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InXile’s Wasteland 3 sees big changes on the skill front from Wasteland 2, with several skills condensed down and perks arriving at a different schedule. This time around perks no longer unlock automatically at specific skill tiers — you have to actually buy them with perk points along the way starting at Level 4.

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The perks themselves have seen a major overhaul, and now even non-combat skills have some decent advantages. Small Arms, for instance, has eight separate perks available, while Lock Picking has none and Armor Modding only has a single perk available all the way at the end when you hit Level 10.

Combat Skills and Perks

Automatic Weapons

 Automatic Weapons Perks Skills Level 1  None Assault Rifle Hit +3%
Submachine Gun Hit +3% Level 2Puncturing Shot (5 AP)

Hits multiple enemies
Damages armor
+100% damage vs stunned

Assault Rifle Hit +6%
Submachine Gun Hit +6% Level 3Gopher Hunter

Enemies have 25% less cover benefit

Assault Rifle Hit +9%
Submachine Gun Hit +9% Level 4Spray ‘N’ Pray (5 AP)

Fires 2X SMG bullets but -25% hit chance

Assault Rifle Hit +12%
Submachine Gun Hit +12% Level 5 None Assault Rifle Hit +15%
Submachine Gun Hit +15% Level 6Reckless

+15% submachine gun damage
when not in cover

Assault Rifle Hit +18%
Submachine Gun Hit +18% Level 7Double Tap

Second attack against the same target
with an assault rifle is always a critical

Assault Rifle Hit +21%
Submachine Gun Hit +21% Level 8Stormer 

Next submachine gun attack costs no AP
if you move 6 or more spaces

Assault Rifle Hit +24%
Submachine Gun Hit +24% Level 9 None Assault Rifle Hit +27%
Submachine Gun Hit +27% Level 10Trigger Happy

Gain +3 AP when killing
with an assault rifle (only 1x per turn)

Assault Rifle Hit +30%
Submachine Gun Hit +30%

Big Guns

  Perks Skills Level 1  None Heavy Machine Gun Hit +3%
Flamethrower Hit +3% Level 2Move Up

+0.5 combat speed on 1st turn
when using a big gun

Heavy Machine Gun Hit +6%
Flamethrower Hit +6% Level 3Suppressing Fire (5 AP)

Fire twice as man bullets in 
wide area dealing -50% damage
but reducing enemy combat speed
and hit chance, also deals
+100% damage vs demoralized foe

Heavy Machine Gun Hit +9%
Flamethrower Hit +9% Level 4Terrorizer 

Flamethrower attacks engulf
targets and reduce hit chance -15%

Heavy Machine Gun Hit +12%
Flamethrower Hit +12% Level 5 None Heavy Machine Gun Hit +15%
Flamethrower Hit +15% Level 6 None Heavy Machine Gun Hit +18%
Flamethrower Hit +18% Level 7Pressure Cooker (5 AP)

100% weapon damage flamethrower attack on enemy vehicle, deals 40% of vehicles CON as
damage over 2 turns, prevents
vehicle from taking any actions

Heavy Machine Gun Hit +21%
Flamethrower Hit +21% Level 8Steady Shot

+20% evasion and hit chance
when using a heavy machine gun
in low cover

Heavy Machine Gun Hit +24%
Flamethrower Hit +24% Level 9 None Heavy Machine Gun Hit +27%
Flamethrower Hit +27% Level 10 Wide Spread
+35% firing arc for flamethrowers
and heavy machine guns Heavy Machine Gun Hit +30%
Flamethrower Hit +30%

Brawling

  Perks Skills Level 1 None Brawling Weapon Hit +3% Level 2Shaolin Surprise (2 AP)

Starts brawling combo on target, granting you +2 armor penetration and you deal +10 damage for each brawling attack on the enemy. Deals +100% damage to demoralized enemies.

Brawling Weapon Hit +6% Level 3 None Brawling Weapon Hit +9% Level 4 None Brawling Weapon Hit +12% Level 5Extreme Combo

Brawling combo meter maximum increased to 10x

Brawling Weapon Hit +15% Level 6 None Brawling Weapon Hit +18% Level 7Deadly Combo 

Brawling combo crit chance increased 2x

Brawling Weapon Hit +21% Level 8 None Brawling Weapon Hit +24% Level 9 None Brawling Weapon Hit +27% Level 10Flurry Of Blows

Brawling attacks cost -1 AP

Brawling Weapon Hit +30%

Melee Combat

  Perks Skills Level 1 None Blunt Weapon Hit +3%
Bladed Weapon Hit +3% Level 2Bleeding Strike (4 AP) 

Blade attack that deals 200% damage
at a -20% chance; applies bleeding and
deals +200% damage on burning enemies.

