Stoneshard Merchants: Full Item List, Where to Sell Items For the Most Gold

Stoneshard merchants are important because inventory space is extremely limited. There are no bags-of-holding or multiple backpack pages here! If you want to survive (and get more gold coin along the way), you need to travel light and know which items are worth picking up to sell, which should be hoarded for when you’re injured, and which should be thrown away.
Recommended VideosBelow we list out every item currently in the game, along with which merchants offer the best prices and most gold for each item.
As with our other Stoneshard Early Access walkthroughs, these tips are Coincurrent as of patch 0.5.7.8. Significant changes are expected ahead of full launch, with numerous updates. If you see something below that’s drastically different from what you’ve experienced, drop us a comment and we’ll get it updated to the latest patch.
How to Restock Gold for Merchants and Vendors
Selling junk to Jurg the Carpenter in Osbrook
If you effectively farm pelts and antlers (check out our beginner’s tips and tricks for the best options), all of the merchants will quickly run out of gold. They can’t buy anything else from you. There are two ways to restock merchant NPCs.
If you sleep for three or four days, vendors will get a fresh supply of gold. That may not be cost-efficient, though. The inn charges money each night, your food may spoil in the meantime, and you might run out of time to complete a quest.
Vendors also get all their gold coin back whenever you restart the game. Just save at the inn, then restart Stoneshard. All vendors will have fully-stocked gold stores once again — and they can buy more pelts.
Yeah, its kinda’ cheating, but it’s worth it if you have a lot to sell.
NPC Vendors have different names in various towns when buying or selling, but each city has these merchant types:
- Butcher
- Carpenter
- Emissar
- Food trader
- Fruit trader
- Herbalist
- Merchant
- Miller
- Smith
- Tailor
Choosing the best Merchant type will ensure getting the most money back when selling your loot.
Complete Stoneshard Item List
The item list below doesn’t include weapons or armor, which sell at higher prices at the Smith than at other vendors. These, of course, will see some of the most balance changes throughout Stoneshard’s Early Access period.
Most food and beverage items also include rotten versions. As expected, these have reduced effects, feature a chance to cause sickness, and aren’t worth selling.
At this point in time, the “ingredients” item type isn’t used for anything. While these items will apparently be used in some sort of crafting system later, right now, they can be consumed to gain the listed effect (which is usually negative).
ItemTypeEffectBest MerchantBrandy Beverage Hunger: -0.25%(60 x)
Hunger Resist: +10%
Thirst: -5%
Intoxication: +15%
Pain: -30%
Sanity: +2%
Morale: +15% Food trader
Fruit trader
Merchant Brynn Vermouth Beverage Hunger: +0.25%
(30 x)
Thirst: -15%
Intoxication: +6%
Pain: -25%
Morale: +15% Food trader
Fruit trader
Merchant Coffee Beverage Thirst: -10%
Morale: +5%
Max Energy: +15% Food trader
Fruit trader
Butcher Dark Ale Beverage Thirst: -5%
Intoxication: +1%
Morale: +5% Food trader
Fruit trader
Merchant Elven Ice Wine Beverage Thirst: -25%
Intoxication: +4%
Pain: -15%
Morale: +20%
Energy Restoration: +10% Food trader
Fruit trader
Merchant Mannshire Fortified Beverage Thirsty: -15%
Intoxication: +5%
Pain: -20%
Morale: +10% Emissar Mead Beverage Thirst: -10%
Intoxication: +4%
Pain: -10%
Morale: +7% Food trader
Fruit trader
Butcher Milk Beverage Hunger: -5%
Hunger Resist: +5%
Thirst: -15%
Blunt Resist: +2% Food trader
Fruit trader
Butcher Spirit Beverage Thirst: +25%
Intoxication: +30%
Pain: -35%
Morale: +10%
Frost Resist: +10% Food trader
Fruit trader
Merchant
Butcher Waterskin Beverage Thirsty -25%
Intoxication: -0.1%
(60 x) Food trader
Fruit trader
Butcher Venison Food Hunger: -25%
May cause poisoning
or vomiting Butcher Cooked Venison Food Hunger: -35%
Hunger Resis: +10% Butcher Drumstick Food Hunger: -20%
May cause poisoning
or vomiting. Butcher Roasted Drumstick Food Hunger: -30%
Hunger Resist: +10% Butcher Carp Food Hunger: -15%
May cause poisoning
or vomiting. Butcher Cooked Carp Food Hunger: -20%
Hunger Resis: +5%
Immunity: +1% Butcher Sausage Food Hunger: -20%
Hunger Resist: +10%
Does not spoil over time Butcher Smoked Ham Food Hunger: -25%
Hunger Resist: +12%
Doesn’t spoil Butcher Cheese Food Hunger: -25% Food trader Apple Food Hunger: -5%
Thirst: -5%
Energy Replenish: +1%
Immunity: +2% Fruit trader Pear Food Hunger: -5%
Thirst: -5%
Energy Replenish: +1%
Immunity: +1% Fruit trader Bread Food Hunger: -20%
Thirst: +5% Miller Fig Food Hunger: -1%
Max Energy: +1%
Health Restoration: +1%
