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Might & Magic: Elemental Guardians offers up a whole new way to experience the franchise as a freemium brawler that will have you collecting hundreds of monsters in your menagerie.

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With so many options, the question becomes which one is the best, and how do they rank against each other? Because each creature can evolve in various ways, level up, increase skills, increase rank, and so on, it isn’t always possible to have a straightforward hierarchy of “creature A is unquestionably better than creature B.”

Obviously, higher-star creatures tend to be better than lower-star ones, but due to the unique abilities each creature has and the ability to evolve in different directions, some are much better at glyph farming, while others can dominate in PvP or the Tower of Trials, which is where the tier ranking comes in.

If you want to know which creatures to use where — and how to upgrade them — then read on for a full breakdown of every single creature currently available in the game.

Elemental Guardians Tier List

This tier list is arranged by class type in order of attacker, defender, saboteur, and support. Within those classes, each creature is ranked by usefulness in each area of the game, from S tier — meaning it’s completely indispensable and essentially the best at that category — down to A, B, and finally C tier — meaning it’s mostly garbage at that category.

Note that the Region Farming column is averaged. Some creatures, for instance, will be slightly better or worse at the Benefit/Wrath/Strength sections of the Glyph Dungeon, but overall will fit within that tier ranking whether you are hitting the Glyph Dungeon or farming areas of the Elemental Towers. 

The final column includes a suggested best evolution when upgrading that creature to ensure it lives up to its full potential, whether in the Tower of Trials, region farming in normal battles, or fighting in the PvP Arena mode.