Blunt Weapon Hit +6%
Bladed Weapon Hit +6% Level 3 None Blunt Weapon Hit +9%
Bladed Weapon Hit +9% Level 4Stunning Blow (5 AP)

Blunt attack that deals 100% weapon
damage at a -15% chance, and applies stun.
+100% damage if enemy is Frozen

Blunt Weapon Hit +12%
Bladed Weapon Hit +12% Level 5Striking Distance

+0.5 combat speed when wielding
two melee weapons

Blunt Weapon Hit +15%
Bladed Weapon Hit +15% Level 6Bloodsport

Blade or Blunt attacks automatically
cause critical hits against Stunned
or Blinded enemies

Blunt Weapon Hit +18%
Bladed Weapon Hit +18% Level 7Hack ‘N’ Slash

Attacking the same target twice
with a Blade attack automatically
executes a free extra attack

Blunt Weapon Hit +21%
Bladed Weapon Hit +21% Level 8Pursuit

Next Blade attack has +25% critical
chance if you move 3 spaces first,
increases to +100% against
Slowed enemy

Blunt Weapon Hit +24%
Bladed Weapon Hit +24% Level 9 None Blunt Weapon Hit +27%
Bladed Weapon Hit +27% Level 10Shrug It Off

Gain +2 armor for every adjacent
enemy when wielding a Blunt weapon

Blunt Weapon Hit +30%
Bladed Weapon Hit +30%

Small Arms

  Perks Skills Level 1 None Semi Auto Pistol Hit +3%
Revolver Hit +3%
Pump Shotgun Hit +3%
Auto Shotgun Hit +3% Level 2Shredder Shot (4 AP)

100% weapon damage shotgun
attack inflicts Bleeding,
deals +100% damage against
enemies with armor damage

Semi Auto Pistol Hit +6%
Revolver Hit +6%
Pump Shotgun Hit +6%
Auto Shotgun Hit +6% Level 3Opportunist 

Strike meter charges 5% for
each successful handgun attack

Semi Auto Pistol Hit +9%
Revolver Hit +9%
Pump Shotgun Hit +9%
Auto Shotgun Hit +9% Level 4 None Semi Auto Pistol Hit +12%
Revolver Hit +12%
Pump Shotgun Hit +12%
Auto Shotgun Hit +12% Level 5Trick Shot (5 AP)

Handgun attack with -50% hit chance,
if it hits gain 3 AP and instantly fill
strike meter, also deals +100%
damage against Marked target

Semi Auto Pistol Hit +15%
Revolver Hit +15%
Pump Shotgun Hit +15%
Auto Shotgun Hit +15% Level 6Clear Cover

Shotguns deal +100% damage
against cover

Semi Auto Pistol Hit +18%
Revolver Hit +18%
Pump Shotgun Hit +18%
Auto Shotgun Hit +18% Level 7Draw!

Your first attack after reloading
costs no AP

Semi Auto Pistol Hit +21%
Revolver Hit +21%
Pump Shotgun Hit +21%
Auto Shotgun Hit +12% Level 8Devastation

Shotgun attacks deal +25% damage
for each enemy hit by the same shot

Semi Auto Pistol Hit +24%
Revolver Hit +24%
Pump Shotgun Hit +24%
Auto Shotgun Hit +24% Level 9 None Semi Auto Pistol Hit +27%
Revolver Hit +27%
Pump Shotgun Hit +27%
Auto Shotgun Hit +27% Level 10Counter Offensive

Deal +50% damage when attacking
a melee enemy the turn after they
hit you

Semi Auto Pistol Hit +30%
Revolver Hit +30%
Pump Shotgun Hit +30%
Auto Shotgun Hit +30%

Sniper Rifles

  Perks Skills Level 1 None Sniper Rifle Hit +3% Level 2Mark Target (2 AP)

Reduces enemy evasion -15%
Marked targets take +50%
damage from Precision strikes

Sniper Rifle Hit +6% Level 3 None Sniper Rifle Hit +9% Level 4 None Sniper Rifle Hit +12% Level 5Masterful Precision

