it creates real confusion about whether the game has bugged out or whether your hardware is malfunctioning.

  • Lenovo Legion Go 2: The game was incorrectly flagging the Legion Go 2’s detached controllers as unsupported. That compatibility error is now gone.

Split-Screen Vibration Bug Squashed

If you play split-screen with a friend or sibling where one player uses a keyboard and the other uses a controller, you may have noticed the controller’s vibration stopping mid-session. This was a known bug and it is patched in 1.22.

Split-screen modes tend to carry quirks in most racing games, so this fix is welcome. Vibration feedback in F1 25 is tied to things like kerb rumble, collision impacts, and understeer, so losing it mid-race takes away a real layer of feel from the experience.

2026 Cars Now Flash Lights Below 20 km/h

Starting with this update, 2026 F1 cars will flash their lights when traveling below 20 km/h, in line with real Formula 1 regulations. This applies across all 2026 cars in the game.

It is one of those simulation accuracy details that adds up. In real F1, cars are required to flash their lights at low speed to signal to marshals and other drivers. Having it missing from the 2026 cars since the Season Pack launch was a visible gap for players who follow the sport closely, and it is now corrected.

Custom Livery Corruption Fixed for TAA and FidelityFX Users

Players using the TAA and FidelityFX Sharpening graphics option were running into graphical corruption on custom car liveries. The corruption showed as visual noise or broken texture rendering on the car body, which made custom setups look broken rather than personalised.

This is patched in 1.22. Three additional visual fixes also came through for cars:

  • A minor heat haze visual glitch on the 2026 Mercedes is resolved

  • Several small graphical issues across various 2026 custom liveries are cleared up

If you spend time building a custom livery, the game should now render it cleanly regardless of which anti-aliasing and sharpening settings you are using.

Las Vegas and Monza Overtake Line Is Now Accurate

At both Las Vegas Strip Circuit and Monza, the Overtake Mode detection line was in a different position on the physical track compared to where it appeared on the track map. When you are using the new Overtake Mode from the 2026 Season Pack and trying to time your activation around a specific zone, that mismatch creates genuine confusion.

The detection line is now aligned correctly between the track and the map at both circuits.

Codemasters also fixed lighting and shadow rendering issues at various tracks during specific times of day. These are not specifically named in the patch notes, but if you run evening or dawn races and have noticed odd shadow pop-in or flat lighting at certain points on certain circuits, this batch fix should cover those.

Multiplayer Lobby Crash Patched

There was a confirmed crash that could hit when a player changed the car category inside a multiplayer lobby that had AI drivers enabled. This kind of crash is especially frustrating in online sessions because it dumps everyone out of the lobby and kills the session entirely.

The fix is in 1.22. For players who host lobbies regularly, especially mixed AI and player sessions, this patch makes race nights more stable.

Career Mode Gets Updated R&D Images

The 2026 Career mode now shows updated images for R&D upgrades. The old images from a previous build were still appearing in the upgrade menus after the Season Pack launched, which felt out of place given how visually distinct the 2026 car regulations are.

This does not change how R&D works or what upgrades do. It is purely a presentation fix. That said, when you are spending in-game resources and time in career mode, having the menus reflect the right car era makes the whole experience feel more consistent.