Creature Role Tower of Trials Region Farming PVP Best Evolution  Young Griffin 
Griffin /
Blazing Griffin   Attacker  C  B  C Drain enemy health  Young Griffin 
Griffin / Winter Griffin   Attacker  C  C  C Drain enemy  health  Young Griffin 
Griffin / Storm Griffin   Attacker  C  C  C Drain enemy health  Young Griffin 
Griffin / Mountain Griffin   Attacker  C  C  C Drain enemy health   Snakefly
Serpently / Fire Dragonfly   Attacker  B  C  B Remove helpful effect   Snakefly
Serpently / Icy Dragonfly   Attacker  B  C C  Remove helpful effect   Snakefly
Serpently / Thunder Dragonfly   Attacker  B  C  B Remove helpful effect Snakefly
Serpently / Mountain Dragonfly   Attacker  B  C B  Remove helpful effect  Deva / Flaming Asura   Attacker  S  A  B Mute enemy ability  Deva / Winter Asura   Attacker  A  A  A Mute enemy ability  Blackfang Rogue / Blazing Assassin   Attacker  A  B  B Poison enemy   Blackfang Rogue / Mountain Assassin   Attacker   B   B  B Poison enemy  Wolf Cub
Wolf / Icy Silverback   Attacker  B  B  B Drain enemy health Daimyo / Flaming Shogun   Attacker  C  B  B Recover turn after attack Daimyo / Silver Shogun   Attacker  A  A  S Recover turn after attack  Daimyo / Adamant Shogun   Attacker  S  A  S Recover turn after attack   Raksasha / Blazing Rakshasha Raja   Attacker  B  B  B Decrease speed, increase damage Raksasha / Freezing Rakshasha Raja   Attacker  A  B  A Decrease speed, increase damage Raksasha / Storm Rakshasha Raja   Attacker  A  B  A Decrease speed, increase damage Raksasha / Mountain Rakshasha Raja   Attacker  A  B  B Decrease speed, increase damage    Kabuki Ninja / Blazing Ninja   Attacker  C  C B   Sleep effect Kabuki Ninja / Mountain Ninja    Attacker   C  C C    Sleep effect   Bunruku Samurai / Flaming Samurai    Attacker  B  B  A   Stun effect  Bunruku Samurai / Freezing Samurai    Attacker  B  B  B  Stun effect  Bunruku Samurai / Thunder Samurai    Attacker  A  B  S Increase damage  Bunruku Samurai / Adamant Samurai     Attacker  B  B  B Increase damage    Succubus / Blazing Lilim   Attacker  B  B  A Increase attack based on speed  Succubus / Ice Lilim   Attacker  B  B  B Increase damage  Succubus / Tempest Lilim   Attacker  A  B  B  Increase damage  Succubus / Mountain Lilim   Attacker  C  B  C Increase attack based on speed Lava Dragon / Ruby Dragon       Attacker  B  B  B Increase attack based on speed   Basilisk / Flaming Basilisk    Attacker  B  B  B Increase attack based on speed  Basilisk / Freezing Basilisk    Attacker  S  S  C Increase speed  Basilisk / Lightning Basilisk    Attacker  S  A  B Increase speed  Basilisk / Hulking Basilisk    Attacker  B A   C  Increase speed Giant / Lava Einherjer    Attacker  C  B  B Decrease attack / stun Giant / Winter Einherjer     Attacker  B  B  C Stun effect  Witch / Winter Sorceress   Attacker  B  B  B Poison enemy  Witch / Storm Sorceress    Attacker  B  B  C Poison enemy  Blade Dancer / Blizzard Dancer   Attacker  B  A  B Stun effect   Blade Dancer / Storm Dancer   Attacker  B  A  C Stun effect  Imp / Breeze Familiar   Attacker  B  B  C Chance to lower max HP  Imp / Forest Familiar   Attacker  C  C  C Chance to lower max HP Thunder Crusher / Alabaster Dragon    Attacker  B  A  S Remove beneficial effects Centaur / Mountain Centaur    Attacker  C  B  C Stun effect  Rune Sentinel 
Rune Guardian / Fire Warden  Defender  B  C  C Chance to recover turn  Rune Sentinel 
Rune Guardian / Earth Warden   Defender  C  B  C Chance to recover turn   Rune Sentinel 
Rune Guardian / Icy Warden  Defender  C  C  C Chance to recover turn   Rune Sentinel 
Rune Guardian / Tempest Warden  Defender  C  C  C Chance to recover turn  Shieldguard / Volcanic Guard  Defender  C  C  C Increased attack  Shieldguard / Winter Guard  Defender  B  B  C Increased attack  Shieldguard / Tempest Guard  Defender  C  C  C Increased attack  Shieldguard / Mountain Guard  Defender  C  C  C Increased attack  Stoneguard / Fire Knight  Defender  C  C  C Taunt enemy Stoneguard / Ice Knight   Defender  B  B  B Taunt enemy Stoneguard / Silver Knight   Defender  C  C  C Taunt enemy  Stoneguard / Iron Knight  Defender  B  C  C Taunt enemy  Mini Golem
Golem / Lava Golem  Defender  B  B A Increase attack based on health  Mini Golem
Golem / Frost Golem  Defender  B  B  B Increase attack based on health  Mini Golem
Golem / Tempest Golem  Defender  B  B  C Increase attack based on health  Mini Golem