Much higher chance to inflict
critical effects with Precision
sniper rifle attacks

Sniper Rifle Hit +15% Level 6 None Sniper Rifle Hit +18% Level 7Concentration

+10% hit chance when using
a sniper rifle if you don’t move
for 1 turn

Sniper Rifle Hit +21% Level 8 None Sniper Rifle Hit +24% Level 9 None Sniper Rifle Hit +27% Level 10Chain Ambush

Ambush attacks with sniper rifles
that kill a target don’t end
the ambush time

Sniper Rifle Hit +30%

Exploration Skills and Perks

Animal Whisperer

  Perks Skills Level 1 None Tame Animals Difficulty 1
Another effect not listed in beta Level 2 None Tame Animals Difficulty 2
Another effect not listed in beta Level 3Animal Training

Animal companions gain
bonus CON and damage 

Tame Animals Difficulty 3
Another effect not listed in beta Level 4 None Tame Animals Difficulty 4
Another effect not listed in beta Level 5Spirit Animal

Animal companions provide
better passive bonuses

Tame Animals Difficulty 5
Another effect not listed in beta Level 6 None Tame Animals Difficulty 6
Another effect not listed in beta Level 7Vengeful Bond

+50% critical chance and
+2 AP when animal companion
drops to 25% CON

Tame Animals Difficulty 7
Another effect not listed in beta Level 8 None Tame Animals Difficulty 8
Another effect not listed in beta Level 9 None Tame Animals Difficulty 9
Another effect not listed in beta Level 10 None Tame Animals Difficulty 10
Another effect not listed in beta

Armor Modding

  Perks Skills Level 1 None Install Armor Mods Difficult 1 Level 2 None Install Armor Mods Difficult 2 Level 3 None Install Armor Mods Difficult 3 Level 4 None Install Armor Mods Difficult 4 Level 5 None Install Armor Mods Difficult 5 Level 6 None Install Armor Mods Difficult 6 Level 7 None Install Armor Mods Difficult 7 Level 8 None Install Armor Mods Difficult 8 Level 9 None Install Armor Mods Difficult 9 Level 10Tender Loving Care

Squad members gain 
+5 armor while this
character is present

Install Armor Mods Difficult 10

Barter

  Perks Skills Level 1 None Sell Value +50%
Buy Cost -2% Level 2 None Sell Value +100%
Buy Cost -4% Level 3Penny Pincher

20% discount when buying
multiple items instead of just 1

Sell Value +150%
Buy Cost -6% Level 4 None  Sell Value +200%
Buy Cost -8% Level 5 None Sell Value +250%
Buy Cost -10% Level 6 None Sell Value +300%
Buy Cost -12% Level 7Antiques Appraiser

Junks items have a 5% chance
to sell for 50x their normal value

Sell Value +350%
Buy Cost -14% Level 8 None Sell Value +400%
Buy Cost -16% Level 9 None Sell Value +450%
Buy Cost -18% Level 10 None Sell Value +500%
Buy Cost -20%

Explosives

  Perks Skills Level 1 None Explosive Resistance +3%
Explosive Damage Bonus +0.1%
Disarm Land Mines and Traps Level 1 Level 2Duck And Cover

Fire Resistance +20%
Explosive Resistance +20%

Explosive Resistance +6%
Explosive Damage Bonus +0.2%
Disarm Land Mines and Traps Level 2 Level 3Bomb Recovery

Disarming land mines has
33% chance to drop grenade

Explosive Resistance +9%
Explosive Damage Bonus +0.3%
Disarm Land Mines and Traps Level 3 Level 4Minesweeper

You no longer set off land
mines when stepping on them

Explosive Resistance +12%
Explosive Damage Bonus +0.4%
Disarm Land Mines and Traps Level 4 Level 5Mortar Blast (7 AP)

Target an area with your rocket
launcher, 1 turn later that area
is hit for +50% damage

Explosive Resistance +15%
Explosive Damage Bonus +0.5%
Disarm Land Mines and Traps Level 5 Level 6 None Explosive Resistance +18%
Explosive Damage Bonus +0.6%
Disarm Land Mines and Traps Level 6 Level 7High Impact

