Destiny 2 Ash and Iron has finally arrived, bringing the new Reclaim activity, fresh loot to grind, dungeon lairs, and an Exotic mission scheduled for next month. This guide breaks down how Reclaim works, what rewards to expect, and the best way to prepare for high-tier loot.

How the Reclaim Activity Works in Ash and Iron

Reclaim is the centerpiece of Ash and Iron, a three-player activity that takes Guardians back to the Plaguelands. The mode spans four unique areas where Vanguard forces battle against Maya’s armies. Each area features objectives that build toward completion, with progress tracked in a score meter.

The design of Reclaim is closer to narrative encounters rather than a free-form horde mode. Objectives vary across runs, and Bungie has tied them to boss phases and puzzles. The activity is structured so that completing objectives is the fastest way to reach the target score and progress to the next zone.

Destiny 2 Ash and Iron Event Rewards

Ash and Iron also launched with a limited-time event running alongside Reclaim. Rewards include new weapons such as a Void waveframe grenade launcher, a Void rocket launcher, and holofoil variants. A standout addition is the Stasis crossbow, which Bungie has confirmed has a small chance of dropping during the event and will remain available throughout Ash and Iron.

Event tokens let players buy limited rewards, while the event pass includes tiers of loot. Higher-tier gear remains tied to completing Reclaim itself. For those familiar with past Destiny events like Solstice or Armsweek, the loop will feel familiar but with updated weapons and cosmetics.

Boss Encounters in Reclaim

Reclaim has three main versions: Fallen Bunker, Cabal’s Watch, and Conductor’s Keep. Each ends with a unique boss encounter that adds variety to the grind.

  • Fallen Bunker includes shield mechanics and puzzles reminiscent of older exotic missions.

  • Cabal’s Watch pits fireteams against a Centurion whose immunity phases are broken by capturing points and disrupting Psion support.

  • Conductor’s Keep tasks players with solving Vex symbol puzzles before finishing off a corrupted Minotaur.

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These encounters all build on Destiny’s legacy of puzzle-combat hybrids. While Bungie has not ranked them by difficulty, early impressions suggest Cabal’s Watch is the most manageable of the three, particularly at higher power deficits.

Loot, Power, and Farming Strategy

Loot chasing is the main draw of Ash and Iron. Weapons tied to the event include the new rocket-assisted sidearm Unfall, the returning Maida Mini-Tool, and the rocket launcher Folded Roots. Bungie has confirmed that Tier Five versions of these weapons exist, though the exact scoring and drop conditions have already drawn debate.

To unlock the best rewards, Guardians will need to push their performance grades in Reclaim. Bungie clarified that scoring adjustments are coming through live updates so that A and A+ ranks are more achievable without stacking every modifier. The current Power cap is 500, with 550 reachable through select rewards like Prime Engrams, meaning many players will spend the coming weeks working up before attempting the hardest runs.

Given that Bungie has acknowledged issues with leveling between 450–500, players may want to pace their grind rather than rush into the hardest content. Reclaim will rotate featured drops in the Portal, so watching for the desired weapon in the pool is the most efficient farming strategy.