Golem / Stone Golem  Defender  C  C  C Increase attack based on health Treant / Ember Treant   Defender  A  A  B Poison enemy Treant / Winter Treant    Defender  A  A  B Poison enemy  Treant / Forest Treant   Defender  B  B  B Poison enemy  Masaru Monk / Flaming Masaru  Defender  B  B  B Blind effect   Masaru Monk / Freezing Masaru  Defender  A  A A  Blind effect   Masaru Monk / Ethereal Masaru  Defender  B  A  B Blind effect   Masaru Monk / Forest Masaru  Defender  B  A  C Blind effect  Minotaur / Volcanic Minotaur  Defender  B  B  B Poison enemy   Minotaur / Ice Cave Minotaur  Defender  B  B  A  Poison enemy  Minotaur / Storm Minotaur   Defender  C  B  B Poison enemy   Minotaur / Mountain Minotaur  Defender  C  C  C Poison enemy  Crusader / Ardent Paladin  Defender  B  B  B Stun effect  Crusader / Serene Paladin  Defender  B  B  B Stun effect  Crusader / Adamant Paladin  Defender  C  C  C Stun effect  Juggernaut / Burning Ravager  Defender  C  C  B Counter-attack Juggernaut / Frost Ravager   Defender  B  B  A Counter-attack  Juggernaut / Storm Ravager  Defender  B  B  A Counter-attack  Juggernaut / Rocky Ravager  Defender  C  C  B Counter-attack  Cyclops / Burning Cyclops  Defender  C  C  C Damage shelter   Cyclops / Oceanic Cyclops  Defender  B  B  C  Damage shelter   Cyclops / Thunder Cyclops  Defender  B  B  B Damage shelter   Cyclops / Forest Cyclops  Defender  A  A  C Damage shelter  Mauler / Fire Crusher  Defender  B  B  B Increase critical chance  Mauler / Ice Crusher   Defender  B  B  B Increase defense   Mauler / Thunder Crusher  Defender  B  B  B Increase defense   Mauler / Forest Crusher  Defender  C  C  B Increase defense  Colossus / Fire Titan  Defender  B  A  S Prevent beneficial effects   Colossus / Frost Titan  Defender  A  S  B Prevent beneficial effects   Colossus / Storm Titan  Defender  B  A  B Prevent beneficial effects   Colossus / Adamant Titan  Defender  B  A  B Prevent beneficial effects  Ebon Knight / Fiery Death Knight  Defender  B  B  C Taunt enemy  Ebon Knight / Freezing Death Knight   Defender  C  C  B Stun effect   Ebon Knight / Lightning Death Knight  Defender  A  A A  Stun effect   Ebon Knight / Granite Death Knight  Defender  A  A  B Stun effect Sphinx Kitten
Sphinx / Lightning Sphinx   Defender  C  C  C Decrease enemy defense  Vampire Knight / Ethereal Lord  Defender  B  B  B Drain enemy health  Angel Zealot / Exalted Justicar  Defender  B  B  A Confuse effect  Mountain Dragon / Emerald Dragon  Defender  C  C  B Decrease enemy accuracy  Pixie
Sprite / Blazing Queen  Saboteur  B  B  B Prevent enemy healing   Pixie
Sprite / Winter Queen  Saboteur  C  C  C Prevent enemy healing   Pixie
Sprite / Storm Queen  Saboteur  C  B  B Prevent enemy healing  Gargoyle Whelp
Gargoyle / Lava Gargoyle  Saboteur  C C  C  Petrify enemy   Gargoyle Whelp
Gargoyle / Icy Gargoyle  Saboteur  B  B B  Petrify enemy   Gargoyle Whelp
Gargoyle / Silver Gargoyle  Saboteur  B  A  C Petrify enemy   Gargoyle Whelp
Gargoyle / Stone Gargoyle  Saboteur  B  B C  Petrify enemy  Sphinx Kitten
Sphinx / Fire Sphinx  Saboteur  B  B  B Decrease enemy defense   Sphinx Kitten
Sphinx / Frost Sphinx  Saboteur  C  B  B Decrease enemy defense   Sphinx Kitten
Sphinx / Stone Sphinx  Saboteur  C  C  B Decrease enemy defense  Djinn / Flaming Djinn  Saboteur  B  B  C Decrease enemy resistance   Djinn / Forest Djinn  Saboteur  B  B  C Decrease enemy resistance  Ghost / Darkfire Spectre  Saboteur  B  B  B Poison enemy   Ghost / Chilling Spectre  Saboteur  A  B  B Poison enemy   Ghost / Howling Spectre  Saboteur  A  B  B Poison enemy   Ghost / Crypt Spectre  Saboteur  B  B  C Poison enemy  Harpy / Flame Fury  Saboteur  B  A B Decrease enemy attack Harpy / Hail Fury   Saboteur  C  C C  Decrease enemy attack  Imp / Flaming Familiar  Saboteur  B  B  B Reduce enemy’s total health   Imp / River Familiar  Saboteur  A  B  C Reduce enemy’s total health  Arcane Bird
Arcane Eagle / Flaming Simurgh  Saboteur  A  A A Heal self Arcane Bird
Arcane Eagle / Frost Simurgh   Saboteur  A  A  A Heal self  Arcane Bird
Arcane Eagle / Storm Simurgh  Saboteur  B  B  B Heal self  Arcane Bird
Arcane Eagle / Earth Simurgh  Saboteur  C  C  C Heal self  Felicore
Manticore / Fire Scorpicore  Saboteur  B  B  B Poison enemy  Felicore
Manticore / Icy Scorpicore  Saboteur  B A  B Poison enemy  Felicore
Manticore / Lightning Scorpicore  Saboteur  A  A  B Poison enemy  Felicore