Automatic critical on
target directly hit by
grenades or rockets 

Explosive Resistance +21%
Explosive Damage Bonus +0.7%
Disarm Land Mines and Traps Level 7 Level 8 None Explosive Resistance +24%
Explosive Damage Bonus +0.8%
Disarm Land Mines and Traps Level 8 Level 9 None Explosive Resistance +27%
Explosive Damage Bonus +0.9%
Disarm Land Mines and Traps Level 9 Level 10Blast Radius

Grenades affect +40% 
larger area

Explosive Resistance +30%
Explosive Damage Bonus +1%
Disarm Land Mines and Traps Level 10

First Aid

  Perks Skills Level 1Emergency Response

When an ally is downed 
in battle, gain +1.0 
combat speed for 2 turns

Healing Item Effectiveness +3%
Healing When Reviving +10%
Use Level 1 Healing Items Level 2 None Healing Item Effectiveness +6%
Healing When Reviving +20%
Use Level 2 Healing Items Level 3 None Healing Item Effectiveness +9%
Healing When Reviving +30%
Use Level 3 Healing Items Level 4 None Healing Item Effectiveness +12%
Healing When Reviving +40%
Use Level 4 Healing Items Level 5Overhealing

Healing items also boost
the target’s max CON
+25% for 3 turns 

Healing Item Effectiveness +15%
Healing When Reviving +50%
Use Level 5 Healing Items Level 6 None Healing Item Effectiveness +18%
Healing When Reviving +60%
Use Level 6 Healing Items Level 7Physical Therapy

Reviving allies has a chance
of buffing them +6%
per First Aid skill level

Healing Item Effectiveness +21%
Healing When Reviving +70%
Use Level 7 Healing Items Level 8 None Healing Item Effectiveness +24%
Healing When Reviving +80%
Use Level 8 Healing Items Level 9 None Healing Item Effectiveness +27%
Healing When Reviving +90%
Use Level 19 Healing Items Level 10Hypocritic Oath

Gain +50% damage for
2 turns after reviving an ally

Healing Item Effectiveness +30%
Healing When Reviving +100%
Use Level 10 Healing Items

Hard Ass

  Perks Skills Level 1 None Hard Ass Skill Checks Level 1 Level 2 None Hard Ass Skill Checks Level 2 Level 3 None Hard Ass Skill Checks Level 3 Level 4 None Hard Ass Skill Checks Level 4 Level 5 None Hard Ass Skill Checks Level 5 Level 6 None Hard Ass Skill Checks Level 6 Level 7 None Hard Ass Skill Checks Level 7 Level 8 None Hard Ass Skill Checks Level 8 Level 9 None Hard Ass Skill Checks Level 9 Level 10 None Hard Ass Skill Checks Level 10

Leadership

  Perks Skills Level 1 None Nearby Allies Gain +1% Critical Chance
Ally Bonus On Multi-Kill +2.5% Damage
Ally Bonus On Boss Kill +2% Critical Chance
Ally Bonus On Revive +2 CON  Level 2 None  Nearby Allies Gain +2% Critical Chance
Ally Bonus On Multi-Kill +5% Damage
Ally Bonus On Boss Kill +4% Critical Chance
Ally Bonus On Revive +4 CON  Level 3Rally (4 AP)

Give +2 AP in radius
to nearby allies 2 turns 

Nearby Allies Gain +3% Critical Chance
Ally Bonus On Multi-Kill +7.5% Damage
Ally Bonus On Boss Kill +6% Critical Chance
Ally Bonus On Revive +6 CON  Level 4 None Nearby Allies Gain +4% Critical Chance
Ally Bonus On Multi-Kill +10% Damage
Ally Bonus On Boss Kill +8% Critical Chance
Ally Bonus On Revive +8 CON  Level 5Demoralize (2 AP)

