The latest Modern Warfare 4 multiplayer leaks are shaking up the Call of Duty community. RealityUK, a reliable source for COD info, has dropped a wave of details about Infinity Ward’s 2026 title, and some of them are leaving players hyped — while others are scratching their heads. Nothing here is locked in, but the current build gives us an early look at where multiplayer might be heading.

Modern Warfare 4, in its current state, DOES have tac sprint on by default. https://t.co/Rsz3e7s4xI

— Reality (@realityuk) August 21, 2025

Modern Warfare 4 Recoil Feels Closer to MW2

One of the biggest talking points from the leaks is weapon handling. Reality UK claims Modern Warfare 4’s visual recoil is closer to MW2 than MW3 or MW2019.

  • MW2019 had that laser-beam gunplay fans loved — smooth handling, consistent TTK, and minimal screen shake.

  • MW2 flipped the script, adding heavier visual kick and shakier aim, which frustrated a lot of players.

  • MW3 reversed course again, dialing recoil back and leaning into a faster, more competitive meta.

If Infinity Ward sticks with MW2-style recoil, it could split the community. The good news? This is still an early build, so tuning is likely before beta testing kicks off.

Red Dots Are Back on the Mini-Map

This one’s big for multiplayer fans: red dots are officially back. Reality UK says firing an unsuppressed weapon will once again reveal your position on the mini-map.

On a more positive note, red dots are currently back

Since people appreciated the image for reference lol https://t.co/Rsz3e7sCng pic.twitter.com/jACbhtpNth

— Reality (@realityuk) August 22, 2025

For context: Infinity Ward removed this feature in MW2019, claiming it promoted “slower gameplay.” The community hated it. Now, with Modern Warfare 4, it seems Infinity Ward is walking that back:

  • Suppressed weapons stay hidden.

  • Unsuppressed shots ping your location like the classic days.

  • Competitive players are calling this an instant W for better awareness and map control.

This change alone has fans feeling more optimistic about the direction of multiplayer.

Movement Changes: Slide Cancels Return, Omni-Movement Gone

Movement has always been one of the most divisive topics in COD, and Modern Warfare 4 looks like it’s going in a different direction:

Modern Warfare 4 currently has NO omnimovement. https://t.co/Rsz3e7s4xI

— Reality (@realityuk) August 23, 2025

  • Omni-movement — first introduced in Black Ops 6 — is gone. Infinity Ward apparently didn’t like how it felt for their design style.

  • Slide canceling is back, giving high-skill players more mobility options and faster repositioning.

  • However, there’s a twist — no ADS while sliding. You’ll need to hip-fire mid-slide, which could shake up the aggressive SMG meta.

This approach blends old-school mechanics with some new limitations. It’ll likely change how loadouts are built, especially for competitive players who rely on slide cancels for close-range dominance.

Other Multiplayer Details You Should Know

The leaks also point to a handful of smaller but important changes:

  • No dedicated melee slot — if you want knife speed, you’ll need to equip it as a secondary.

  • Doors confirmed — buildings will require opening, closing, or bashing through manually.

  • Slide cancel + knife combo meta could make a comeback for high-mobility players.

  • Testing phase — these features could change before beta, so nothing is locked in yet.

Reality UK says there’s still a lot more coming, including killstreak adjustments, weapon tuning, and possible perk reworks. If accurate, Modern Warfare 4 is shaping up to feel grittier and more grounded than Black Ops 7 — but with enough tweaks to keep the multiplayer meta fresh.