
Summary
- After large and numerous changes in 14.3, Teamfights Tactics (TFT) is bringing another balance patch and a new Set Revival.
- TFT 14.4 patch introduces major changes that buff underperforming traits while nerfing overpowered ones to help encourage variety in the comps people play.
- The Set Revival: Remix Rumble returns to TFT from the beginning of Patch 14.4 on May 14 until July 29, 2025.
Less PvE loot, nerfed meta comps, and a returning Remix Rumble? What’s in store for Teamfight Tactics (TFT) strategists as Patch 14.4 arrives? Quite a lot, apparently, including the announcement for an upcoming change in cosmetic classifications. Overall, looking at the TFT 14.4 patch notes will have you seeing significantly more buffs than nerfs. Let’s take a better look at things here in this article.
Set 10 Revival: Remix Rumble
Starting off with one of the best things to look forward to in the TFT 14.4 patch notes is the return of the “Remix Rumble”. The Revival: Remix Rumble event will last from May 14 to July 29 and it will bring with it some new flavors.
The Revival will bring back your beloved music festival lineup to listen to while building your very own formidable comp. These lineups of course are: K/DA, True Damage, Pentakill, Heartsteel, DJ Sona, Maestro Jhin, and Jazz Bard.
Here’s some of the changes:
- Updated Bag Sizes
- 1-cost: 50 copies
- 2-cost: 40 copies
- 3-cost: 30 copies
- 4-cost: 12 copies
- 5-cost: 10 copies
- New Augments
- New Opening Encounters
- Cyber City Hacks appears alongside Remix Rumble.
System Changes
System changes in the TFT 14.4 patch notes emphasize the balancing of Hacks to provide spotlight for underwhelming ones. The overperforming ones however, won’t be kicked out and be weak by any means, they will just be toned down for fairness’ sake.
For the start of Cyber City, Hacks will noticeably have these new qualities:
- Lowered amount of loot from PVE rounds in general.
- No more additional two components to be gained in Scuttle Puddle and Crab Rave.
Black Market Augment Hack
- Odds of Black Market Augment Hack appearing on 2-1 gets a slight increase.
Hack: Golem Armory
- RNGolem replaces the Gold Generator Golem. This makes the Golem appear equipped with random stuff.
Hack:Egg
- The 13-turn egg gets a power boost.
Trait Adjustments
For Patch 14.4 patch, there’s only a handful of slight yet significant changes to take notes of. They may not be too big compared to the previous patches, but they just might bring about a new era of strategies.
- 7 Anima Squad Armor/MR buffed from 35 to 40
- 4 AMP HP reduced from 400 to 300, Charge Power buffed from 3 to 4
- 6 Bastion Base Armor/MR increased from 70 to 75
- Cypher AD/AP after Crashout gets buffed from 30/45/65% to 30/50/70%
- Divinicorp Bonus Stats buffed from 100/110/125/140/160/180/200% to 100/110/125/140/165/190/210%
- 4 Dynamo Mana Regen increased from 10 to 11
- Exotech Flux Capacitor AD buffed from 20% to 25%
- Golden Ox Based Damage Amp buffed from 12/22/25% to 12/24/26%
- 4 Marksman AD Bonus buffed from 20% to 25%
- Nitro
- Chrome buffed from 2/3/6/12 to 2/3/7/25
- 4 Nitro Laser Damage buffed from 425/450/475/500 to 460/490/520/550
- 4 Rapidfire AS per stack increased from 10% to 11%
- 7 Street Demon Stats nerfed from 17% to 16%
- Techie AP buffed from 20/50/85/125 to 20/50/90/130
- Vanguard
- Durability while shielded buffed from 10% to 12%
- 6 Vanguard durability buffed from 16% to 18%
Unit Changes
Unlike the trait adjustments which received all green, Units receive a give and take when it comes to buffs and debuffs according to the TFT 14.4 patch notes. This aims to balance out the comps and let some other units get the love they deserve.
1-Cost Units
- Kog’Maw AD buffed from 45-50
2-Cost Units
- Illaoi Armor/MR buffed from 45 to 50
- Naafiri Alpha AD Damage nerfed from 175% to 165%
- Shyvana
- Mana adjusted from 40/105 to 50/100
- HP Gain buffed from 200/250/300 to 200/270/340
- Skarner
- Mana nerfed from 25/80 to 25/70
- Spell Damage Armor% buffed from 150/225/350 to 170/255/385
- Twisted Fate Empowered Card Damage nerfed from 265/400/595 to 245/365/550
3-Cost Units
- Elise Mana nerfed from 0/55 to 0/50
4-Cost Units
- Brand
- Mana nerfed from 25/70 to 10/70
- Abilities arrive at the targets after a .75 seconds delay.