Apply Demoralized to
enemies reducing hit
chance -20% and 
crit chance -25%

Nearby Allies Gain +5% Critical Chance
Ally Bonus On Multi-Kill +12.5% Damage
Ally Bonus On Boss Kill +10% Critical Chance
Ally Bonus On Revive +10 CON  Level 6 None Nearby Allies Gain +6% Critical Chance
Ally Bonus On Multi-Kill +15% Damage
Ally Bonus On Boss Kill +12% Critical Chance
Ally Bonus On Revive +12 CON  Level 7 None Nearby Allies Gain +7% Critical Chance
Ally Bonus On Multi-Kill +17.5% Damage
Ally Bonus On Boss Kill +14% Critical Chance
Ally Bonus On Revive +14 CON  Level 8 None Nearby Allies Gain +8% Critical Chance
Ally Bonus On Multi-Kill +20% Damage
Ally Bonus On Boss Kill +16% Critical Chance
Ally Bonus On Revive +16 CON  Level 9 None Nearby Allies Gain +9% Critical Chance
Ally Bonus On Multi-Kill +22.5% Damage
Ally Bonus On Boss Kill +18% Critical Chance
Ally Bonus On Revive +18 CON  Level 10 None Nearby Allies Gain +10% Critical Chance
Ally Bonus On Multi-Kill +25% Damage
Ally Bonus On Boss Kill +20% Critical Chance
Ally Bonus On Revive +20 CON 

Lockpicking

  Perks Skills Level 1 None Pick Locks Difficulty Level 1
Crack Safes Difficulty Level 1 Level 2 None  Pick Locks Difficulty Level 2
Crack Safes Difficulty Level 2 Level 3 None Pick Locks Difficulty Level 3
Crack Safes Difficulty Level 3 Level 4 None Pick Locks Difficulty Level 4
Crack Safes Difficulty Level 4 Level 5 None  Pick Locks Difficulty Level 5
Crack Safes Difficulty Level 5 Level 6 None Pick Locks Difficulty Level 6
Crack Safes Difficulty Level 6 Level 7 None Pick Locks Difficulty Level 7
Crack Safes Difficulty Level 7 Level 8 None Pick Locks Difficulty Level 8
Crack Safes Difficulty Level 8 Level 9 None Pick Locks Difficulty Level 9
Crack Safes Difficulty Level 9 Level 10 None  Pick Locks Difficulty Level 10
Crack Safes Difficulty Level 10

Kiss Ass

  Perks Skills Level 1 None  Kiss Ass Skill Checks Difficulty Level 1 Level 2 None Kiss Ass Skill Checks Difficulty Level 2 Level 3 None Kiss Ass Skill Checks Difficulty Level 3 Level 4 None Kiss Ass Skill Checks Difficulty Level 4 Level 5 None Kiss Ass Skill Checks Difficulty Level 5 Level 6 None Kiss Ass Skill Checks Difficulty Level 6 Level 7 None Kiss Ass Skill Checks Difficulty Level 7 Level 8 None Kiss Ass Skill Checks Difficulty Level 8 Level 9 None  Kiss Ass Skill Checks Difficulty Level 9 Level 10 None Kiss Ass Skill Checks Difficulty Level 10

Mechanics

  Perks Skills Level 1 None Damage vs Robots +3%
Damage vs Vehicle +3%
Damage vs Synths +3%
Repair Kit Effectiveness +3%
Fix Generators / Machines Level 1 Level 2 None Damage vs Robots +6%
Damage vs Vehicle +6%
Damage vs Synths +6%
Repair Kit Effectiveness +6%
Fix Generators / Machines Level 2 Level 3Structural Weakness

+20% damage to robots
+20% damage to vehicles

Damage vs Robots +9%
Damage vs Vehicle +9%
Damage vs Synths +9%
Repair Kit Effectiveness +9%
Fix Generators / Machines Level 3 Level 4Handy

Deployables get +25 CON
and deal +25% damage

Damage vs Robots +12%
Damage vs Vehicle +12%
Damage vs Synths +12%
Repair Kit Effectiveness +12%
Fix Generators / Machines Level 4 Level 5Reinforced Plating

Repairing vehicles or robots
boosts targets max CON
+25% for 3 turns

Damage vs Robots +15%
Damage vs Vehicle +15%
Damage vs Synths +15%
Repair Kit Effectiveness +15%
Fix Generators / Machines Level 5 Level 6 None Damage vs Robots +18%
Damage vs Vehicle +18%
Damage vs Synths +18%
Repair Kit Effectiveness +18%
Fix Generators / Machines Level 6 Level 7Fortify 

Repairing robots / vehicles
grants +5 Armor for
3 turns

Damage vs Robots +21%
Damage vs Vehicle +21%
Damage vs Synths +21%
Repair Kit Effectiveness +21%
Fix Generators / Machines Level 7 Level 8 None Damage vs Robots +24%
Damage vs Vehicle +24%
Damage vs Synths +24%
Repair Kit Effectiveness +24%
Fix Generators / Machines Level 8 Level 9 None Damage vs Robots +27%
Damage vs Vehicle +27%
Damage vs Synths +27%
Repair Kit Effectiveness +27%
Fix Generators / Machines Level 9 Level 10 None Damage vs Robots +30%
Damage vs Vehicle +30%
Damage vs Synths +30%
Repair Kit Effectiveness +30%
Fix Generators / Machines Level 10