Manticore / Mountain Scorpicore  Saboteur  A  S  B Poison enemy  Witch / Fire Sorceress  Saboteur  B  B  A Poison enemy  Witch / Earth Sorceress  Saboteur  C  C  C Poison enemy  Blade Dancer / Flame Dancer  Saboteur  B  B  A Stun effect   Blade Dancer / Vine Dancer  Saboteur  B  A  A Stun effect  Vampire Knight / Darkfire Lord  Saboteur  B  A  S Confuse effect Vampire Knight / Chilling Lord   Saboteur  A  A  A Confuse effect Vampire Knight / Crypt Lord   Saboteur  A  A  A Drain health  Goblin Shaman / Flaming Hexxer  Saboteur  A  A  S Remove beneficial effect  Goblin Shaman / Forest Hexxer  Saboteur  A  S  S Remove beneficial effect Necromancer Disciple / Fire Deathlord   Saboteur  B  B  A Lower turn bar Necromancer Disciple / Ice Deathlord    Saboteur  C  C  B Mute enemy effects  Necromancer Disciple / Thunder Deathlord   Saboteur  A  A  S Lower turn bar  Necromancer Disciple / Venom Deathlord   Saboteur  A  S  A Lower turn bar Faceless / Blazing Faceless   Saboteur  S  S  S Remove beneficial effect Faceless / Winter Faceless    Saboteur  B  B  A Remove beneficial effect  Kabuki Ninja / Freezing Ninja  Saboteur  C  C  C Increase damage based on speed Kabuki Ninja / Thunder Ninja   Saboteur  B  B  B Sleep effect  Ice Dragon / Sapphire Dragon  Saboteur  A  S  A Decrease speed  Daimyo / Frost Shogun  Saboteur  A  A  A Get a second turn  Soulless Marionette 
Soulless Strider / Thunder Stalker  Saboteur  B  B  C Decrease enemy resistance  Blackfang Rogue / Lightning Assassin  Saboteur  B  B B  Poison enemy  Deva / Thunder Asura  Saboteur  A  S S  Mute enemy effects  Deva / Earth Asura  Saboteur  B  B  A Mute enemy effects  Lesser Elemental
Elemental / Forest Elemental  Saboteur C   C  C Increase beneficial effects  Spirit Cub
Spirit Fox / Flaming Kitsune  Support  B  B B  Shield self  Spirit Cub
Spirit Fox / Icy Kitsune  Support  A  S  B Shield self  Spirit Cub
Spirit Fox / Storm Kitsune  Support  B A  B Shield self  Spirit Cub
Spirit Fox / Vital Kitsune  Support  B  B  A Shield self  Bright Fawn
Sun Deer / Flaming Patriarch  Support  B  B  B Lower turn bar  Bright Fawn
Sun Deer / Frost Patriarch   Support  C  C  C Lower turn bar  Bright Fawn
Sun Deer / Ethereal Patriarch   Support  C  C  C Lower turn bar  Bright Fawn
Sun Deer / Forest Patriarch   Support  B  B  C Lower turn bar  Unicorn Foal
Unicorn / Flaming Unicorn  Support  B  A  C Lower turn bar  Unicorn Foal
Unicorn / Frost Unicorn  Support  C  B  C Lower turn bar  Unicorn Foal
Unicorn / Lightning Unicorn  Support  A  A  B Lower turn bar  Unicorn Foal
Unicorn / Forest Unicorn  Support  B  B  C Lower turn bar  Nymph / Flaming Muse  Support  A  A  A Decease enemy accuracy  Nymph / Water Muse   Support  B  C  B Decease enemy accuracy  Nymph / Thunder Muse   Support  C  C  C Decease enemy accuracy   Nymph / Earth Muse  Support  B  B  C Decease enemy accuracy  Holy Sister / Ardent Priestess  Support  A  A  B Mute enemy abilities   Holy Sister / Serene Priestess  Support  S  S  A Mute enemy abilities   Holy Sister / Exalted Priestess  Support  B  A B  Mute enemy abilities   Holy Sister / Adamant Priestess  Support  B  A  C Mute enemy abilities  Druid / Flaming Druid  Support  B  S  A Heal self  Druid / Winter Druid  Support  B  B  B Increase speed  Druid / Storm Druid  Support  A  A  C Increase speed  Druid / Forest Druid  Support  B  B  C Increase speed  Angel Mystic / Ardent Hierophant  Support  S  S  A Increase attack based on enemy health  Angel Mystic / Serene Hierophant  Support  S  A  S Increase attack based on enemy health  Angel Mystic / Exalted Hierophant  Support  S  S  S Increase attack based on enemy health  Angel Mystic / Adamant Hierophant  Support  B  A  B Increase attack based on enemy health  Angel Zealot / Ardent Justicar  Support  B  B  S Health shield  Angel Zealot / Serene Justicar  Support  B  B  S Health shield  Angel Zealot / Adamant Justicar  Support  S  S  S Health shield  Goblin Shaman / Freezing Hexxer  Support  A  A  A Remove beneficial effect  Goblin Shaman / Tempest Hexxer   Support  S  S  B Remove beneficial effect  Harpy / Storm Fury  Support  C  B  C Decrease enemy attack  Harpy / Mountain Fury  Support  C  C  B Decrease enemy attack  Crusader / Exalted Paladin  Support  A  A  S Stun enemy Faceless / Emerald Faceless   Support  A  A  B Remove beneficial effect Faceless / Tempest Faceless   Support  B  A  B Remove beneficial effect Pixie
Sprite / Forest Queen  Support  A  B  C Prevent enemy healing

What do you think of our Might And Magic Elemental Guardians tier list? Would you rearrange any creatures to place them higher or lower on the list? Let us know your favorite creature grouping and best Elemental Guardians strategies in the comments section below!

Still getting a grip on all the game’s different elements and creature types? Be sure to check out our Might & Magic beginner’s tips and strategy guide.

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