Immunity: +6% Fruit trader Dried Fig Food Hunger: -3%
Health Restoration: +1%
Immunity: +3% Fruit trader Goat Cheese Food Hunger: -20% Food trader
Merchant Grape Food Hunger: -5%
Thirst: -10%
Immunity: +4% Fruit trader Carrot Food Hunger: -5%
Immunity: +1% Food trader Potato Food Hunger: -5% Food trader Leek Food Hunger: -3%
Intoxication: -0.2%
Immunity: +3% Food trader Onion Food Hunger: -3%
Intoxication: -5%
Immunity: +3% Food trader Garlic Food Hunger: -3%
Intoxication: -3%
Immunity: +5%
Unholy Resist: +1% Food trader
Merchant White Radish Food Hunger: -3%
Immunity: +1% Food trader Beet Food Hunger: -5%
Immunity: +2% Food trader Tomato Food Hunger: -5%
Thirsty: -5%
Immunity: +2% Food trader Elven Citrus Food Hunger: -1%
Thirst: +5%
Toxicity Change: -0.5% (30 x)
Health Restoration: +1%
Immunity: +7% Fruit trader Dragonfruit Food Hunger: -10%
Thirst: -10%
Pain: -5%
Immunity: +5% Fruit trader Dumpling Food Hunger: -10%
Hunger Resist: +3% Food trader Pancakes Food Hunger: -20%
Hunger Resist: +5%
Morale: +5% Food trader Peasant Stew Food Hunger: -10%
Thirst: -5% Food trader Lentil Soup Food Hunger: -15%
Thirst: -5%
Sanity: +3% Food trader Pretzel Food Hunger: -15%
Hunger Resist: +5%
Morale: +2% Food trader Pinecap Food Hunger: -2%
Intoxication: -3%
Max Energy: +2% Food trader Magefungus Food Hunger: -1%
Thirst: -5%
Intoxication: +10%
Max Energy: +10%
Magic Resist: +5% Food trader Agrimony Ingredients Max Energy: +5%
Energy Restoration: +1%
Health Restoration: +0.5%
Immunity: +1% Herbalist Bogbean Ingredients Toxicity Change: -0.2% (45 x)
Pain Resist: +5%
Pain Change: -0.5%
(45 x)
Morale Change: +0.1% (45 x)
Bleeding Resist: +3% Herbalist Burdock Ingredients Toxicity Change: -0.1% (45 x)
Health Restoration: +0.2%
Immunity: +1% Herbalist Death Cap Ingredients Hunger: -1%
Intoxication: +60%
Sanity: -10% Herbalist Fly Agaric Ingredients Hunger: -1%
Intoxication: +40%
Pain: -15%
Pain Resist: +60%
Sanity: -20% Herbalist Horsetail Ingredients Toxicity Change: +0.01% (45 x)
Health Restoration: +0.25%
Healing Received: +5
Bleeding Resist: +5% Herbalist Maggot Ingredients Hunger: -2%
Morale: -4% Herbalist Mindwort Ingredients Sanity: +1%
Sanity Change: +0.1% (45 x)
Morale: +2%
Morale Change: +0.2% (45 x)
Psionic Resist: +5%
Removes bad trip / drunk Herbalist Peppermint Ingredients Hunger Resist: +5%
Toxicity Resist: +5%
Healing Received: +10
Immunity: +2% Herbalist Poppy Ingredients Toxicity Change: +0.25% (45 x)
Pain Change: -0.25% (45 x)
Sanity Change: -0.15% (45 x)
Morale: +4%
Morale Change: +0.25% (45 x)
May cause sleep / bad trip Herbalist Spider Ingredients Morale: -5% Herbalist Thyme Ingredients Pain Resist: +5%
Max Energy: +1%
Health Restoration: +1%
Immunity: +3% Herbalist Coal Junk Sell only Smith Clay Jug Junk Sell only Carpenter Clay Plate Junk Sell only Carpenter Clay Pot Junk Sell only Carpenter Ladle Junk Sell only Carpenter
Merchant Horseshoe Junk Sell only Smith Mug Junk Sell only Carpenter Nails Junk Sell only Carpenter Simple earrings Junk Sell only Merchant Straw Junk Sell only Carpenter Wooden Comb Junk Sell only Carpenter
Merchant Aqua Vitae Medicine Hunger: -100
Thirsty: -100%
Intoxication: -100%
Pain: -100%
Max Energy: +100% Herbalist Anti Toxin Medicine Hunger: +20
Thirst: +20%
Intoxication: -20%
Toxicity Change: -1% (25 x) Herbalist Anti Venom Medicine Intoxication: -75%
Max Energy: -5%
Poison Resist: +75% Herbalist Bandage Medicine Remove bleed Herbalist Essence Medicine Sanity: -5%
Morale: -5%
Max Energy: +35% Herbalist Inhaler Medicine Intoxication: +40%
Pain: -75%
Pain Resist: +100%
Sanity: +5% Herbalist Lancet Medicine Toxicity Change: -3% (15 x)
Pain: +5% Herbalist Leech Medicine Morale: -5% Salve Medicine Health Restoration: +2%
Condition: +15% Herbalist Splint Medicine Condition: +35% Herbalist Surgeon Kit Medicine Condition: +75%
May cause bleed
based on condition Herbalist
Merchant Smoking Pipe Medicine Intoxication: +5%
Morale: +5% Herbalist
Merchant Stardust Medicine Intoxication: +25%
Pain: -60%
Sanity: -5%
Morale: +5%
May cause bad trip Herbalist Agate Valuables Sell only Merchant Amethyst Valuables Sell only Merchant Ancient Coin Valuables Sell only Merchant Diamond Valuables Sell only Merchant Emerald Valuables Sell only Merchant Iron Ingot Valuables Sell only Smith Hide
(Boar, Bear, Deer, Moose, Rabbit, Fox, Wolf) Valuables Sell only Tailor Antlers
(Deer, Moose) Valuables Sell only Tailor
Have you come across any other items we missed, or found a better price for a listed item at a different vendor type? Let us know and we’ll get the list updated!
While hunting down valuable pelts, critical medicines, or life-saving foods, be sure to also check out the rest of our Stoneshard guides here.
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