Nerd Stuff

  Perks Skills Level 1 None Hack Computer Difficulty Level 1
Hack Robots Difficulty Level 1 Level 2 None Hack Computer Difficulty Level 2
Hack Robots Difficulty Level 2 Level 3Targeting Override

Robots you hack will
can now be targeted by
enemies

Hack Computer Difficulty Level 3
Hack Robots Difficulty Level 3 Level 4 None Hack Computer Difficulty Level 4
Hack Robots Difficulty Level 4 Level 5Electric Leakage

Hacked robots emit an
electric burst dealing
damage to nearby enemies

Hack Computer Difficulty Level 5
Hack Robots Difficulty Level 5 Level 6 None Hack Computer Difficulty Level 6
Hack Robots Difficulty Level 6 Level 7Overclock

Hacked robots gain +2 AP

Hack Computer Difficulty Level 7
Hack Robots Difficulty Level 7 Level 8 None Hack Computer Difficulty Level 8
Hack Robots Difficulty Level 8 Level 9 None Hack Computer Difficulty Level 9
Hack Robots Difficulty Level 9 Level 10 None Hack Computer Difficulty Level 10
Hack Robots Difficulty Level 10

Sneaky Shit

  Perks Skills Level 1 None Initiative +2%
Detection Time +0.3
Sneak Attack Damage +0.1%
Disarm Alarms Difficulty Level 1 Level 2 None Initiative +4%
Detection Time +0.6
Sneak Attack Damage +0.2%
Disarm Alarms Difficulty Level 2 Level 3 None Initiative +6%
Detection Time +0.9
Sneak Attack Damage +0.3%
Disarm Alarms Difficulty Level 3 Level 4Second Chance

Detection Time +1 second

Initiative +8%
Detection Time +1.2
Sneak Attack Damage +0.4%
Disarm Alarms Difficulty Level 4 Level 5 None Initiative +10%
Detection Time +1.5
Sneak Attack Damage +0.5%
Disarm Alarms Difficulty Level 5 Level 6 None Initiative +12%
Detection Time +1.8
Sneak Attack Damage +0.6%
Disarm Alarms Difficulty Level 6 Level 7Close Call

Alarms and traps have
50% chance to malfunction
when set off

Initiative +14%
Detection Time +2.1
Sneak Attack Damage +0.7%
Disarm Alarms Difficulty Level 7 Level 8 None Initiative +16%
Detection Time +2.4
Sneak Attack Damage +0.8%
Disarm Alarms Difficulty Level 8 Level 9 None Initiative +18%
Detection Time +2.7
Sneak Attack Damage +0.9%
Disarm Alarms Difficulty Level 9 Level 10Lights Out 

Sneak attack damage +200%

Initiative +20%
Detection Time +3
Sneak Attack Damage +1%
Disarm Alarms Difficulty Level 10

Survival

  Perks Skills Level 1 None Damage Vs Animals +3%
Damage Vs Mutants +3%
Avoid World Map Encounters Level 1 Level 2 None Damage Vs Animals +6%
Damage Vs Mutants +6%
Avoid World Map Encounters Level 2 Level 3 None Damage Vs Animals +9%
Damage Vs Mutants +9%
Avoid World Map Encounters Level 3 Level 4 None Damage Vs Animals +12%
Damage Vs Mutants +12%
Avoid World Map Encounters Level 4 Level 5 None  Damage Vs Animals +15%
Damage Vs Mutants +15%
Avoid World Map Encounters Level 5 Level 6Big Game Hunter

+20% damage to animals
+20% damage to mutants

Damage Vs Animals +18%
Damage Vs Mutants +18%
Avoid World Map Encounters Level 6 Level 7 None Damage Vs Animals +21%
Damage Vs Mutants +21%
Avoid World Map Encounters Level 7 Level 8 None Damage Vs Animals +24%
Damage Vs Mutants +24%
Avoid World Map Encounters Level 8 Level 9 None Damage Vs Animals +27%
Damage Vs Mutants +27%
Avoid World Map Encounters Level 9 Level 10Explorer’s Instinct