- Miss Fortune AD buffed from 50 to 53
- Neeko Mana buffed from 30/85 to 30/90
- Vex Primary Spell Damage nerfed from 190/285/1100 to 180/270/1100
- Zeri AS buffed from 0.75 to 0.8
5-Cost Units
- Renekton
- Mana nerfed from 70/150 to 70/140
- Ability Cast adjusted from 300% AD + 30/40% AP to 100% AD + 260/400% AP
- HP Gain on Cast adjusted from 400/550/10000 ⇒ 400/650/10000
- Double Strike buffed from AD% 175% to 180%
- Triple Strike buffed from AD% 270% to 300%
- Kobuko (3-star)’s Shield won’t expire.
Augment Changes
Augments received the most changes for the TFT 14.4 patch, here are what to note about:
Silver Augments
- Adaptive Strikes (Jax)
- Shield buffed from 250/300/350 AP to 300/350/400 AP
- Base Damage buffed from 120/180/270 AP to 130/200/300 AP
- Preparation I HP Per Stack buffed from 20 to 30
- Wolf Unchained (Sylas)
- Health Gain buffed from 180/210/240 to 220/250/280
- Base Damage buffed from 300/450/675 to 330/500/750
Gold Augments
- 10,000 IQ
- Units Granted changed from Leblanc + Ekko to Yuumi + Ekko.
- Clarified that the Gold Reward is always granted after 5 rounds.
- Guaranteed Gold Reward buffed from 2 to 8.
- Reward changed from Random completed item to Completed Item Anvil.
- Bronze for Life I Damage Amp per Trait buffed from 3% to 3.5%
- Caretaker’s Favor Grants items retroactively if picked at higher levels than the level thresholds.
- Climb the Ladder II Stats buffed from 6 to 5
- Cybernetic Implants II No longer appears on 2-1
- Flatline Execution Percent nerfed from 12% to 10%
- Golemify HP Percent nerfed from 70% to 60%, AD Percent is also nerfed from 60% to 50%
- High Score no longer grants Cyberbosses Attack Speed per High Score, Rewards at each High Score are slightly reduced.
- High Voltage Damage Increase nerfed from 25% to 15%
- Hostile Takeover Banned in Double Up.
- No Scout No Pivot HP Per Turn buffed from 12 to 14, while AD/AP per Turn is buffed from 1.5% to 2%
- Pair of Fours HP nerfed from 404 to 344, 4-costs granted buffed from 2 to 3
- Preparation II HP Per Stack buffed from 35 to 45
- Spirit Link Base HP Regen nerfed from 6% to 5%
Prismatic Augments
- Blue Battery AP nerfed from 15 to 5
- Bronze for Life II: Damage Amp per Trait buffed from 3.5% to 4%
- Bulky Buddies III HP nerfed from 330 to 300
- Cybernetic Implants III No longer appears on 2-1.
- Future Sight Disabled.
- Gargantuan Resolve (and +) Armor/MR increase buffed from 50% to 80%
- Hard Commit Grants 3g on selection and every stage.
- High End Shopping Gold Granted buffed from 6 to 12
- Shopping Spree Gold Granted nerfed from 4 to 2
- Wise Spending XP Gained changed from 2XP Per Reroll to 3XP Per 2 Rerolls. Effect only counts for rerolls purchased with gold. Tooltip rephrased.
Item Changes
Some items receiver big buffs and nerfs this patch, too:
Emblems
- Bastion: Armor/MR to AP 10% buffed to 20%
- Dynamo: Damage Amp per 10 mana Spent increased from 1% to 1.5%
- Marksman: Armor Shredded buffed from 2 to 3
- Slayer: Healing Increase is now 33%, buffed from 25%
Manazane
- Starting Mana reduced from 15 to 5
- AS and AD both reduced from 15% to 10%
Bug Fixes
According to TFT 14.4 patch notes, there are numerous bugs that have been addressed and fixed. This is certainly good news for players as they can now enjoy the game peacefully. With that said, here are the bugs that’s been dealt with:
- Always Split: Fixed the missing armory in one of the stage three variants.
- Big if True: Stage 3 Carousel will not give an extra unit with no item.
- But that’s what transit is for!? The final transit of the Anima Squad will now not hit other boards.
- Spilleng is hard: The Tome Carousel banner got its announcement spelling corrected.
- Street Demon empowered hexes shows correct stats during the planning phase.
- Tagging Spree properly grants attack speed for non-street Demon.
- Two-Star 3-cost Carousel works properly.
- More like Missed Fortune: First wave now fires in the proper direction.
- 3-star Kobuko does the intended damage of his rework.
- Masterwork Upgrade: item duplication bug fixed.
Conclusion
TFT 14.4 patch notes surely contain many remarkable changes. This patch promises to bring about more balanced and fun games. It surely is worth taking the time to read it and prepare your next move. If you’re looking to dominate in this patch, it would be in your best interest to know what’s to come.