Reveals entire world map
and all discoverable locations

Damage Vs Animals +30%
Damage Vs Mutants +30%
Avoid World Map Encounters Level 10

Toaster Repair

  Perks Skills Level 1 None Repair Toasters Difficulty Level 1 Level 2 None Repair Toasters Difficulty Level 2 Level 3Toaster Expert

Fixing broken toasters
yields bonus loot

Repair Toasters Difficulty Level 3 Level 4 None Repair Toasters Difficulty Level 4 Level 5Breakfast Bandit

Fixing broken toasters
yields toast

Repair Toasters Difficulty Level 5 Level 6 None Repair Toasters Difficulty Level 6 Level 7Heating Element

+25% fire damage

Repair Toasters Difficulty Level 7 Level 8 None Repair Toasters Difficulty Level 8 Level 9 None Repair Toasters Difficulty Level 9 Level 10Toasty

Killing an enemy
causes next attack
to inflict Burning

Repair Toasters Difficulty Level 10

Weapon Modding

  Perks Skills Level 1 None Field Stripping Scrap +10%
Install Weapon Mods Level 1 Level 2Scrounger’s Touch

You may receive free weapon mods
when field stripping

Field Stripping Scrap +20%
Install Weapon Mods Level 2 Level 3 None Field Stripping Scrap +30%
Install Weapon Mods Level 3 Level 4 None Field Stripping Scrap +40%
Install Weapon Mods Level 4 Level 5Powder Packer

+25% bonus ammo 
when the party loots

Field Stripping Scrap +50%
Install Weapon Mods Level 5 Level 6 None Field Stripping Scrap +60%
Install Weapon Mods Level 6 Level 7Expert Disassembler

+30% more scrap with
weapon field stripping

Field Stripping Scrap +70%
Install Weapon Mods Level 7 Level 8 None Field Stripping Scrap +80%
Install Weapon Mods Level 8 Level 9 None Field Stripping Scrap +90%
Install Weapon Mods Level 9 Level 10 None Field Stripping Scrap +100%
Install Weapon Mods Level 10

Weird Science

  Perks Skills Level 1 None Fire Damage +3%
Cold Damage +3%
Energy Crit Vs. Conductive +50%
Weird Science Items Level 1 Level 2 None Fire Damage +6%
Cold Damage +6%
Energy Crit Vs. Conductive +75%
Weird Science Items Level 2 Level 3Overcharge (1 AP)

Boosts the elemental damage
dealt on next attack, but has 5%
chance to explode and hurt you

Fire Damage +9%
Cold Damage +9%
Energy Crit Vs. Conductive+100%
Weird Science Items Level 3 Level 4 None Fire Damage +12%
Cold Damage +12%
Energy Crit Vs. Conductive+125%
Weird Science Items Level 4 Level 5 None Fire Damage +15%
Cold Damage +15%
Energy Crit Vs. Conductive+150%
Weird Science Items Level 5 Level 6Microwave Research

Energy weapons deal an extra +.5
damage for each of the target’s
armor points

Fire Damage +18%
Cold Damage +18%
Energy Crit Vs. Conductive+200%
Weird Science Items Level 6 Level 7 None Fire Damage +21%
Cold Damage +21%
Energy Crit Vs. Conductive+225%
Weird Science Items Level 7 Level 8 None Fire Damage +24%
Cold Damage +24%
Energy Crit Vs. Conductive+250%
Weird Science Items Level 8 Level 9Conductive Beams

Energy attacks have a
10% chance to electrocute,
causing enemies to take
energy damage and hurt
surrounding enemies for 2 turns.

Fire Damage +27%
Cold Damage +27%
Energy Crit Vs. Conductive+275%
Weird Science Items Level 9 Level 10 None Fire Damage +30%
Cold Damage +30%
Energy Crit Vs. Conductive+300%
Weird Science Items Level 10

General Perks

Every character can take these General perks regardless of which skills they have available. It’s possible there may be more earned through gameplay — these are just the perks available when you hit Level 4.

Perk Bonus Deep Pockets  Quick Slots + 1   Hardened Armor + 2   Healthy CON + 35   Quick Reflexes Evasion + 5%  Weathered  Crit Resitance + 10%

Stay tuned for a full lineup of Wasteland 3 tips and hints.

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